@Daaras I’m not quite sure I have heard both on this forum.
Simon33 Allies +20 vs GeneralSvend-Sved G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 5 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour and 1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 artilleries, 2 fighters and 6 infantry moved from Russia to SamaraCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Samara
Russians attack with 2 artilleries, 2 fighters and 6 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 artillery and 7 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Russia to Samara
2 fighters moved from Samara to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun and 33 infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from French
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Anhwe to Kiangsu
2 infantry moved from Shantung to Kiangsu
1 artillery moved from Shantung to Kiangsu
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia
1 fighter moved from Buryatia to 6 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 2 fighters
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 fighter moved from Celebes to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from French
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Anhwe to Kiangsu
2 infantry moved from Shantung to Kiangsu
1 artillery moved from Shantung to Kiangsu
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia
1 fighter moved from Buryatia to 6 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 2 fighters
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 fighter moved from Celebes to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 aaGun
EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Americans buy 5 artilleries, 2 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Americans take 26 Sea Zone from Japanese
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Normandy Bordeaux
3 fighters moved from Southern France to Northern ItalyCombat - Americans
Battle in Albania
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Albania from Italians, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 54 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 bombers moved from 46 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Northern Italy to Southern France
3 fighters moved from Normandy Bordeaux to Gibraltar
1 infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 4 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Colombia to Brazil
1 infantry moved from Brazil to British Guiana
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Greece
3 artilleries placed in Southern France
3 infantry placed in Spain
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
1 fighter placed in Eastern United States
Americans undo move 6.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Hunan
7 artilleries moved from Yunnan to HunanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour, 1 artillery and 1 mech_infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to Kiangsi
2 fighters moved from Yunnan to 39 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Caucasus
7 artilleries and 2 mech_infantrys moved from Turkey to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from United Kingdom to 109 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters; Americans loiter and taunt
Germans defend with 1 submarine
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Caucasus
British attack with 8 artilleries, 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
1 artillery and 1 mech_infantry retreated to Turkey
Germans win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 7 artilleries, 1 infantry and 2 mech_infantrys
Battle in 125 Sea Zone
Russians loiter and taunt; British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
British attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from French Indo China to Kwangsi
2 aaGuns moved from Kwangsi to Kiangsi
4 artilleries and 4 infantry moved from Syria to Turkey
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 artilleries and 2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber and 2 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 51 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to SpainCombat - Italians
Strategic bombing raid in Spain
1 bomber killed by AA
Bombing raid in Spain causes 0 damage total.
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 5 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3,3,5
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
Made a couple of assumptions about no scramble eg SZ97.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
3 artilleries moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Turkey to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 2 artilleries and 1 infantry
Germans defend with 2 fighters
1 artillery owned by the ANZAC retreated to Turkey
Germans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
ANZAC attack with 3 artilleries and 3 infantry
Germans defend with 2 artilleries
ANZAC win, taking Northwest Persia from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Persia
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Caucasus to 100 Sea Zone
3 infantry moved from Volgograd to Rostov
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
7 armour moved from Baltic States to Western Ukraine
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 mech_infantrys moved from Baltic States to Western Ukraine
4 artilleries moved from Baltic States to Poland
4 infantry moved from Baltic States to Poland
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
4 bombers moved from Southern Italy to 97 Sea Zone
2 fighters moved from France to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from France to Normandy Bordeaux
2 artilleries moved from Sweden to Norway
4 infantry moved from Sweden to Norway
1 infantry moved from Sweden to Norway
3 armour moved from Western Germany to 113 Sea Zone
3 armour moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 112 Sea Zone
2 mech_infantrys moved from Western Germany to PolandCombat - Germans
Battle in 100 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 4 bombers and 3 fighters
British defend with 1 submarine; Americans defend with 1 carrier, 2 fighters and 2 transports
1 submarine owned by the British Submerged
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 2 fighters
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Battle in Holland Belgium
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 3 armour, 2 artilleries, 1 bomber and 5 infantry
Russians defend with 2 artilleries and 5 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour, 2 artilleries and 5 infantry
Casualties for Russians: 2 artilleries and 5 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer; Americans defend with 1 transport
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 7 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 7 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
1 artillery owned by the Germans retreated to France
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Poland
4 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
3 infantry moved from France to Holland Belgium
1 armour moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
2 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 fighter moved from 100 Sea Zone to PolandPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 fighters placed in Western Germany
1 armour and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Tambov to Rostov
1 infantry moved from Ukraine to Rostov
4 fighters moved from Russia to Rostov
1 artillery and 10 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters moved from Rostov to Russia
4 artilleries and 10 infantry moved from Samara to Tambov
1 aaGun, 1 armour, 2 artilleries, 4 fighters and 9 infantry moved from Russia to Bryansk
6 infantry moved from Belarus to Novgorod
4 infantry moved from Belarus to BryanskPlace Units - Russians
5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 44 Sea Zone to 56 Sea Zone
2 armour, 4 artilleries and 4 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
4 transports moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in Kiangsi
Japanese attack with 2 armour, 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 2 armour, 4 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 2 aaGuns, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 3 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 fighter moved from 56 Sea Zone to Java
1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 9 artilleries, 1 carrier, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
3 fighters moved from Southern France to Holland Belgium
3 fighters moved from Gibraltar to Holland Belgium
5 artilleries and 5 infantry moved from Southern France to Northern Italy
2 artilleries and 2 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
1 artillery moved from Bulgaria to Yugoslavia
1 destroyer and 2 fighters moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Queensland to 56 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry
Germans defend with 3 armour, 6 infantry and 1 mech_infantry
1 armour owned by the Americans retreated to Normandy Bordeaux
Germans win with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 5 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Northern Italy
Americans attack with 5 artilleries and 5 infantry
Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor and 5 infantry
Americans win, taking Northern Italy from Italians with 4 artilleries remaining. Battle score for attacker is 14
Casualties for Italians: 2 aaGuns, 2 artilleries and 5 infantry
Casualties for Americans: 1 artillery and 5 infantry
Battle in 56 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 bomber moved from 56 Sea Zone to India
2 fighters moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from Brazil to British Guiana
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 4 infantry moved from Southeast Mexico to Central America
3 infantry moved from Central United States to Southeast Mexico
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Johnston Island
2 infantry moved from Spain to Normandy BordeauxPlace Units - Americans
3 infantry placed in Southern France
3 artilleries placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Spain
2 artilleries and 1 infantry placed in Greece
2 artilleries and 4 infantry placed in Central United States
1 fighter placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Hunan to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 1 infantry moved from Kweichow to Hopei
7 artilleries and 5 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 7 artilleries and 5 infantry
Japanese defend with 2 armour, 4 artilleries and 1 infantry
Chinese win, taking Kiangsi from Japanese with 5 artilleries remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries and 5 infantry
Casualties for Japanese: 2 armour, 4 artilleries and 1 infantry
Battle in Hopei
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Kiangsi
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 110 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Battle in 112 Sea Zone
Germans defend with 1 destroyer and 2 submarines
Battle in Sumatra
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 3 armour, 1 infantry and 1 mech_infantry
British winGermans win with 1 destroyer and 2 submarines remaining, taking Sumatra from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Turkey to Albania
5 artilleries and 4 infantry moved from Turkey to Greece
1 mech_infantry moved from Iraq to Greece
2 artilleries and 3 infantry moved from Iraq to Turkey
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 artilleries and 2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 48 PUs; end with 49 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 artilleries and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 8 infantry
EDIT: Adding units owned by British to Shan State: 8 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 1 PU (2 lost to blockades); end with 1 PU total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in CelebesNon Combat Move - ANZAC
1 artillery moved from Turkey to Greece
3 artilleries and 2 infantry moved from Northwest Persia to Turkey
1 artillery and 2 infantry moved from Persia to IraqPlace Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
3 infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 infantry moved from Turkey to GreeceNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 55 PUs;
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Finland to Norway
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern France
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
3 fighters moved from Western Germany to Northern Italy
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Northern Italy
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
4 artilleries moved from Poland to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Western Ukraine to Poland
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
4 armour moved from Western Ukraine to Poland
3 armour moved from Western Ukraine to Slovakia Hungary
1 fighter moved from Poland to Northern Italy