Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
16L G40 BM 2.0 Patryn(axis) vs Karl7(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Nenetsia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
3 fighters and 1 tactical_bomber moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Vologda to Nenetsia
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Nenetsia to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Russia to VologdaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 3 infantry, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 56 Sea Zone to 62 Sea Zone
2 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Siam to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Siam to 42 Sea Zone
1 fighter moved from Siam to 43 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 fighter
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 destroyer
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 bomber
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Shensi to Kweichow
1 aaGun moved from Suiyuyan to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 fighters and 1 tactical_bomber moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 battleship moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
2 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Hunan to Kweichow
1 aaGun and 3 infantry moved from Kiangsu to Kiangsi
1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters, 3 infantry and 1 marine placed in Japan
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
4 fighters moved from 91 Sea Zone to 95 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Tobruk
1 submarine moved from 96 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 battleship moved from 91 Sea Zone to 87 Sea ZoneCombat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Burma
British attack with 3 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 34 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to British
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 armour moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Iraq to India
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
4 fighters moved from Egypt to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 bomber moved from French Indo China to IndiaPlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
3 fighters moved from Southern Italy to Tobruk
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
British defend with 2 armour, 2 artilleries and 3 infantry
Italians win, taking Tobruk from British with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Italians: 3 infantry
Casualties for British: 2 armour, 2 artilleries and 3 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
3 fighters moved from Tobruk to Libya
1 aaGun and 6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to Burma
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
4 armour moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
5 mech_infantrys moved from Western Ukraine to Rostov
2 armour, 2 artilleries and 7 infantry moved from Ukraine to Rostov -
OOL in Vologda?
4 tanks in inf versus 4 inf 1 AA gun.
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aa gun first
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
4 armour moved from Belarus to Vologda
1 infantry moved from Archangel to Vologda
5 mech_infantrys moved from Western Ukraine to Rostov
2 armour, 2 artilleries and 7 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 4 armour and 1 infantry
Russians defend with 1 aaGun and 4 infantry
4 armour owned by the Germans retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour, 2 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Karelia to Archangel
2 mech_infantrys moved from Eastern Poland to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Archangel
2 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Karelia to Archangel
4 infantry moved from Karelia to Finland
1 bomber moved from Bryansk to Novgorod
5 armour moved from Eastern Poland to Ukraine
2 aaGuns, 3 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Baltic States
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
4 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Bryansk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians winGermans win with no units remaining, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 6 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Tambov
1 aaGun and 4 infantry moved from Novosibirsk to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
4 fighters and 4 tactical_bombers moved from Kweichow to Tsinghai
2 bombers moved from Kweichow to Tsinghai
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Sumatra from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 8 infantry; Chinese defend with 1 fighter and 4 infantry
retreated to Tsinghai
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantryNon Combat Move - Japanese
3 mech_infantrys moved from Hunan to Shensi
4 tactical_bombers moved from Tsinghai to Kweichow
2 bombers and 3 fighters moved from Tsinghai to Kweichow
1 armour moved from Yunnan to Shensi
2 aaGuns moved from Yunnan to French Indo China
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 aaGun and 2 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
2 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 carrier and 2 destroyers moved from 37 Sea Zone to 45 Sea Zone
4 fighters moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
1 bomber and 4 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 marine moved from Sardinia to 95 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
4 fighters moved from 96 Sea Zone to Libya
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Paulau Island
Battle in Holland Belgium
Battle in Libya
Americans attack with 1 armour, 4 fighters, 1 marine and 1 mech_infantry
Italians defend with 3 fighters
Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Libya from Italians with 1 armour, 4 fighters and 1 marine remaining. Battle score for attacker is 26
Casualties for Italians: 3 fighters
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Battle in Marianas
Battle in MalayaNon Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Libya to 96 Sea Zone
2 infantry moved from Algeria to TunisiaPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
1 fighter moved from Tsinghai to BurmaTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 bomber moved from India to French Indo China
1 fighter moved from India to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Yunnan
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 armour moved from Egypt to Tobruk
1 battleship and 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Tobruk
British attack with 2 armour, 1 artillery and 1 infantry
Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
2 aaGuns, 3 artilleries and 31 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
3 infantry moved from India to Burma
2 armour, 4 fighters, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 battleship moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
3 armour placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,5,4,3,6,2,4,3
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from Burma to Shan StateCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs