No problem. I will ask you next month for W@W game.
ACGTO 270 BC Balladeer (Roman) vs Entek (Anti-Roman)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
1 archer, 3 spearmen and 3 swordmen moved from Cirta to Auzia
3 cavalrys and 2 spearmen moved from Thenae to Sabrata
3 spearmen moved from Berenice to Cyrene
1 spearman moved from Paliurus to Cyrene
1 cavalry moved from Paliurus to Cyrene
1 cavalry moved from Siwa to CyrenePurchase Units - Numidia
Numidia buy 4 archers and 1 cavalry; Remaining resources: 1 PUs;Combat - Numidia
Battle in Cyrene
Numidia attack with 2 cavalrys and 4 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 2 cavalrys and 4 spearmen in Cyrene, round 2 : 0/6 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 3/4 hits
3 spearmen owned by the Numidia lost in Cyrene
1 spearman owned by the Numidia and 2 cavalrys owned by the Numidia retreated to Berenice
Neutral win with 1 archer and 3 spearmen remaining. Battle score for attacker is -9
Casualties for Numidia: 3 spearmen
Battle in Auzia
Numidia attack with 1 archer, 3 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 3 spearmen and 3 swordmen in Auzia, round 2 : 2/7 hits
Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia loses 0 PUs for violating Auzias neutrality.
Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Sabrata
Numidia attack with 3 cavalrys and 2 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 3 cavalrys and 2 spearmen in Sabrata, round 2 : 1/5 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 2/2 hits
2 spearmen owned by the Numidia and 1 spearman owned by the Neutral lost in Sabrata
3 cavalrys owned by the Numidia retreated to Thenae
Neutral win with 1 archer remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearman
Casualties for Numidia: 2 spearmen
Battle in Cartenna
Numidia attack with 4 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 2 : 2/5 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 0/4 hits
2 cavalrys owned by the Neutral lost in Cartenna
Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 3 : 0/5 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 3 : 1/2 hits
1 spearman owned by the Numidia lost in Cartenna
4 cavalrys owned by the Numidia retreated to Igilgili
Neutral win with 1 archer and 1 spearman remaining. Battle score for attacker is 5
Casualties for Neutral: 2 cavalrys
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
2 spearmen moved from Capsa to Thenae
3 spearmen moved from Zama to Thapsus
1 archer, 2 cavalrys and 1 spearman moved from Thapsus to ThenaePlace Units - Numidia
4 archers placed in Leptis Magna
1 cavalry placed in CirtaTurn Complete - Numidia
Numidia collect 19 PUs; end with 20 PUs totalTerritory Summary for Numidia :
Siwa : 2 archers, 2 cavalrys and 4 spearmen
Thenae : 1 flag, 1 archer, 5 cavalrys and 3 spearmen
Berenice : 2 cavalrys and 1 spearman
Thapsus : 3 spearmen
Carthago : 1 archer
Auzia : 1 flag, 1 archer, 3 spearmen and 3 swordmen
SZ 30 : 2 biremes
Igilgili : 4 cavalrys
Cirta : 1 cavalry and 1 city
Leptis Magna : 4 archers and 1 city
Paliurus : 2 spearmenProduction/PUs Summary :
Carthage : 49 / 63
RomanRepublic : 53 / 57
GreekCityStates : 42 / 46
Macedonia : 41 / 41
Egypt : 38 / 52
Seleucid : 49 / 54
Parthia : 45 / 46
Numidia : 19 / 20 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
1 spearman moved from Carthago to SZ 36
1 spearman moved from SZ 36 to Lilybaeum
Carthage take Lilybaeum from GreekCityStates
2 spearmen and 1 swordman moved from Corduba to Salmantica
2 cavalrys, 2 spearmen and 4 swordmen moved from Castulo to Salmantica
3 spearmen and 1 warelephant moved from Thapsus to SZ 37
3 spearmen and 1 warelephant moved from SZ 37 to SabrataPurchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 3 spearmen and 5 swordmen; Remaining resources: 1 PUs;Combat - Carthage
Battle in Salmantica
Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Salmantica, round 2 : 2/11 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 2 : 0/4 hits
2 cavalrys owned by the Neutral lost in Salmantica
Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Salmantica, round 3 : 5/11 hits
Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 3 : 1/2 hits
1 cavalry owned by the Neutral, 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 13
Casualties for Carthage: 1 spearman
Casualties for Neutral: 3 cavalrys and 1 swordman
Battle in Sabrata
Carthage attack with 3 spearmen and 1 warelephant
Neutral defend with 1 archer
Carthage roll dice for 3 spearmen and 1 warelephant in Sabrata, round 2 : 3/4 hits
Neutral roll dice for 1 archer in Sabrata, round 2 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 archer owned by the Neutral lost in Sabrata
Carthage loses 0 PUs for violating Sabratas neutrality.
Carthage win, taking Sabrata from Neutral with 3 spearmen and 1 warelephant remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archerNon Combat Move - Carthage
2 biremes moved from SZ 37 to SZ 36
1 spearman moved from Carthago to SZ 36
1 spearman and 1 trireme moved from SZ 36 to SZ 37
1 spearman moved from SZ 37 to SabrataPlace Units - Carthage
1 bireme placed in SZ 36
2 cavalrys, 1 hoplite and 2 spearmen placed in Corduba
2 cavalrys, 1 hoplite, 1 spearman and 5 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 57 PUs; end with 58 PUs totalTerritory Summary for Carthage :
Thenae : 5 cavalrys, 3 hoplites and 3 spearmen
Pax Julia : 1 flag, 3 spearmen and 2 swordmen
Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Caralis : 3 spearmen
Sabrata : 1 flag, 4 spearmen and 1 warelephant
Castulo : 1 flag
Carthago Nova : 3 spearmen and 2 swordmen
Carthago : 2 cavalrys, 1 city, 1 hoplite, 7 spearmen and 6 swordmen
SZ 37 : 2 biremes and 3 triremes
SZ 36 : 4 biremes
Palma : 1 spearman
Lilybaeum : 1 spearman
SZ 16 : 2 biremes
Corduba : 2 cavalrys, 1 city, 1 hoplite and 2 spearmenProduction/PUs Summary :
Carthage : 57 / 58
RomanRepublic : 53 / 57
GreekCityStates : 37 / 46
Macedonia : 41 / 41
Egypt : 38 / 52
Seleucid : 49 / 54
Parthia : 45 / 46
Numidia : 19 / 20 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 4 cavalrys, 1 legionaire and 5 velitess moved from Ariminum to Patavium
1 ballista, 2 cavalrys, 7 legionaires and 8 velitess moved from Verona to Patavium
1 ballista, 1 cavalry and 2 velitess moved from Aleria to SZ 24
1 ballista, 1 cavalry and 2 velitess moved from SZ 24 to Caralis
2 legionaires moved from Syracuse to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 5 cavalrys, 1 trireme and 6 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Caralis
RomanRepublic attack with 1 ballista, 1 cavalry and 2 velitess
Carthage defend with 3 spearmen
RomanRepublic win, taking Caralis from Carthage with 1 ballista, 1 cavalry and 1 velites remaining. Battle score for attacker is 6
Casualties for Carthage: 3 spearmen
Casualties for RomanRepublic: 1 velites
Battle in Patavium
RomanRepublic attack with 2 ballistas, 6 cavalrys, 8 legionaires and 13 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic loses 0 PUs for violating Pataviums neutrality.
RomanRepublic win, taking Patavium from Neutral with 2 ballistas, 6 cavalrys, 8 legionaires and 6 velitess remaining. Battle score for attacker is 22
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 7 velitess
Battle in Lilybaeum
RomanRepublic attack with 2 legionaires
Carthage defend with 1 spearman
RomanRepublic win, taking Lilybaeum from Carthage with 2 legionaires remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
3 velitess moved from Capua to SZ 35
3 velitess moved from SZ 35 to Syracuse
1 trireme moved from SZ 35 to SZ 34
1 velites moved from Capua to SZ 34
1 velites moved from SZ 34 to Messana
1 velites moved from Roma to SZ 28
1 bireme and 1 velites moved from SZ 28 to SZ 34
1 velites moved from SZ 34 to MessanaPlace Units - RomanRepublic
6 velitess placed in Roma
1 bireme and 1 trireme placed in SZ 28
5 cavalrys placed in AriminumTurn Complete - RomanRepublic
RomanRepublic collect 70 PUs; end with 70 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - GreekCityStates
3 archers, 10 hoplites and 5 slingerss moved from Athens to Larissa
5 slingerss moved from Rhodos to SZ 68
2 biremes, 5 slingerss and 2 triremes moved from SZ 68 to SZ 69
5 slingerss moved from SZ 69 to LarissaPurchase Units - GreekCityStates
GreekCityStates buy 1 archer, 2 cavalrys, 4 hoplites and 7 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 2 biremes and 2 triremes
Macedonia defend with 1 bireme
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 0
Casualties for Macedonia: 1 bireme
Casualties for GreekCityStates: 1 bireme
Battle in Larissa
GreekCityStates attack with 3 archers, 10 hoplites and 10 slingerss
Macedonia defend with 1 cavalry, 1 city, 1 hoplite, 8 peltastss and 2 swordmen
GreekCityStates win, taking Larissa from Macedonia with 3 archers, 10 hoplites and 4 slingerss remaining. Battle score for attacker is 21
Casualties for Macedonia: 1 cavalry, 1 hoplite, 8 peltastss and 2 swordmen
Casualties for GreekCityStates: 6 slingerssNon Combat Move - GreekCityStates
4 cavalrys moved from Sparta to Athens
1 cavalry, 5 hoplites and 3 slingerss moved from Messana to SyracusePlace Units - GreekCityStates
5 slingerss placed in Rhodos
1 archer, 4 hoplites and 2 slingerss placed in Athens
2 cavalrys placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Macedonia
Purchase Units - Macedonia
Macedonia buy 6 hoplites; Remaining resources: 11 PUs;Combat - Macedonia
Non Combat Move - Macedonia
2 hoplites moved from Pella to Thessalonica
2 hoplites moved from Apollonia to Pella
1 peltasts moved from Apollonia to Dodona
1 cavalry moved from Apollonia to Thessalonica
2 hoplites moved from Byzantium to Thessalonica
1 cavalry moved from Byzantium to ThessalonicaPlace Units - Macedonia
6 hoplites placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 35 PUs; end with 46 PUs totalTerritory Summary for Macedonia :
Pella : 2 hoplites
Thessalonica : 2 cavalrys, 1 city, 11 hoplites, 4 peltastss and 1 swordman
Byzantium : 1 flag, 2 peltastss and 3 swordmen
SZ 70 : 1 bireme and 1 trireme
Delphi : 1 flag, 1 cavalry, 1 hoplite and 2 peltastss
Odessus : 1 flag
Apollonia : 1 flag
Dodona : 2 hoplites and 6 peltastssProduction/PUs Summary :
Carthage : 48 / 58
RomanRepublic : 70 / 70
GreekCityStates : 43 / 43
Macedonia : 35 / 46
Egypt : 38 / 52
Seleucid : 49 / 54
Parthia : 45 / 46
Numidia : 19 / 20 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Egypt
4 archers, 4 axemen, 5 chariots and 9 spearmen moved from Jerusalem to Sidon
2 axemen moved from Pharan to SZ 59
2 axemen moved from SZ 59 to SidonPurchase Units - Egypt
Egypt buy 5 axemen and 12 spearmen; Remaining resources: 1 PUs;Combat - Egypt
Battle in Sidon
Egypt attack with 4 archers, 6 axemen, 5 chariots and 9 spearmen
Seleucid defend with 1 cavalry, 2 hoplites, 1 legionaire and 8 peltastss
Egypt win, taking Sidon from Seleucid with 4 archers, 3 axemen, 5 chariots and 9 spearmen remaining. Battle score for attacker is 25
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 1 cavalry, 2 hoplites, 1 legionaire and 8 peltastssNon Combat Move - Egypt
1 bireme and 1 trireme moved from SZ 58 to SZ 57
4 axemen and 9 spearmen moved from Alexandria to ParaetoniumPlace Units - Egypt
2 axemen and 7 spearmen placed in Alexandria
3 axemen and 5 spearmen placed in JerusalemTurn Complete - Egypt
Egypt collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Purchase Units - Seleucid
Seleucid buy 10 hoplites and 1 legionaire; Remaining resources: 0 PUs;Non Combat Move - Seleucid
1 hoplite moved from Antioch to Edessa
1 hoplite moved from Antioch to EmesaPlace Units - Seleucid
10 hoplites and 1 legionaire placed in AntiochTurn Complete - Seleucid
Seleucid collect 40 PUs; end with 40 PUs totalTerritory Summary for Seleucid :
Damascus : 1 cavalry and 4 peltastss
Edessa : 1 hoplite
Antioch : 1 cataphract, 1 cavalry, 1 city, 10 hoplites, 3 legionaires and 5 peltastss
SZ 61 : 2 triremes
Sardis : 8 hoplites and 6 peltastss
SZ 60 : 1 bireme
Emesa : 1 hopliteProduction/PUs Summary :
Carthage : 48 / 58
RomanRepublic : 70 / 70
GreekCityStates : 43 / 43
Macedonia : 35 / 46
Egypt : 47 / 48
Seleucid : 40 / 40
Parthia : 45 / 46
Numidia : 19 / 20 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Parthia
2 cavalrys moved from Seleucia to Edessa
2 cavalrys moved from Seleucia to EmesaPurchase Units - Parthia
Parthia buy 1 cataphract, 6 cavalrys and 5 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Edessa
Parthia attack with 2 cavalrys
Seleucid defend with 1 hoplite
Parthia win, taking Edessa from Seleucid with 1 cavalry remaining. Battle score for attacker is 1
Casualties for Parthia: 1 cavalry
Casualties for Seleucid: 1 hoplite
Battle in Emesa
Parthia attack with 2 cavalrys
Seleucid defend with 1 hoplite
Parthia win, taking Emesa from Seleucid with 2 cavalrys remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hopliteNon Combat Move - Parthia
4 archers, 2 cataphracts and 11 spearmen moved from Seleucia to Hatra
6 cavalrys moved from Persepolis to SeleuciaPlace Units - Parthia
5 spearmen placed in Hatra
1 cataphract and 6 cavalrys placed in SeleuciaTurn Complete - Parthia
Parthia collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Numidia
1 archer, 3 spearmen and 3 swordmen moved from Auzia to Cartenna
4 cavalrys moved from Igilgili to Cartenna
1 cavalry moved from Cirta to CartennaPurchase Units - Numidia
Numidia buy 4 archers and 1 spearman; Remaining resources: 1 PUs;Combat - Numidia
Battle in Cartenna
Numidia attack with 1 archer, 5 cavalrys, 3 spearmen and 3 swordmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 1 archer, 5 cavalrys, 3 spearmen and 3 swordmen in Cartenna, round 2 : 6/12 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 : 2/2 hits
2 spearmen owned by the Numidia, 1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cartenna
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 1 archer, 5 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 1
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 archer, 5 cavalrys and 3 spearmen moved from Thenae to Sabrata
2 biremes moved from SZ 30 to SZ 31
1 spearman moved from Paliurus to Berenice
2 cavalrys moved from Siwa to Berenice
2 spearmen moved from Siwa to Berenice
2 archers moved from Siwa to Berenice
1 spearman moved from Siwa to BerenicePlace Units - Numidia
4 archers placed in Leptis Magna
1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs totalTerritory Summary for Numidia :
Siwa : 1 spearman
Thenae : 1 flag
Berenice : 2 archers, 4 cavalrys and 5 spearmen
Cartenna : 1 flag, 1 archer, 5 cavalrys, 1 spearman and 3 swordmen
Thapsus : 3 spearmen
Sabrata : 1 archer, 5 cavalrys and 3 spearmen
Carthago : 1 archer
SZ 31 : 2 biremes
Auzia : 1 flag
Cirta : 1 city and 1 spearman
Leptis Magna : 8 archers and 1 city
Paliurus : 1 spearmanProduction/PUs Summary :
Carthage : 48 / 58
RomanRepublic : 70 / 70
GreekCityStates : 43 / 43
Macedonia : 35 / 46
Egypt : 47 / 48
Seleucid : 31 / 40
Parthia : 54 / 54
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Carthage
1 unit repaired.
4 spearmen and 1 warelephant moved from Sabrata to Oea
2 cavalrys moved from Thenae to Oea
3 cavalrys moved from Thenae to Oea
2 cavalrys and 2 spearmen moved from Carthago to SZ 36
4 biremes, 2 cavalrys and 2 spearmen moved from SZ 36 to SZ 32
2 cavalrys and 2 spearmen moved from SZ 32 to CaralisPurchase Units - Carthage
Carthage buy 1 bireme, 1 cavalry, 2 hoplites, 1 spearman, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Caralis
Carthage attack with 2 cavalrys and 2 spearmen
RomanRepublic defend with 1 ballista, 1 cavalry and 1 velites
Carthage roll dice for 2 cavalrys and 2 spearmen in Caralis, round 2 : 1/4 hits
RomanRepublic roll dice for 1 ballista, 1 cavalry and 1 velites in Caralis, round 2 : 1/2 hits
1 spearman owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Caralis
Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 3 : 1/3 hits
RomanRepublic roll dice for 1 cavalry and 1 velites in Caralis, round 3 : 0/2 hits
1 cavalry owned by the RomanRepublic lost in Caralis
Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 4 : 1/3 hits
RomanRepublic roll dice for 1 velites in Caralis, round 4 : 0/1 hits
1 velites owned by the RomanRepublic lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 9
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 1 ballista, 1 cavalry and 1 velites
Battle in Oea
Carthage attack with 5 cavalrys, 4 spearmen and 1 warelephant
Neutral defend with 1 spearman
Carthage roll dice for 5 cavalrys, 4 spearmen and 1 warelephant in Oea, round 2 : 3/10 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 spearman owned by the Neutral lost in Oea
Carthage loses 0 PUs for violating Oeas neutrality.
Carthage win, taking Oea from Neutral with 5 cavalrys, 4 spearmen and 1 warelephant remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Carthage
3 hoplites and 3 spearmen moved from Thenae to Sabrata
2 biremes and 3 triremes moved from SZ 37 to SZ 36
2 cavalrys, 1 hoplite and 2 spearmen moved from Corduba to Castulo
2 biremes moved from SZ 16 to SZ 29Place Units - Carthage
1 bireme and 1 trireme placed in SZ 36
2 hoplites, 1 spearman, 2 swordmen and 1 warelephant placed in Carthago
1 cavalry placed in CordubaTurn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs totalTerritory Summary for Carthage :
Oea : 1 flag, 5 cavalrys, 4 spearmen and 1 warelephant
Pax Julia : 1 flag, 3 spearmen and 2 swordmen
Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Caralis : 2 cavalrys and 1 spearman
Sabrata : 1 flag, 3 hoplites and 3 spearmen
Castulo : 1 flag, 2 cavalrys, 1 hoplite and 2 spearmen
Carthago Nova : 3 spearmen and 2 swordmen
Carthago : 1 city, 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
SZ 36 : 3 biremes and 4 triremes
SZ 32 : 4 biremes
SZ 29 : 2 biremes
Palma : 1 spearman
Corduba : 1 cavalry and 1 cityProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 66 / 70
GreekCityStates : 43 / 43
Macedonia : 35 / 46
Egypt : 47 / 48
Seleucid : 31 / 40
Parthia : 54 / 54
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - RomanRepublic
1 bireme moved from SZ 45 to SZ 46
1 velites moved from Tarentum to SZ 46
1 velites moved from SZ 46 to Apollonia
RomanRepublic take Apollonia from Macedonia
2 ballistas, 6 cavalrys, 8 legionaires and 6 velitess moved from Patavium to Senio
5 cavalrys moved from Ariminum to SenioPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 city, 2 legionaires, 1 trireme and 7 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Senio
RomanRepublic attack with 2 ballistas, 11 cavalrys, 8 legionaires and 6 velitess
Neutral defend with 3 swordmen
RomanRepublic loses 0 PUs for violating Senios neutrality.
RomanRepublic win, taking Senio from Neutral with 2 ballistas, 11 cavalrys, 8 legionaires and 5 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
2 legionaires moved from Lilybaeum to Messana
2 velitess moved from Messana to Syracuse
1 velites moved from Syracuse to Lilybaeum
3 velitess moved from Roma to SZ 28
1 trireme and 3 velitess moved from SZ 28 to SZ 34
3 velitess moved from SZ 34 to Messana
1 bireme and 1 trireme moved from SZ 34 to SZ 28
1 trireme moved from SZ 35 to SZ 34
2 biremes and 1 trireme moved from SZ 24 to SZ 25Place Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 28
1 bireme placed in SZ 25
2 legionaires and 4 velitess placed in Roma
3 velitess placed in Ariminum
1 city placed in ArretiumTurn Complete - RomanRepublic
RomanRepublic collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - GreekCityStates
3 archers, 10 hoplites and 4 slingerss moved from Larissa to Thessalonica
4 cavalrys moved from Athens to Thessalonica
1 archer, 4 hoplites and 2 slingerss moved from Athens to SZ 69
1 archer, 4 hoplites and 1 slingers moved from SZ 69 to Thessalonica
1 slingers moved from SZ 69 to ThessalonicaPurchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 hoplite, 11 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Thessalonica
GreekCityStates attack with 4 archers, 4 cavalrys, 14 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 1 city, 11 hoplites, 4 peltastss and 1 swordman
GreekCityStates captures 46PUs while taking Macedonia capital
GreekCityStates win, taking Thessalonica from Macedonia with 2 cavalrys and 14 hoplites remaining. Battle score for attacker is 39
Casualties for Macedonia: 2 cavalrys, 11 hoplites, 4 peltastss and 1 swordman
Casualties for GreekCityStates: 4 archers, 2 cavalrys and 6 slingerssNon Combat Move - GreekCityStates
2 cavalrys moved from Sparta to Athens
1 bireme moved from SZ 67 to SZ 68
1 slingers moved from Rhodos to SZ 68
1 slingers moved from SZ 68 to AthensPlace Units - GreekCityStates
1 archer, 1 hoplite and 4 slingerss placed in Larissa
7 slingerss placed in Athens
1 trireme placed in SZ 68Turn Complete - GreekCityStates
GreekCityStates collect 49 PUs; end with 95 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Macedonia
Combat - Macedonia
Non Combat Move - Macedonia
1 cavalry, 1 hoplite and 2 peltastss moved from Delphi to Dodona
1 swordman moved from Byzantium to Odessus
1 hoplite moved from Pella to PhilippopolisTurn Complete - Macedonia
Territory Summary for Macedonia :
Pella : 1 hoplite
Byzantium : 1 flag, 2 peltastss and 2 swordmen
SZ 70 : 1 bireme and 1 trireme
Delphi : 1 flag
Philippopolis : 1 hoplite
Odessus : 1 flag, 1 swordman
Dodona : 1 cavalry, 3 hoplites and 8 peltastssProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 73 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 47 / 48
Seleucid : 31 / 40
Parthia : 54 / 54
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Egypt
3 axemen and 3 spearmen moved from Jerusalem to Damascus
2 axemen and 1 spearman moved from Paraetonium to Paliurus
5 archers, 2 axemen and 14 spearmen moved from Paraetonium to SiwaPurchase Units - Egypt
Egypt buy 9 axemen, 3 chariots and 1 spearman; Remaining resources: 0 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 3 axemen and 3 spearmen
Seleucid defend with 1 cavalry and 4 peltastss
Egypt win, taking Damascus from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 9
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 cavalry and 4 peltastss
Battle in Siwa
Egypt attack with 5 archers, 2 axemen and 14 spearmen
Numidia defend with 1 spearman
Egypt win, taking Siwa from Numidia with 5 archers, 2 axemen and 14 spearmen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Paliurus
Egypt attack with 2 axemen and 1 spearman
Numidia defend with 1 spearman
Egypt win, taking Paliurus from Numidia with 2 axemen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
2 axemen and 7 spearmen moved from Alexandria to Paraetonium
1 bireme and 1 trireme moved from SZ 57 to SZ 56
2 biremes and 2 triremes moved from SZ 59 to SZ 58
2 spearmen moved from Jerusalem to SidonPlace Units - Egypt
9 axemen placed in Alexandria
3 chariots and 1 spearman placed in JerusalemTurn Complete - Egypt
Egypt collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 8 hoplites; Remaining resources: 0 PUs;Non Combat Move - Seleucid
8 hoplites and 5 peltastss moved from Sardis to Attalia
2 triremes moved from SZ 61 to SZ 62Place Units - Seleucid
8 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 26 PUs; end with 26 PUs totalTerritory Summary for Seleucid :
Antioch : 1 cataphract, 1 cavalry, 1 city, 18 hoplites, 3 legionaires and 5 peltastss
SZ 62 : 2 triremes
Sardis : 1 peltasts
SZ 60 : 1 bireme
Attalia : 8 hoplites and 5 peltastssProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 73 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 55 / 55
Seleucid : 26 / 26
Parthia : 54 / 54
Numidia : 18 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Parthia
1 cataphract and 12 cavalrys moved from Seleucia to Amida
5 cataphracts and 4 horsearchers moved from Hatra to Amida
2 cavalrys moved from Emesa to Amida
1 cavalry moved from Edessa to AmidaPurchase Units - Parthia
Parthia buy 12 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;Combat - Parthia
Battle in Amida
Parthia attack with 6 cataphracts, 15 cavalrys and 4 horsearchers
Neutral defend with 2 archers and 4 spearmen
Parthia loses 0 PUs for violating Amidas neutrality.
Parthia win, taking Amida from Neutral with 6 cataphracts, 10 cavalrys and 4 horsearchers remaining. Battle score for attacker is 0
Casualties for Neutral: 2 archers and 4 spearmen
Casualties for Parthia: 5 cavalrysNon Combat Move - Parthia
4 archers and 16 spearmen moved from Hatra to EdessaPlace Units - Parthia
5 cavalrys placed in Hatra
7 cavalrys and 1 horsearcher placed in SeleuciaTurn Complete - Parthia
Parthia collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
1 archer, 5 cavalrys, 1 spearman and 3 swordmen moved from Cartenna to Siga
1 spearman moved from Cirta to ThevestePurchase Units - Numidia
Numidia buy 5 swordmen; Remaining resources: 2 PUs;Combat - Numidia
Battle in Siga
Numidia attack with 1 archer, 5 cavalrys, 1 spearman and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 5 cavalrys, 1 spearman and 3 swordmen in Siga, round 2 : 3/10 hits
Neutral roll dice for 2 spearmen in Siga, round 2 : 1/2 hits
1 spearman owned by the Numidia and 2 spearmen owned by the Neutral lost in Siga
Numidia loses 0 PUs for violating Sigas neutrality.
Numidia win, taking Siga from Neutral with 1 archer, 5 cavalrys and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
3 spearmen moved from Thapsus to Thenae
1 archer moved from Carthago to Thapsus
8 archers moved from Leptis Magna to BerenicePlace Units - Numidia
4 swordmen placed in Leptis Magna
1 swordman placed in CirtaTurn Complete - Numidia
Numidia collect 19 PUs; end with 21 PUs totalTerritory Summary for Numidia :
Siga : 1 flag, 1 archer, 5 cavalrys and 3 swordmen
Thenae : 1 flag, 3 spearmen
Theveste : 1 spearman
Berenice : 10 archers, 4 cavalrys and 5 spearmen
Cartenna : 1 flag
Thapsus : 1 archer
Sabrata : 1 archer, 5 cavalrys and 3 spearmen
SZ 31 : 2 biremes
Auzia : 1 flag
Cirta : 1 city and 1 swordman
Leptis Magna : 1 city and 4 swordmenProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 73 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 55 / 55
Seleucid : 26 / 26
Parthia : 57 / 57
Numidia : 19 / 21 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
1 unit repaired.
2 biremes moved from SZ 29 to SZ 18
5 cavalrys, 4 spearmen and 1 warelephant moved from Oea to Leptis Magna
3 hoplites and 3 spearmen moved from Sabrata to Oea
4 biremes moved from SZ 32 to SZ 36
3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant moved from Carthago to SZ 36
3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant moved from SZ 36 to LilybaeumPurchase Units - Carthage
Carthage buy 1 bireme, 4 spearmen, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Lilybaeum
Carthage attack with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
RomanRepublic defend with 1 velites
Carthage roll dice for 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant in Lilybaeum, round 2 : 6/18 hits
RomanRepublic roll dice for 1 velites in Lilybaeum, round 2 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 velites owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Carthage
1 cavalry moved from Corduba to CastuloPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
4 spearmen, 2 swordmen and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 58 PUs; end with 58 PUs totalTerritory Summary for Carthage :
Oea : 1 flag, 3 hoplites and 3 spearmen
Pax Julia : 1 flag, 3 spearmen and 2 swordmen
Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Caralis : 2 cavalrys and 1 spearman
Sabrata : 1 flag
Castulo : 1 flag, 3 cavalrys, 1 hoplite and 2 spearmen
Carthago Nova : 3 spearmen and 2 swordmen
Carthago : 1 city, 4 spearmen, 2 swordmen and 1 warelephant
SZ 36 : 8 biremes and 5 triremes
SZ 18 : 2 biremes
Palma : 1 spearman
Lilybaeum : 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
Leptis Magna : 5 cavalrys, 4 spearmen and 1 warelephant
Corduba : 1 cityProduction/PUs Summary :
Carthage : 58 / 58
RomanRepublic : 68 / 73
GreekCityStates : 49 / 95
Macedonia : 25 / 0
Egypt : 55 / 55
Seleucid : 26 / 26
Parthia : 57 / 57
Numidia : 19 / 21 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Messana to Lilybaeum
10 legionaires and 4 velitess moved from Syracuse to Lilybaeum
2 legionaires and 7 velitess moved from Roma to SZ 28
2 legionaires, 3 triremes and 7 velitess moved from SZ 28 to SZ 34
2 triremes moved from SZ 34 to SZ 28
2 legionaires and 7 velitess moved from SZ 34 to Lilybaeum
2 ballistas, 8 legionaires and 5 velitess moved from Senio to SalonaePurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 6 legionaires, 1 trireme and 10 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Salonae
RomanRepublic attack with 2 ballistas, 8 legionaires and 5 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 2 ballistas, 8 legionaires and 3 velitess remaining. Battle score for attacker is 7
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 2 velitess
Battle in Lilybaeum
RomanRepublic attack with 14 legionaires and 14 velitess
Carthage defend with 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
RomanRepublic win, taking Lilybaeum from Carthage with 5 legionaires remaining. Battle score for attacker is 1
Casualties for Carthage: 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
Casualties for RomanRepublic: 9 legionaires and 14 velitessNon Combat Move - RomanRepublic
3 velitess moved from Ariminum to Arretium
11 cavalrys moved from Senio to AriminumPlace Units - RomanRepublic
1 bireme and 1 trireme placed in SZ 25
RomanRepublic undo move 1.
6 legionaires and 3 velitess placed in Roma
1 bireme and 1 trireme placed in SZ 25
3 velitess placed in Arretium
4 velitess placed in AriminumTurn Complete - RomanRepublic
RomanRepublic collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - GreekCityStates
1 slingers moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
1 archer, 1 hoplite and 4 slingerss moved from Larissa to Dodona
2 cavalrys moved from Athens to Dodona
2 cavalrys and 2 hoplites moved from Thessalonica to Dodona
4 hoplites moved from Thessalonica to Dodona
4 slingerss moved from Rhodos to SZ 68
4 slingerss moved from SZ 68 to Sardis
1 hoplite moved from Pergamum to Sardis
2 archers, 2 hoplites and 4 slingerss moved from Pergamum to Sardis
3 hoplites moved from Thessalonica to Pella
3 slingerss moved from Athens to SZ 69
3 slingerss moved from SZ 69 to SardisPurchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 12 cavalrys, 3 hoplites and 9 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 2 archers, 3 hoplites and 11 slingerss
Seleucid defend with 1 peltasts
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 11 slingerss remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Pella
GreekCityStates attack with 3 hoplites
Macedonia defend with 1 hoplite
GreekCityStates win, taking Pella from Macedonia with 3 hoplites remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 hoplite
Battle in Dodona
GreekCityStates attack with 1 archer, 4 cavalrys, 7 hoplites and 4 slingerss
Macedonia defend with 1 cavalry, 3 hoplites and 8 peltastss
GreekCityStates win, taking Dodona from Macedonia with 1 archer, 4 cavalrys and 7 hoplites remaining. Battle score for attacker is 27
Casualties for Macedonia: 1 cavalry, 3 hoplites and 8 peltastss
Casualties for GreekCityStates: 4 slingerssNon Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 69 to SZ 68
4 slingerss moved from Athens to Corinth
2 cavalrys, 5 hoplites and 2 slingerss moved from Syracuse to LilybaeumPlace Units - GreekCityStates
2 biremes placed in SZ 69
6 cavalrys placed in Thessalonica
6 cavalrys placed in Larissa
5 slingerss placed in Rhodos
3 hoplites and 3 slingerss placed in Sparta
1 slingers placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 67 PUs; end with 67 PUs total