Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
16L G40 BM 2.0 Giallo(axis) vs Patryn(allies and new)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Quebec to 110 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from Algeria to 110 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in 110 Sea Zone
British attack with 2 bombers and 4 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
Units damaged: 1 battleship owned by the Germans
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 3 fightersNon Combat Move - British
2 bombers and 1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 1 artillery and 9 infantry moved from Shan State to Yunnan
2 artilleries and 3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
7 infantry moved from India to BurmaPlace Units - British
1 bomber placed in Quebec
1 transport placed in 106 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 26 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 16 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Greece to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Libya
2 infantry moved from Bulgaria to Romania
1 cruiser moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 bomber
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
4 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Morocco
1 fighter moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Bulgaria to Romania
10 armour, 10 artilleries, 19 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
3 fighters and 3 tactical_bombers moved from Holland Belgium to Eastern Poland
1 infantry moved from Albania to GreeceCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 13 armour, 10 artilleries, 19 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 13 armour, 10 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 bomber moved from Karelia to Eastern PolandPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Novgorod to Vyborg
2 artilleries and 11 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 2 artilleries and 12 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novgorod to Karelia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 tactical_bomber moved from Bryansk to Caucasus
2 aaGuns, 2 artilleries and 28 infantry moved from Bryansk to Russia
3 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Kiangsu
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Shantung to Chahar
4 armour and 2 mech_infantrys moved from Kweichow to Kiangsi
1 artillery moved from Hunan to Anhwe
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Sumatra from UK_Pacific, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in MalayaNon Combat Move - Japanese
2 fighters moved from Anhwe to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 aaGun moved from Jehol to Shantung
1 aaGun moved from Korea to Amur
1 aaGun moved from Korea to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau IslandCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Battle in Philippines
Battle in MarianasNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers and 1 fighter moved from Hawaiian Islands to Caroline Islands
5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Sikang to Shensi
5 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Shensi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 18 PUs;
British buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Yunnan to 37 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
1 bomber moved from Quebec to United KingdomCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
British attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 bombers moved from Gibraltar to Morocco
3 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Yunnan to Shan State
3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 destroyer moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Novgorod
Italians take Baltic States from Russians
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Libya to Egypt
1 cruiser moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Novgorod
Italians attack with 1 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
4 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to YugoslaviaPlace Units - Italians
2 armour and 1 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Shan State
1 fighter moved from Queensland to 62 Sea Zone
1 bomber moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
3 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Vyborg
1 artillery and 2 infantry moved from Finland to Vyborg
3 infantry moved from Finland to Karelia
13 armour and 5 mech_infantrys moved from Belarus to Karelia
2 fighters moved from Eastern Poland to Western Germany
4 tactical_bombers moved from Eastern Poland to Karelia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Egypt to Bessarabia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 13 armour, 3 infantry, 5 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 12 infantry
Germans win, taking Karelia from Russians with 9 armour and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 4 armour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 artilleries and 12 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vyborg from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Vyborg to Germany
3 tactical_bombers moved from Karelia to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 bomber moved from Bessarabia to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Western Germany
1 artillery moved from Western Germany to France
1 submarine moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 armour moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
Russians win, taking Iraq from Italians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Caucasus
2 fighters moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Ukraine to RostovPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
6 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
4 armour moved from Kiangsi to Kweichow
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 bombers moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 4 armour, 1 artillery and 10 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 4 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Kiangsi to 6 Sea Zone
1 aaGun moved from Shantung to Anhwe
2 bombers moved from Kwangsi to Shantung
2 tactical_bombers moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Shantung
1 aaGun moved from Manchuria to Buyant-Uhaa
1 aaGun moved from Amur to Buryatia
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to KiangsuPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 4 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from Caroline Islands to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in 22 Sea Zone
Americans attack with 2 bombers and 4 fighters
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
4 fighters moved from 22 Sea Zone to 35 Sea Zone
2 bombers moved from 22 Sea Zone to Philippines
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Sikang
1 fighter moved from Hunan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 28 PUs;
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
British take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 125 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 43 Sea Zone
3 artilleries moved from Shan State to Malaya
4 infantry moved from Shan State to Malaya
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Morocco to United KingdomCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
7 infantry moved from India to Burma
5 infantry moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from Shan State to Burma
1 bomber moved from 125 Sea Zone to United KingdomPlace Units - British
2 fighters placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to BelarusCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 bomber and 1 fighter
British defend with 1 infantry and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
1 cruiser moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
3 artilleries placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs