Turn complete.
16L G40 BM 2.0 VonAlba (allies) vs cyanight(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from Kiangsi to Yunnan
2 bombers moved from Philippines to Shan State
3 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Shan State to Sumatra
5 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry and 5 mech_infantrys moved from French Indo China to 36 Sea Zone
3 infantry, 5 mech_infantrys and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 8 submarines and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
4 infantry, 1 marine, 5 mech_infantrys and 5 transports moved from 37 Sea Zone to 41 Sea Zone
4 infantry, 1 marine and 5 mech_infantrys moved from 41 Sea Zone to Sumatra
3 fighters moved from Philippines to Sumatra
3 tactical_bombers moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to Sumatra
1 bomber moved from Japan to Sumatra
3 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to Shantung
1 aaGun, 2 artilleries and 11 infantry moved from Urals to Vologda
2 armour and 1 mech_infantry moved from Samara to CaucasusPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 harbour placed in Sumatra
3 artilleries placed in Kiangsu
3 artilleries placed in Shantung
3 mech_infantrys placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,3
Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from United Kingdom to Algeria
1 bomber moved from United Kingdom to France
4 transports moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 marine moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from India to TurkmenistanCombat - Americans
Battle in Soviet Far East
Battle in Philippines
Battle in French Indo China
Battle in Turkmenistan
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese, taking Philippines from Japanese, taking French Indo China from Japanese with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to Malta
1 bomber moved from Turkmenistan to India
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters and 7 submarines moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 43 Sea Zone to 37 Sea ZonePlace Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
4 infantry moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 49 PUs;
British buy 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Finland to Karelia
British take Karelia from Germans
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from Northwest Persia to India
2 infantry moved from West India to India
2 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
8 artilleries and 8 infantry moved from Northwest Persia to Iraq
1 armour moved from Egypt to Iraq
6 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
British undo move 2.
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Germany
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Greece to Romania
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 8 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,3,1,6,5
Italians collect 9 PUs (12 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
2 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Iraq
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
8 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Ukraine to Northwest PersiaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Karelia
Germans attack with 1 fighter and 10 infantry
British defend with 1 infantry
Germans win, taking Karelia from British with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
2 bombers moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Caucasus
3 armour moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun and 6 infantry moved from Samara to Kazakhstan
3 infantry moved from Russia to Samara
1 aaGun moved from Novgorod to Karelia
1 fighter moved from Karelia to Novgorod
9 mech_infantrys moved from Poland to Novgorod
1 aaGun moved from Poland to Germany
9 infantry moved from Western Germany to France
10 infantry moved from Germany to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 tactical_bombers moved from Northwest Persia to CaucasusPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
Germans undo move 3.
1 infantry and 2 mech_infantrys placed in Russia
3 infantry placed in Novgorod
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6,6,2,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,6,4
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
4 infantry moved from Kweichow to Hunan
14 infantry moved from Kweichow to Yunnan
3 infantry moved from Sikang to Szechwan
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Hunan
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Russians attack with 14 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Sikang to Szechwan
1 aaGun moved from Kweichow to HunanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 13 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 72 Sea Zone
Japanese take 41 Sea Zone from Americans
1 marine moved from 72 Sea Zone to French Madagascar
1 bomber moved from Sumatra to 43 Sea Zone
1 bomber moved from Sumatra to 36 Sea Zone
3 infantry moved from Jehol to Anhwe
3 artilleries moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Siberia
1 bomber moved from Sumatra to Java
1 mech_infantry moved from Caucasus to Persia
Japanese take Persia from British
1 armour moved from Novgorod to KareliaCombat - Japanese
Strategic bombing raid in Java
Bombing raid in Java rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Java causes 3 damage total.
Battle in 72 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win, taking 72 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Madagascar
Battle in Anhwe
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Anhwe from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Sumatra
1 bomber moved from 43 Sea Zone to Sumatra
4 infantry and 5 mech_infantrys moved from Sumatra to 41 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 5 mech_infantrys, 8 submarines, 3 tactical_bombers and 5 transports moved from 41 Sea Zone to 72 Sea Zone
1 bomber moved from Java to Sumatra
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
3 armour and 3 artilleries moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shantung to Japan
1 aaGun, 2 artilleries and 11 infantry moved from Vologda to SamaraPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,5,6,5,5,1,6,6
Japanese collect 29 PUs (20 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 2 armour, 4 bombers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from French Indo China to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
5 submarines moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from India to Iraq
1 bomber moved from Malta to Cyprus
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to TunisiaCombat - Americans
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in MalayaNon Combat Move - Americans
1 armour, 5 artilleries, 10 infantry and 1 marine moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 armour and 1 mech_infantry placed in French Indo China
4 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 5x factory_major, 6x factory_minor; Remaining resources: 45 PUs;
British buy 4 artilleries and 9 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 4 infantry moved from Finland to Norway
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 7 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 98 Sea Zone
4 fighters moved from India to Persia
1 bomber moved from India to Northwest Persia
2 infantry moved from Iraq to Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from India to Eastern Persia
4 mech_infantrys moved from India to Eastern Persia
9 infantry moved from India to West IndiaCombat - British
Battle in Persia
British attack with 4 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Northwest Persia to Iraq
4 fighters moved from Persia to Iraq
2 aaGuns moved from India to West India
3 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
3 aaGuns moved from Finland to NorwayPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 artilleries placed in Iraq
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6,6,3,1,3,2,2,4,4,1,4,1,6,3,6,2,6,2,2,3,5,6,3,4,6,1,6,4,1,4,2,2
British collect 39 PUs (2 lost to blockades); end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 8 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Germany to Southern Italy
2 mech_infantrys moved from Romania to Ukraine
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,4,6,3,2,1
Italians collect 9 PUs (12 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Philippines to Burma
1 fighter moved from New Guinea to Java
1 fighter moved from Queensland to Java
2 fighters moved from New South Wales to Western Australia
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Finland to NorwayNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 bombers moved from Western Germany to Cyprus
4 bombers moved from Southern Italy to Tunisia
1 infantry moved from Karelia to Finland
Germans take Finland from British
3 bombers moved from Caucasus to Cyprus
1 bomber moved from Southern Italy to TunisiaCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Cyprus
Germans attack with 5 bombers
British defend with 1 airfield; Americans defend with 1 bomber
Germans win with 5 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Tunisia
Germans attack with 5 bombers
British defend with 1 infantry; Americans defend with 1 bomber
Germans win with 5 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Americans: 1 bomber
Battle in Northwest Persia
Germans attack with 15 armour and 13 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Northwest Persia from British with 15 armour and 13 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
5 bombers moved from Cyprus to Southern Italy
5 bombers moved from Tunisia to Southern Italy
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Kazakhstan to Turkmenistan
2 infantry moved from Kazakhstan to Turkmenistan
5 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Western Ukraine to Rostov
2 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
9 infantry moved from Karelia to Finland
1 aaGun moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Caucasus
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 aaGuns and 7 infantry moved from Germany to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 infantry and 1 mech_infantry placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,3,3,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,4,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kweichow
3 infantry moved from Szechwan to Sikang
14 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to YunnanCombat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Hunan to Yunnan
1 aaGun moved from Szechwan to SikangTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Siberia
1 tactical_bomber moved from Japan to Siberia
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
3 bombers moved from Sumatra to Eastern Persia
3 fighters and 3 tactical_bombers moved from 72 Sea Zone to Persia
1 marine moved from French Madagascar to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine, 2 mech_infantrys, 8 submarines and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 armour moved from Anhwe to Chahar
2 armour, 4 artilleries, 1 infantry and 5 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from 80 Sea Zone to Eastern PersiaCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 4 artilleries, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 4 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Japanese attack with 3 bombers, 2 infantry and 3 mech_infantrys
British defend with 2 armour and 4 mech_infantrys
Japanese win, taking Eastern Persia from British with 3 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for British: 2 armour and 4 mech_infantrys
Battle in Persia
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Persia from British with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 3 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Siberia
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 2 mech_infantrys
Battle in Kiangsi
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Siberia to Amur
3 infantry moved from Shantung to Anhwe
3 bombers moved from Eastern Persia to Turkmenistan
3 fighters and 3 tactical_bombers moved from Persia to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 aaGun, 2 artilleries and 11 infantry moved from Samara to Kazakhstan
1 armour moved from Karelia to Finland
4 fighters and 2 tactical_bombers moved from Sumatra to 80 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6,2,4,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,5,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,5,3,6,3,2,1,1,5,5,2,2
Japanese collect 20 PUs (21 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 7 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 105 Sea Zone to 112 Sea Zone
2 submarines moved from 92 Sea Zone to 105 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour, 5 artilleries, 10 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 10 infantry, 1 marine and 8 transports moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Algeria to Trans-Jordan
1 bomber moved from Iraq to Volgograd
3 submarines moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 infantry, 8 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Kwangtung to Yunnan
2 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from French Indo China to India
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in SumatraNon Combat Move - Americans
1 bomber moved from Volgograd to IraqPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tobruk: 1 armour, 5 artilleries, 10 infantry and 1 marine
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 armour, 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 10 infantry, 1 marine and 8 transports
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier, 1 cruiser, 3 destroyers and 8 transports
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in French Indo China
7 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs





