scramble in 92?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 factory_minors and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Karelia to Samara
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Samara
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 armour and 3 mech_infantrys moved from Rostov to Samara
1 mech_infantry moved from Rostov to Samara
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to 124 Sea Zone
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 124 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 bombers and 4 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Vyborg
4 artilleries and 3 infantry moved from Poland to Baltic States
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Yugoslavia to Romania
1 fighter moved from 124 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
13 armour and 5 mech_infantrys moved from Ukraine to Caucasus
3 artilleries and 9 infantry moved from Ukraine to Rostov
Place Units - Germans
1 factory_minor placed in Rostov
1 factory_minor placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 artilleries and 8 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 2 artilleries and 8 infantry
EDIT: Removing units owned by Germans from Caucasus: 5 armour
EDIT: Adding units owned by Germans to Western Ukraine: 5 armour
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,3
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
7 infantry moved from Novgorod to Karelia
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Italians with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Novgorod to Karelia
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Russia
Place Units - Russians
2 artilleries placed in Russia
3 infantry placed in Novgorod
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
2 bombers moved from Philippines to Guam
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 55 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
2 bombers moved from Guam to Philippines
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Anhwe
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
3 fighters moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from Kweichow to Yunnan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kwangtung
3 infantry placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Ha ha… game over.
Total dicing. I attack your Japanese fleet with all US forces and got…… 2 hits! You then got like 8 hits. What a joke.
I’ll post
:-P
The US roll: 5,6,6,6,5,5,6,3,4,5
Japan roll:
1,1,1,3,5,3,3,4,1,5,6,4,4,3
You want to try this again? I’ll take allies for best of 5?
haha man did I leave that fleet that wide open? happy to rematch of course.
gonna be a bit slow to post in the next week or so unfortunately
haha man did I leave that fleet that wide open? happy to rematch of course.
gonna be a bit slow to post in the next week or so unfortunately
yeah, I hit it with hope of whittling it down so UK or Anzac could finish, but then BAMB! The dice weren’t going to go with it.
You want Allies? I thought I would try them again since this game was kind of stillborn.
I kind of always prefer allies. happy to take them this round. gl hf man :lol:
I kind of always prefer allies. happy to take them this round. gl hf man :lol:
K. Game up in a few shakes.