ACGTO 270 BC Balladeer (Roman) vs Entek (Anti-Roman)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Carthage
                1 unit repaired.
                4 spearmen and 1 warelephant moved from Sabrata to Oea
                2 cavalrys moved from Thenae to Oea
                3 cavalrys moved from Thenae to Oea
                2 cavalrys and 2 spearmen moved from Carthago to SZ 36
                4 biremes, 2 cavalrys and 2 spearmen moved from SZ 36 to SZ 32
                2 cavalrys and 2 spearmen moved from SZ 32 to Caralis

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 cavalry, 2 hoplites, 1 spearman, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Caralis
                    Carthage attack with 2 cavalrys and 2 spearmen
                    RomanRepublic defend with 1 ballista, 1 cavalry and 1 velites
                        Carthage roll dice for 2 cavalrys and 2 spearmen in Caralis, round 2 :  1/4 hits
                        RomanRepublic roll dice for 1 ballista, 1 cavalry and 1 velites in Caralis, round 2 :  1/2 hits
                        1 spearman owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Caralis
                        Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 3 :  1/3 hits
                        RomanRepublic roll dice for 1 cavalry and 1 velites in Caralis, round 3 :  0/2 hits
                        1 cavalry owned by the RomanRepublic lost in Caralis
                        Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 4 :  1/3 hits
                        RomanRepublic roll dice for 1 velites in Caralis, round 4 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Caralis
                    Carthage win, taking Caralis from RomanRepublic with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 9
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 1 ballista, 1 cavalry and 1 velites
                Battle in Oea
                    Carthage attack with 5 cavalrys, 4 spearmen and 1 warelephant
                    Neutral defend with 1 spearman
                        Carthage roll dice for 5 cavalrys, 4 spearmen and 1 warelephant in Oea, round 2 :  3/10 hits
                        Neutral roll dice for 1 spearman in Oea, round 2 :  1/1 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 spearman owned by the Neutral lost in Oea
                    Carthage loses 0 PUs for violating Oeas neutrality.
                    Carthage win, taking Oea from Neutral with 5 cavalrys, 4 spearmen and 1 warelephant remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Carthage
                3 hoplites and 3 spearmen moved from Thenae to Sabrata
                2 biremes and 3 triremes moved from SZ 37 to SZ 36
                2 cavalrys, 1 hoplite and 2 spearmen moved from Corduba to Castulo
                2 biremes moved from SZ 16 to SZ 29

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                2 hoplites, 1 spearman, 2 swordmen and 1 warelephant placed in Carthago
                1 cavalry placed in Corduba

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 53 PUs total

    Territory Summary for Carthage :

    Oea : 1 flag, 5 cavalrys, 4 spearmen and 1 warelephant
        Pax Julia : 1 flag, 3 spearmen and 2 swordmen
        Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Caralis : 2 cavalrys and 1 spearman
        Sabrata : 1 flag, 3 hoplites and 3 spearmen
        Castulo : 1 flag, 2 cavalrys, 1 hoplite and 2 spearmen
        Carthago Nova : 3 spearmen and 2 swordmen
        Carthago : 1 city, 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
        SZ 36 : 3 biremes and 4 triremes
        SZ 32 : 4 biremes
        SZ 29 : 2 biremes
        Palma : 1 spearman
        Corduba : 1 cavalry and 1 city

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 66 / 70
        GreekCityStates : 43 / 43
        Macedonia : 35 / 46
        Egypt : 47 / 48
        Seleucid : 31 / 40
        Parthia : 54 / 54
        Numidia : 21 / 22

    triplea_38667_Car4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - RomanRepublic
                1 bireme moved from SZ 45 to SZ 46
                1 velites moved from Tarentum to SZ 46
                1 velites moved from SZ 46 to Apollonia
                      RomanRepublic take Apollonia from Macedonia
                2 ballistas, 6 cavalrys, 8 legionaires and 6 velitess moved from Patavium to Senio
                5 cavalrys moved from Ariminum to Senio

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 city, 2 legionaires, 1 trireme and 7 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Senio
                    RomanRepublic attack with 2 ballistas, 11 cavalrys, 8 legionaires and 6 velitess
                    Neutral defend with 3 swordmen
                    RomanRepublic loses 0 PUs for violating Senios neutrality.
                    RomanRepublic win, taking Senio from Neutral with 2 ballistas, 11 cavalrys, 8 legionaires and 5 velitess remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                2 legionaires moved from Lilybaeum to Messana
                2 velitess moved from Messana to Syracuse
                1 velites moved from Syracuse to Lilybaeum
                3 velitess moved from Roma to SZ 28
                1 trireme and 3 velitess moved from SZ 28 to SZ 34
                3 velitess moved from SZ 34 to Messana
                1 bireme and 1 trireme moved from SZ 34 to SZ 28
                1 trireme moved from SZ 35 to SZ 34
                2 biremes and 1 trireme moved from SZ 24 to SZ 25

    Place Units - RomanRepublic
                1 bireme and 1 trireme placed in SZ 28
                1 bireme placed in SZ 25
                2 legionaires and 4 velitess placed in Roma
                3 velitess placed in Ariminum
                1 city placed in Arretium

    Turn Complete - RomanRepublic
                RomanRepublic collect 73 PUs; end with 73 PUs total

    triplea_38667_Rom4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - GreekCityStates
                3 archers, 10 hoplites and 4 slingerss moved from Larissa to Thessalonica
                4 cavalrys moved from Athens to Thessalonica
                1 archer, 4 hoplites and 2 slingerss moved from Athens to SZ 69
                1 archer, 4 hoplites and 1 slingers moved from SZ 69 to Thessalonica
                1 slingers moved from SZ 69 to Thessalonica

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 1 hoplite, 11 slingerss and 1 trireme; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Thessalonica
                    GreekCityStates attack with 4 archers, 4 cavalrys, 14 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 1 city, 11 hoplites, 4 peltastss and 1 swordman
                    GreekCityStates captures 46PUs while taking Macedonia capital
                    GreekCityStates win, taking Thessalonica from Macedonia with 2 cavalrys and 14 hoplites remaining. Battle score for attacker is 39
                    Casualties for Macedonia: 2 cavalrys, 11 hoplites, 4 peltastss and 1 swordman
                    Casualties for GreekCityStates: 4 archers, 2 cavalrys and 6 slingerss

    Non Combat Move - GreekCityStates
                2 cavalrys moved from Sparta to Athens
                1 bireme moved from SZ 67 to SZ 68
                1 slingers moved from Rhodos to SZ 68
                1 slingers moved from SZ 68 to Athens

    Place Units - GreekCityStates
                1 archer, 1 hoplite and 4 slingerss placed in Larissa
                7 slingerss placed in Athens
                1 trireme placed in SZ 68

    Turn Complete - GreekCityStates
                GreekCityStates collect 49 PUs; end with 95 PUs total

    triplea_38667_Gre4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Macedonia

    Combat - Macedonia

    Non Combat Move - Macedonia
                1 cavalry, 1 hoplite and 2 peltastss moved from Delphi to Dodona
                1 swordman moved from Byzantium to Odessus
                1 hoplite moved from Pella to Philippopolis

    Turn Complete - Macedonia

    Territory Summary for Macedonia :

    Pella : 1 hoplite
        Byzantium : 1 flag, 2 peltastss and 2 swordmen
        SZ 70 : 1 bireme and 1 trireme
        Delphi : 1 flag
        Philippopolis : 1 hoplite
        Odessus : 1 flag, 1 swordman
        Dodona : 1 cavalry, 3 hoplites and 8 peltastss

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 73 / 73
        GreekCityStates : 49 / 95
        Macedonia : 25 / 0
        Egypt : 47 / 48
        Seleucid : 31 / 40
        Parthia : 54 / 54
        Numidia : 21 / 22

    triplea_38667_Mac4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Egypt
                3 axemen and 3 spearmen moved from Jerusalem to Damascus
                2 axemen and 1 spearman moved from Paraetonium to Paliurus
                5 archers, 2 axemen and 14 spearmen moved from Paraetonium to Siwa

    Purchase Units - Egypt
                Egypt buy 9 axemen, 3 chariots and 1 spearman; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 3 axemen and 3 spearmen
                    Seleucid defend with 1 cavalry and 4 peltastss
                    Egypt win, taking Damascus from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 cavalry and 4 peltastss
                Battle in Siwa
                    Egypt attack with 5 archers, 2 axemen and 14 spearmen
                    Numidia defend with 1 spearman
                    Egypt win, taking Siwa from Numidia with 5 archers, 2 axemen and 14 spearmen remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman
                Battle in Paliurus
                    Egypt attack with 2 axemen and 1 spearman
                    Numidia defend with 1 spearman
                    Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Egypt
                2 axemen and 7 spearmen moved from Alexandria to Paraetonium
                1 bireme and 1 trireme moved from SZ 57 to SZ 56
                2 biremes and 2 triremes moved from SZ 59 to SZ 58
                2 spearmen moved from Jerusalem to Sidon

    Place Units - Egypt
                9 axemen placed in Alexandria
                3 chariots and 1 spearman placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 55 PUs; end with 55 PUs total

    triplea_38667_Egy4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Purchase Units - Seleucid
                Seleucid buy 8 hoplites; Remaining resources: 0 PUs;

    Non Combat Move - Seleucid
                8 hoplites and 5 peltastss moved from Sardis to Attalia
                2 triremes moved from SZ 61 to SZ 62

    Place Units - Seleucid
                8 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 26 PUs; end with 26 PUs total

    Territory Summary for Seleucid :

    Antioch : 1 cataphract, 1 cavalry, 1 city, 18 hoplites, 3 legionaires and 5 peltastss
        SZ 62 : 2 triremes
        Sardis : 1 peltasts
        SZ 60 : 1 bireme
        Attalia : 8 hoplites and 5 peltastss

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 73 / 73
        GreekCityStates : 49 / 95
        Macedonia : 25 / 0
        Egypt : 55 / 55
        Seleucid : 26 / 26
        Parthia : 54 / 54
        Numidia : 18 / 22

    triplea_38667_Sel4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Parthia
                1 cataphract and 12 cavalrys moved from Seleucia to Amida
                5 cataphracts and 4 horsearchers moved from Hatra to Amida
                2 cavalrys moved from Emesa to Amida
                1 cavalry moved from Edessa to Amida

    Purchase Units - Parthia
                Parthia buy 12 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Amida
                    Parthia attack with 6 cataphracts, 15 cavalrys and 4 horsearchers
                    Neutral defend with 2 archers and 4 spearmen
                    Parthia loses 0 PUs for violating Amidas neutrality.
                    Parthia win, taking Amida from Neutral with 6 cataphracts, 10 cavalrys and 4 horsearchers remaining. Battle score for attacker is 0
                    Casualties for Neutral: 2 archers and 4 spearmen
                    Casualties for Parthia: 5 cavalrys

    Non Combat Move - Parthia
                4 archers and 16 spearmen moved from Hatra to Edessa

    Place Units - Parthia
                5 cavalrys placed in Hatra
                7 cavalrys and 1 horsearcher placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 57 PUs; end with 57 PUs total

    triplea_38667_Par4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Numidia
                1 archer, 5 cavalrys, 1 spearman and 3 swordmen moved from Cartenna to Siga
                1 spearman moved from Cirta to Theveste

    Purchase Units - Numidia
                Numidia buy 5 swordmen; Remaining resources: 2 PUs;

    Combat - Numidia
                Battle in Siga
                    Numidia attack with 1 archer, 5 cavalrys, 1 spearman and 3 swordmen
                    Neutral defend with 2 spearmen
                        Numidia roll dice for 1 archer, 5 cavalrys, 1 spearman and 3 swordmen in Siga, round 2 :  3/10 hits
                        Neutral roll dice for 2 spearmen in Siga, round 2 :  1/2 hits
                        1 spearman owned by the Numidia and 2 spearmen owned by the Neutral lost in Siga
                    Numidia loses 0 PUs for violating Sigas neutrality.
                    Numidia win, taking Siga from Neutral with 1 archer, 5 cavalrys and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 spearmen
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                3 spearmen moved from Thapsus to Thenae
                1 archer moved from Carthago to Thapsus
                8 archers moved from Leptis Magna to Berenice

    Place Units - Numidia
                4 swordmen placed in Leptis Magna
                1 swordman placed in Cirta

    Turn Complete - Numidia
                Numidia collect 19 PUs; end with 21 PUs total

    Territory Summary for Numidia :

    Siga : 1 flag, 1 archer, 5 cavalrys and 3 swordmen
        Thenae : 1 flag, 3 spearmen
        Theveste : 1 spearman
        Berenice : 10 archers, 4 cavalrys and 5 spearmen
        Cartenna : 1 flag
        Thapsus : 1 archer
        Sabrata : 1 archer, 5 cavalrys and 3 spearmen
        SZ 31 : 2 biremes
        Auzia : 1 flag
        Cirta : 1 city and 1 swordman
        Leptis Magna : 1 city and 4 swordmen

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 73 / 73
        GreekCityStates : 49 / 95
        Macedonia : 25 / 0
        Egypt : 55 / 55
        Seleucid : 26 / 26
        Parthia : 57 / 57
        Numidia : 19 / 21

    triplea_38667_Num4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Carthage
                1 unit repaired.
                2 biremes moved from SZ 29 to SZ 18
                5 cavalrys, 4 spearmen and 1 warelephant moved from Oea to Leptis Magna
                3 hoplites and 3 spearmen moved from Sabrata to Oea
                4 biremes moved from SZ 32 to SZ 36
                3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant moved from Carthago to SZ 36
                3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant moved from SZ 36 to Lilybaeum

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 spearmen, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Lilybaeum
                    Carthage attack with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant in Lilybaeum, round 2 :  6/18 hits
                        RomanRepublic roll dice for 1 velites in Lilybaeum, round 2 :  1/1 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 velites owned by the RomanRepublic lost in Lilybaeum
                    Carthage win, taking Lilybaeum from RomanRepublic with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Carthage
                1 cavalry moved from Corduba to Castulo

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                4 spearmen, 2 swordmen and 1 warelephant placed in Carthago

    Turn Complete - Carthage
                Carthage collect 58 PUs; end with 58 PUs total

    Territory Summary for Carthage :

    Oea : 1 flag, 3 hoplites and 3 spearmen
        Pax Julia : 1 flag, 3 spearmen and 2 swordmen
        Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Caralis : 2 cavalrys and 1 spearman
        Sabrata : 1 flag
        Castulo : 1 flag, 3 cavalrys, 1 hoplite and 2 spearmen
        Carthago Nova : 3 spearmen and 2 swordmen
        Carthago : 1 city, 4 spearmen, 2 swordmen and 1 warelephant
        SZ 36 : 8 biremes and 5 triremes
        SZ 18 : 2 biremes
        Palma : 1 spearman
        Lilybaeum : 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
        Leptis Magna : 5 cavalrys, 4 spearmen and 1 warelephant
        Corduba : 1 city

    Production/PUs Summary :

    Carthage : 58 / 58
        RomanRepublic : 68 / 73
        GreekCityStates : 49 / 95
        Macedonia : 25 / 0
        Egypt : 55 / 55
        Seleucid : 26 / 26
        Parthia : 57 / 57
        Numidia : 19 / 21

    triplea_38667_Car5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - RomanRepublic
                2 legionaires and 3 velitess moved from Messana to Lilybaeum
                10 legionaires and 4 velitess moved from Syracuse to Lilybaeum
                2 legionaires and 7 velitess moved from Roma to SZ 28
                2 legionaires, 3 triremes and 7 velitess moved from SZ 28 to SZ 34
                2 triremes moved from SZ 34 to SZ 28
                2 legionaires and 7 velitess moved from SZ 34 to Lilybaeum
                2 ballistas, 8 legionaires and 5 velitess moved from Senio to Salonae

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 6 legionaires, 1 trireme and 10 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Salonae
                    RomanRepublic attack with 2 ballistas, 8 legionaires and 5 velitess
                    Neutral defend with 3 axemen and 1 swordman
                    RomanRepublic loses 0 PUs for violating Salonaes neutrality.
                    RomanRepublic win, taking Salonae from Neutral with 2 ballistas, 8 legionaires and 3 velitess remaining. Battle score for attacker is 7
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for RomanRepublic: 2 velitess
                Battle in Lilybaeum
                    RomanRepublic attack with 14 legionaires and 14 velitess
                    Carthage defend with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
                    RomanRepublic win, taking Lilybaeum from Carthage with 5 legionaires remaining. Battle score for attacker is 1
                    Casualties for Carthage: 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
                    Casualties for RomanRepublic: 9 legionaires and 14 velitess

    Non Combat Move - RomanRepublic
                3 velitess moved from Ariminum to Arretium
                11 cavalrys moved from Senio to Ariminum

    Place Units - RomanRepublic
                1 bireme and 1 trireme placed in SZ 25
                RomanRepublic undo move 1.
                6 legionaires and 3 velitess placed in Roma
                1 bireme and 1 trireme placed in SZ 25
                3 velitess placed in Arretium
                4 velitess placed in Ariminum

    Turn Complete - RomanRepublic
                RomanRepublic collect 77 PUs; end with 77 PUs total

    triplea_38667_Rom5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - GreekCityStates
                1 slingers moved from Athens to Delphi
                      GreekCityStates take Delphi from Macedonia
                1 archer, 1 hoplite and 4 slingerss moved from Larissa to Dodona
                2 cavalrys moved from Athens to Dodona
                2 cavalrys and 2 hoplites moved from Thessalonica to Dodona
                4 hoplites moved from Thessalonica to Dodona
                4 slingerss moved from Rhodos to SZ 68
                4 slingerss moved from SZ 68 to Sardis
                1 hoplite moved from Pergamum to Sardis
                2 archers, 2 hoplites and 4 slingerss moved from Pergamum to Sardis
                3 hoplites moved from Thessalonica to Pella
                3 slingerss moved from Athens to SZ 69
                3 slingerss moved from SZ 69 to Sardis

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 biremes, 12 cavalrys, 3 hoplites and 9 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 3 hoplites and 11 slingerss
                    Seleucid defend with 1 peltasts
                    GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 11 slingerss remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Pella
                    GreekCityStates attack with 3 hoplites
                    Macedonia defend with 1 hoplite
                    GreekCityStates win, taking Pella from Macedonia with 3 hoplites remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 hoplite
                Battle in Dodona
                    GreekCityStates attack with 1 archer, 4 cavalrys, 7 hoplites and 4 slingerss
                    Macedonia defend with 1 cavalry, 3 hoplites and 8 peltastss
                    GreekCityStates win, taking Dodona from Macedonia with 1 archer, 4 cavalrys and 7 hoplites remaining. Battle score for attacker is 27
                    Casualties for Macedonia: 1 cavalry, 3 hoplites and 8 peltastss
                    Casualties for GreekCityStates: 4 slingerss

    Non Combat Move - GreekCityStates
                1 bireme and 1 trireme moved from SZ 69 to SZ 68
                4 slingerss moved from Athens to Corinth
                2 cavalrys, 5 hoplites and 2 slingerss moved from Syracuse to Lilybaeum

    Place Units - GreekCityStates
                2 biremes placed in SZ 69
                6 cavalrys placed in Thessalonica
                6 cavalrys placed in Larissa
                5 slingerss placed in Rhodos
                3 hoplites and 3 slingerss placed in Sparta
                1 slingers placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 67 PUs; end with 67 PUs total

    triplea_38667_Gre5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Non Combat Move - Macedonia
                1 swordman moved from Odessus to Byzantium
                1 hoplite moved from Philippopolis to Odessus

    Turn Complete - Macedonia

    Territory Summary for Macedonia :

    Byzantium : 1 flag, 2 peltastss and 3 swordmen
        SZ 70 : 1 bireme and 1 trireme
        Odessus : 1 flag, 1 hoplite

    Production/PUs Summary :

    Carthage : 53 / 58
        RomanRepublic : 77 / 77
        GreekCityStates : 67 / 67
        Macedonia : 14 / 0
        Egypt : 55 / 55
        Seleucid : 19 / 26
        Parthia : 57 / 57
        Numidia : 19 / 21

    triplea_38667_Mac5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Egypt
                4 archers, 3 axemen, 5 chariots and 11 spearmen moved from Sidon to Antioch
                3 axemen and 2 spearmen moved from Damascus to Antioch
                3 chariots moved from Jerusalem to Antioch

    Purchase Units - Egypt
                Egypt buy 4 archers, 4 axemen, 4 chariots and 1 spearman; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Antioch
                    Egypt attack with 4 archers, 6 axemen, 8 chariots and 13 spearmen
                    Seleucid defend with 1 cataphract, 1 cavalry, 1 city, 18 hoplites, 3 legionaires and 5 peltastss
                    10 spearmen owned by the Egypt, 8 chariots owned by the Egypt and 4 archers owned by the Egypt retreated to Sidon
                    Seleucid win with 1 cataphract, 1 cavalry, 18 hoplites and 3 legionaires remaining. Battle score for attacker is -17
                    Casualties for Egypt: 6 axemen and 3 spearmen
                    Casualties for Seleucid: 5 peltastss

    Non Combat Move - Egypt
                1 spearman moved from Jerusalem to Damascus
                2 axemen and 7 spearmen moved from Paraetonium to Siwa
                2 axemen moved from Paliurus to Siwa
                1 spearman moved from Siwa to Paliurus
                9 axemen moved from Alexandria to Paraetonium
                2 biremes and 2 triremes moved from SZ 58 to SZ 57
                1 bireme and 1 trireme moved from SZ 56 to SZ 55

    Place Units - Egypt
                4 archers, 4 axemen and 1 spearman placed in Alexandria
                4 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 55 PUs; end with 55 PUs total

    triplea_38667_Egy5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Purchase Units - Seleucid
                Seleucid buy 1 hoplite and 10 peltastss; Remaining resources: 1 PUs;

    Non Combat Move - Seleucid
                8 hoplites and 4 peltastss moved from Attalia to Tarsus
                2 triremes moved from SZ 62 to SZ 61

    Place Units - Seleucid
                1 hoplite and 10 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 19 PUs; end with 20 PUs total

    Territory Summary for Seleucid :

    Antioch : 1 cataphract, 1 cavalry, 1 city, 19 hoplites, 3 legionaires and 10 peltastss
        SZ 61 : 2 triremes
        SZ 60 : 1 bireme
        Tarsus : 8 hoplites and 4 peltastss
        Attalia : 1 peltasts

    Production/PUs Summary :

    Carthage : 53 / 58
        RomanRepublic : 77 / 77
        GreekCityStates : 67 / 67
        Macedonia : 14 / 0
        Egypt : 55 / 55
        Seleucid : 19 / 20
        Parthia : 57 / 57
        Numidia : 19 / 21

    triplea_38667_Sel5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Parthia
                4 archers and 16 spearmen moved from Edessa to Antioch
                5 cavalrys moved from Hatra to Antioch
                6 cataphracts, 10 cavalrys and 4 horsearchers moved from Amida to Antioch

    Purchase Units - Parthia
                Parthia buy 14 cavalrys; Remaining resources: 1 PUs;

    Combat - Parthia
                Battle in Antioch
                    Parthia attack with 4 archers, 6 cataphracts, 15 cavalrys, 4 horsearchers and 16 spearmen
                    Seleucid defend with 1 cataphract, 1 cavalry, 1 city, 19 hoplites, 3 legionaires and 10 peltastss
                    Parthia captures 20PUs while taking Seleucid capital
                    Parthia win, taking Antioch from Seleucid with 6 cataphracts and 3 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Parthia: 4 archers, 15 cavalrys, 1 horsearcher and 16 spearmen
                    Casualties for Seleucid: 1 cataphract, 1 cavalry, 19 hoplites, 3 legionaires and 10 peltastss

    Non Combat Move - Parthia
                7 cavalrys and 1 horsearcher moved from Seleucia to Edessa

    Place Units - Parthia
                5 cavalrys placed in Hatra
                9 cavalrys placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 68 PUs; end with 89 PUs total

    triplea_38667_Par5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Numidia
                1 archer, 5 cavalrys and 3 swordmen moved from Siga to Tingis

    Purchase Units - Numidia
                Numidia buy 4 archers and 1 cavalry; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Tingis
                    Numidia attack with 1 archer, 5 cavalrys and 3 swordmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 1 archer, 5 cavalrys and 3 swordmen in Tingis, round 2 :  2/9 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 2 :  1/4 hits
                        2 cavalrys owned by the Neutral and 1 archer owned by the Numidia lost in Tingis
                        Numidia roll dice for 5 cavalrys and 3 swordmen in Tingis, round 3 :  2/8 hits
                        Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 :  1/2 hits
                        1 cavalry owned by the Numidia, 1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Tingis
                    Numidia loses 0 PUs for violating Tingiss neutrality.
                    Numidia win, taking Tingis from Neutral with 4 cavalrys and 3 swordmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 archer and 1 cavalry

    Non Combat Move - Numidia
                1 spearman moved from Theveste to Capsa
                1 swordman moved from Cirta to Theveste
                1 archer moved from Thapsus to Thenae
                3 spearmen moved from Thenae to Sabrata
                1 archer, 5 cavalrys and 3 spearmen moved from Sabrata to Oea
                10 archers, 4 cavalrys and 4 spearmen moved from Berenice to Leptis Magna
                1 bireme moved from SZ 31 to SZ 32

    Place Units - Numidia
                4 archers placed in Leptis Magna
                1 cavalry placed in Cirta

    Turn Complete - Numidia
                Numidia collect 22 PUs; end with 23 PUs total

    Territory Summary for Numidia :

    Oea : 1 archer, 5 cavalrys and 3 spearmen
        Siga : 1 flag
        Thenae : 1 flag, 1 archer
        Theveste : 1 swordman
        Berenice : 1 spearman
        Cartenna : 1 flag
        Sabrata : 3 spearmen
        SZ 31 : 1 bireme
        Auzia : 1 flag
        SZ 32 : 1 bireme
        Capsa : 1 spearman
        Cirta : 1 cavalry and 1 city
        Leptis Magna : 14 archers, 4 cavalrys, 1 city, 4 spearmen and 4 swordmen
        Tingis : 1 flag, 4 cavalrys and 3 swordmen

    Production/PUs Summary :

    Carthage : 53 / 58
        RomanRepublic : 77 / 77
        GreekCityStates : 67 / 67
        Macedonia : 14 / 0
        Egypt : 55 / 55
        Seleucid : 8 / 0
        Parthia : 68 / 89
        Numidia : 22 / 23

    triplea_38667_Num5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Carthage
                3 hoplites and 3 spearmen moved from Oea to Leptis Magna
                1 spearman moved from Palma to SZ 18
                2 biremes and 1 spearman moved from SZ 18 to SZ 19
                3 spearmen and 2 swordmen moved from Pax Julia to Emerita Augusta
                2 cavalrys, 3 spearmen and 5 swordmen moved from Salmantica to Toletum
                3 cavalrys, 1 hoplite and 2 spearmen moved from Castulo to Toletum

    Purchase Units - Carthage
                Carthage buy 2 biremes, 6 spearmen, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Emerita Augusta
                    Carthage attack with 3 spearmen and 2 swordmen
                    Neutral defend with 1 cavalry and 2 swordmen
                        Carthage roll dice for 3 spearmen and 2 swordmen in Emerita Augusta, round 2 :  3/5 hits
                        Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 :  0/3 hits
                        1 cavalry owned by the Neutral and 2 swordmen owned by the Neutral lost in Emerita Augusta
                    Carthage loses 0 PUs for violating Emerita Augustas neutrality.
                    Carthage win, taking Emerita Augusta from Neutral with 3 spearmen and 2 swordmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                Battle in Toletum
                    Carthage attack with 5 cavalrys, 1 hoplite, 5 spearmen and 5 swordmen
                    Neutral defend with 4 cavalrys
                        Carthage roll dice for 5 cavalrys, 1 hoplite, 5 spearmen and 5 swordmen in Toletum, round 2 :  7/16 hits
                        Neutral roll dice for 4 cavalrys in Toletum, round 2 :  1/4 hits
                        4 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
                    Carthage loses 0 PUs for violating Toletums neutrality.
                    Carthage win, taking Toletum from Neutral with 5 cavalrys, 1 hoplite, 4 spearmen and 5 swordmen remaining. Battle score for attacker is 13
                    Casualties for Carthage: 1 spearman
                    Casualties for Neutral: 4 cavalrys

    Non Combat Move - Carthage
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo

    Place Units - Carthage
                2 biremes placed in SZ 36
                6 spearmen and 2 swordmen placed in Carthago
                1 swordman and 1 warelephant placed in Corduba

    Turn Complete - Carthage
                Carthage collect 56 PUs; end with 56 PUs total

    Territory Summary for Carthage :

    Oea : 1 flag
        Pax Julia : 1 flag
        Salmantica : 1 flag
        Caralis : 2 cavalrys and 1 spearman
        Sabrata : 1 flag
        Castulo : 1 flag, 3 spearmen and 2 swordmen
        Toletum : 1 flag, 5 cavalrys, 1 hoplite, 4 spearmen and 5 swordmen
        Carthago : 1 city, 10 spearmen, 4 swordmen and 1 warelephant
        SZ 36 : 10 biremes and 5 triremes
        SZ 19 : 2 biremes and 1 spearman
        Leptis Magna : 5 cavalrys, 3 hoplites, 7 spearmen and 1 warelephant
        Emerita Augusta : 1 flag, 3 spearmen and 2 swordmen
        Corduba : 1 city, 1 swordman and 1 warelephant

    Production/PUs Summary :

    Carthage : 56 / 56
        RomanRepublic : 77 / 77
        GreekCityStates : 67 / 67
        Macedonia : 14 / 0
        Egypt : 55 / 55
        Seleucid : 8 / 0
        Parthia : 68 / 89
        Numidia : 22 / 23

    triplea_38667_Car6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - RomanRepublic
                6 legionaires moved from Roma to SZ 25
                4 velitess moved from Arretium to SZ 25
                4 biremes, 6 legionaires, 2 triremes and 4 velitess moved from SZ 25 to SZ 24
                6 legionaires and 4 velitess moved from SZ 24 to Caralis
                2 ballistas, 8 legionaires and 3 velitess moved from Salonae to Sardica

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 city, 1 fort, 1 legionaire, 2 triremes and 7 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Caralis
                    RomanRepublic attack with 6 legionaires and 4 velitess
                    Carthage defend with 2 cavalrys and 1 spearman
                    RomanRepublic win, taking Caralis from Carthage with 6 legionaires and 4 velitess remaining. Battle score for attacker is 11
                    Casualties for Carthage: 2 cavalrys and 1 spearman
                Battle in Sardica
                    RomanRepublic attack with 2 ballistas, 8 legionaires and 3 velitess
                    Neutral defend with 3 barbarians and 2 swordmen
                    RomanRepublic loses 0 PUs for violating Sardicas neutrality.
                    RomanRepublic win, taking Sardica from Neutral with 2 ballistas, 8 legionaires and 2 velitess remaining. Battle score for attacker is 11
                    Casualties for Neutral: 3 barbarians and 2 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                3 velitess moved from Roma to SZ 28
                3 biremes and 3 velitess moved from SZ 28 to SZ 34
                3 triremes moved from SZ 34 to SZ 28
                3 velitess moved from SZ 34 to Lilybaeum
                2 velitess moved from Arretium to Roma
                4 velitess moved from Ariminum to Genua
                4 cavalrys moved from Ariminum to Roma
                3 cavalrys moved from Ariminum to Genua
                4 cavalrys moved from Ariminum to Arretium
                1 velites moved from Apollonia to Pella

    Place Units - RomanRepublic
                1 city and 1 fort placed in Lilybaeum
                1 bireme and 2 triremes placed in SZ 25
                RomanRepublic undo move 2.
                1 legionaire and 7 velitess placed in Roma
                1 bireme and 2 triremes placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 83 PUs; end with 83 PUs total

    triplea_38667_Rom6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - GreekCityStates
                3 hoplites moved from Pella to Philippopolis
                      GreekCityStates take Philippopolis from Macedonia
                1 cavalry and 2 hoplites moved from Thessalonica to Odessus
                5 cavalrys and 3 hoplites moved from Thessalonica to Byzantium
                1 slingers moved from Sardis to SZ 69
                2 biremes, 1 slingers and 1 trireme moved from SZ 69 to SZ 70
                1 slingers moved from SZ 70 to Byzantium
                2 archers, 3 hoplites and 10 slingerss moved from Sardis to Attalia
                5 slingerss moved from Rhodos to SZ 68
                2 biremes, 5 slingerss and 2 triremes moved from SZ 68 to SZ 67
                3 hoplites moved from Sparta to SZ 67
                3 hoplites and 5 slingerss moved from SZ 67 to Cydonia

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 hoplites and 3 triremes; Remaining resources: 1 PUs;

    Combat - GreekCityStates
                Battle in Attalia
                    GreekCityStates attack with 2 archers, 3 hoplites and 10 slingerss
                    Seleucid defend with 1 peltasts
                    GreekCityStates win, taking Attalia from Seleucid with 2 archers, 3 hoplites and 9 slingerss remaining. Battle score for attacker is 0
                    Casualties for Seleucid: 1 peltasts
                    Casualties for GreekCityStates: 1 slingers
                Battle in Cydonia
                    GreekCityStates attack with 3 hoplites and 5 slingerss
                    Neutral defend with 2 archers and 2 spearmen
                    GreekCityStates loses 0 PUs for violating Cydonias neutrality.
                    GreekCityStates win, taking Cydonia from Neutral with 3 hoplites and 3 slingerss remaining. Battle score for attacker is 10
                    Casualties for Neutral: 2 archers and 2 spearmen
                    Casualties for GreekCityStates: 2 slingerss
                Battle in SZ 70
                    GreekCityStates attack with 2 biremes and 1 trireme
                    Macedonia defend with 1 bireme and 1 trireme
                    GreekCityStates win with 1 trireme remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 bireme and 1 trireme
                    Casualties for GreekCityStates: 2 biremes
                Battle in Odessus
                    GreekCityStates attack with 1 cavalry and 2 hoplites
                    Macedonia defend with 1 hoplite
                    GreekCityStates win, taking Odessus from Macedonia with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 hoplite
                Battle in Byzantium
                    GreekCityStates attack with 5 cavalrys, 3 hoplites and 1 slingers
                    Macedonia defend with 2 peltastss and 3 swordmen
                    GreekCityStates win, taking Byzantium from Macedonia with 5 cavalrys and 3 hoplites remaining. Battle score for attacker is 14
                    Casualties for Macedonia: 2 peltastss and 3 swordmen
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - GreekCityStates
                1 slingers moved from Athens to Corinth
                4 slingerss moved from Corinth to Sparta
                6 cavalrys moved from Larissa to Corinth
                4 cavalrys moved from Dodona to Athens
                1 slingers moved from Delphi to Athens
                1 archer and 7 hoplites moved from Dodona to Delphi

    Place Units - GreekCityStates
                3 triremes placed in SZ 53
                3 hoplites placed in Sparta
                3 hoplites placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 87 PUs; end with 88 PUs total

    triplea_38667_Gre6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Egypt
                1 axeman and 1 spearman moved from Siwa to Berenice

    Purchase Units - Egypt
                Egypt buy 9 axemen and 4 chariots; Remaining resources: 4 PUs;

    Combat - Egypt
                Battle in Berenice
                    Egypt attack with 1 axeman and 1 spearman
                    Numidia defend with 1 spearman
                    1 spearman owned by the Egypt retreated to Siwa
                    Numidia win with 1 spearman remaining. Battle score for attacker is -3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Egypt
                9 axemen moved from Paraetonium to Siwa
                4 archers, 4 axemen and 1 spearman moved from Alexandria to Paraetonium
                1 bireme and 1 trireme moved from SZ 55 to SZ 54
                2 biremes and 2 triremes moved from SZ 57 to SZ 56
                4 chariots moved from Jerusalem to Memphis
                8 chariots moved from Sidon to Pharan
                4 archers and 10 spearmen moved from Sidon to Jerusalem
                1 spearman moved from Damascus to Jerusalem

    Place Units - Egypt
                9 axemen placed in Alexandria
                4 chariots placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 55 PUs; end with 59 PUs total

    triplea_38667_Egy6.tsvg

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