1 hit in sz111, OOL?
16L BM2 -Pete (Allies) vs simon33 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 41 PUs;
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - British
Non Combat Move - British
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Tambov to Russia
1 bomber moved from Union of South Africa to Persia
1 artillery and 2 infantry moved from Iraq to PersiaPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
British collect 35 PUs; end with 35 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 bomber moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Romania to Ukraine
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 artilleries and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Northern Italy to Poland
1 fighter moved from Western Germany to Norway
4 bombers moved from Slovakia Hungary to Norway
1 mech_infantry moved from Greece to Romania
Germans take Romania from Russians
1 artillery moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 armour, 1 bomber and 2 fighters
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 bombers
Casualties for Russians: 1 armour, 1 bomber and 2 fightersNon Combat Move - Germans
1 bomber moved from Norway to Slovakia Hungary
1 fighter moved from Norway to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Rostov to Slovakia Hungary
3 aaGuns moved from Rostov to Ukraine
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 marine moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
3 armour moved from Greece to Yugoslavia
2 fighters moved from Southern Italy to Slovakia HungaryPlace Units - Germans
4 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Germans collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Northern Italy to Poland
1 fighter moved from Western Germany to Norway
4 bombers moved from Slovakia Hungary to Norway
1 mech_infantry moved from Greece to Romania
Germans take Romania from Russians
1 artillery moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 armour, 1 bomber and 2 fighters
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 bombers
Casualties for Russians: 1 armour, 1 bomber and 2 fightersNon Combat Move - Germans
1 bomber moved from Norway to Slovakia Hungary
1 fighter moved from Norway to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Rostov to Slovakia Hungary
3 aaGuns moved from Rostov to Ukraine
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 marine moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
3 armour moved from Greece to Yugoslavia
2 fighters moved from Southern Italy to Slovakia HungaryPlace Units - Germans
4 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Germans collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Northern Italy to Poland
1 fighter moved from Western Germany to Norway
4 bombers moved from Slovakia Hungary to Norway
1 mech_infantry moved from Greece to Romania
Germans take Romania from Russians
1 artillery moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 armour, 1 bomber and 2 fighters
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 bombers
Casualties for Russians: 1 armour, 1 bomber and 2 fightersNon Combat Move - Germans
1 bomber moved from Norway to Slovakia Hungary
1 fighter moved from Norway to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Rostov to Slovakia Hungary
3 aaGuns moved from Rostov to Ukraine
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 marine moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
3 armour moved from Greece to Yugoslavia
2 fighters moved from Southern Italy to Slovakia HungaryPlace Units - Germans
4 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Germans collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Greece: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Northern Italy to Poland
1 fighter moved from Western Germany to Norway
4 bombers moved from Slovakia Hungary to Norway
1 mech_infantry moved from Greece to Romania
Germans take Romania from Russians
1 artillery moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 armour, 1 bomber and 2 fighters
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 bombers
Casualties for Russians: 1 armour, 1 bomber and 2 fightersNon Combat Move - Germans
1 bomber moved from Norway to Slovakia Hungary
1 fighter moved from Norway to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Rostov to Slovakia Hungary
3 aaGuns moved from Rostov to Ukraine
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 marine moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
3 armour moved from Greece to Yugoslavia
2 fighters moved from Southern Italy to Slovakia HungaryPlace Units - Germans
4 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Germans collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Greece: 3 infantry
EDIT: Turning off Edit Mode -
Third time lucky. Fourth time I thought I hadn’t posted it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 51 PUs;
Russians buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Bryansk to Ukraine
2 artilleries and 1 infantry moved from Bryansk to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Baltic States to Poland
2 fighters moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
2 fighters moved from Russia to Romania
2 infantry moved from Eastern Poland to Romania
8 artilleries and 24 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Russians attack with 8 artilleries and 24 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 8 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Germans defend with 3 aaGuns; Italians defend with 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
Russians win, taking Ukraine from Italians with 4 armour and 2 artilleries remaining. Battle score for attacker is 35
Casualties for Germans: 3 aaGuns
Casualties for Russians: 1 infantry and 4 mech_infantrys
Casualties for Italians: 2 artilleries, 1 bomber, 1 fighter and 3 infantryNon Combat Move - Russians
4 aaGuns moved from Eastern Poland to Bessarabia
3 infantry moved from Novgorod to Belarus
2 fighters moved from Romania to Eastern Poland
1 fighter moved from Caucasus to Bryansk
2 fighters moved from Poland to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 5 infantry, 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 infantry moved from Yunnan to Hunan
1 armour moved from Jehol to Hunan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Greece: 3 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to India
3 artilleries and 3 infantry moved from India to West India
1 artillery and 1 infantry moved from Burma to India
1 artillery and 2 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Hunan to India
1 artillery moved from Jehol to Anhwe
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 marine placed in Japan
2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to KoreaCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Morocco
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to KoreaPlace Units - Americans
3 fighters placed in Korea
3 fighters and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,3,6,3,6,3,1,6,2,3,3,4,3,2,1,2,1
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 39 PUs;
British buy 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 bomber moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Volgograd to Ukraine
3 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Iraq to PersiaPlace Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Slovakia Hungary to Novgorod
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Western Germany to PolandCombat - Germans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 fighters
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 2 fighters
Battle in Poland
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Poland to 112 Sea Zone
2 fighters moved from Poland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 fighter and 2 tactical_bombers moved from Eastern Poland to Romania
1 aaGun, 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
1 bomber moved from Novgorod to Romania
3 armour, 1 artillery and 1 marine moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to FrancePlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 56 PUs;
Russians buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 fighter moved from Bryansk to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 8 artilleries and 24 infantry moved from Bessarabia to Western Ukraine
4 armour and 2 artilleries moved from Ukraine to Western Ukraine
3 fighters moved from Eastern Poland to Novgorod
1 armour and 9 mech_infantrys moved from Russia to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Ukraine
1 artillery moved from Caucasus to RostovPlace Units - Russians
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from India to Iraq
1 destroyer, 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Philippines
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Philippines from Americans with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
9 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 marine moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 armour, 2 artilleries and 2 infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
1 infantry moved from Yunnan to Hunan
1 armour moved from Hunan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 mech_infantry moved from West India to India
1 bomber moved from Iraq to West IndiaPlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 fighter and 1 infantry placed in India
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs