Posted it over there!
Thank you too and of course good luck in the rest of the tournament as well!
XDAP WB Final: JDOW+ME1945 Axis vs nerqueen+Elrood Allies+35
-
I guess you aren’t. However, I am not fearing anyone starving to death but die a natural death. :lol:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
6 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novgorod
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 fighter moved from Kazakhstan to Burma
1 mech_infantry moved from Sikang to Szechwan
6 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 armour moved from Turkmenistan to SamaraPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 armour
EDIT: Adding units owned by Russians to Turkmenistan: 1 armour
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Russians to Sikang: 1 mech_infantry
EDIT: Turning off Edit Mode -
I guess you aren’t. However, I am not fearing anyone starving to death but die a natural death. :lol:
Ok, Adam and Axis Dominion are challenged by Armada, lets see who can avoid hell. If they accept the game we will request Garg authorisation.
-
Adam and Axis take the PIT Fight challenge:
http://www.axisandallies.org/forums/index.php?topic=38793.0
Garg we wait your authorisation before killing anyone…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from Shantung to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 aaGun and 4 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
2 bombers moved from India to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from 37 Sea Zone to KwangsiPlace Units - Japanese
1 fighter and 1 infantry placed in Japan
1 factory_minor placed in Manchuria
1 harbour placed in KwangsiTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 artilleries, 2 bombers, 3 fighters, 1 harbour and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 6 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries and 5 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 2 fighters, 4 infantry and 2 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery and 5 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 39 / 49
Russians : 37 / 38
Japanese : 44 / 45
Americans : 50 / 52
Chinese : 5 / 15
British : 28 / 33
UK_Pacific : 14 / 22
Italians : 15 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
I am discussing one tiny details with ME1945, please hold on for a sec.
-
Adam and Axis take the PIT Fight challenge:
http://www.axisandallies.org/forums/index.php?topic=38793.0
Garg we wait your authorisation before killing anyone…
Game was granted by Garg, the winner can then challenge the looser of this final, for a pass for the title game. Sorry to disturb in your game thread, but I thought it was an easy way that all teams involved now are aware.
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Wake Island to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to Midway
2 fighters moved from Hawaiian Islands to Queensland
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 3 mech_infantrys moved from Western United States to Central United States
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier placed in 101 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Syria to Iraq
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser -
I just realized I forgot to Blitz Alexandria. I will edit later and give it to UK, ok?
Should be no harm done by the SZ110 Battle already being rolled.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 5 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Syria to Iraq
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 bomber moved from Syria to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 109 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from Quebec to Iceland
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Malta to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,6,5,4
UK_Pacific collect 14 PUs (1 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 4 infantry -
NP with the Alex Blitz!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 armour moved from 97 Sea Zone to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Bessarabia
1 artillery moved from Southern France to France
1 aaGun moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Queensland to South Australia
3 fighters moved from Java to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,6,3,1,1,5,6,5,3
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 78 Sea Zone to 77 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
4 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Eastern Poland
5 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
3 armour moved from Yugoslavia to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from British Somaliland to Southern Italy
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Northern ItalyPlace Units - Germans
1 mech_infantry placed in Western Germany
3 infantry placed in France
1 armour and 6 mech_infantrys placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to KweichowCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Kweichow
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Karelia to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk
1 artillery and 15 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Russia
6 infantry moved from Russia to Bryansk
1 armour moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Sikang to Samara
1 submarine moved from 123 Sea Zone to 109 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Kweichow to Sikang
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to BelarusPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
one small non-combat edit, please use the last log file





