I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Philippines to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Kweichow to India
2 fighters moved from 42 Sea Zone to India
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 bombers moved from India to Yunnan
2 carriers and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to Hopei
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 45 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
3 tactical_bombers moved from Japan to French Indo China
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
I assumed no intercept in Calcutta. If you want to intercept, roll it in the forum and edit. If the defenders hit, the fighter on FIC could have reached so lose that one first.
I assumed no intercept in Calcutta. If you want to intercept, roll it in the forum and edit. If the defenders hit, the fighter on FIC could have reached so lose that one first.
I dont remember on top of my head, but if I have 3 fighters in India and you attack with 2 bombers and 1 fighter I will definately intercept. If I only have to fighters there I will not intercept
I am at work now, so if a reroll is required according to the above post, maybe you can do it for me?
You had 3 defending interceptors against two bombers and 2 escorting fighters. So I will take it that my assumption is correct.
You had 3 defending interceptors against two bombers and 2 escorting fighters. So I will take it that my assumption is correct.
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from Eastern United States to 104 Sea Zone
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 marine moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 infantry moved from Morocco to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in Algeria
Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Celebes from Japanese, taking Algeria from Neutral_Axis with 1 armour, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - Americans
2 carriers moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber placed in Western United States
2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Iraq to Syria
1 bomber moved from Iraq to Syria
1 infantry moved from Iraq to Syria
Combat - British
Battle in Syria
British attack with 1 bomber and 3 infantry
Italians defend with 1 armour and 1 infantry
British win, taking Syria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Syria to Iraq
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from Iraq to India
1 armour and 1 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 mech_infantry placed in Union of South Africa
2 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,2,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,1,6,6,6,5,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Edit: one fighter from india attacked the Sumatra transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Syria
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
British win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Crete
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 2 artilleries and 3 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 fighter moved from Bessarabia to 97 Sea Zone
1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Tobruk
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
I’ll assume no moves for France then.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
1 armour and 1 infantry moved from Bessarabia to Ukraine
5 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Archangel to Nenetsia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Nenetsia
3 bombers moved from Southern Italy to Ukraine
1 tactical_bomber moved from Novgorod to 114 Sea Zone
Combat - Germans
Battle in Nenetsia
Germans attack with 5 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 5 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 3 bombers and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Western Ukraine
3 bombers moved from Ukraine to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 aaGun, 2 armour, 11 artilleries, 17 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Novgorod
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Urals
5 infantry moved from Novosibirsk to Samara
1 aaGun and 2 infantry moved from Timguska to Novosibirsk
1 aaGun, 2 armour, 3 artilleries and 17 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Volgograd to Rostov
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 39 Sea Zone to India
2 bombers and 3 fighters moved from Yunnan to India
1 armour, 6 artilleries, 9 infantry and 1 tactical_bomber moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Kweichow to Shensi
1 fighter, 1 infantry and 1 tactical_bomber moved from Suiyuyan to Shensi
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 armour, 6 artilleries, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 8 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Cleaning up after air battles
Non Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 armour moved from Hopei to Yunnan
1 aaGun moved from Yunnan to Burma
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 4 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Hunan
2 tactical_bombers moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
3 fighters moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers and 1 fighter moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Japanese collect 51 PUs (4 lost to blockades); end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from India to Szechwan
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Germans defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Units damaged: 1 battleship owned by the Germans
Americans win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Casualties for Americans: 1 bomber, 2 fighters and 2 submarines
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Western United States to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 11 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 4 artilleries, 1 bomber, 4 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 6 artilleries, 8 infantry and 4 mech_infantrys
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for British: 11 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 6 artilleries, 8 infantry and 4 mech_infantrys
Non Combat Move - British
3 aaGuns moved from India to West India
1 bomber and 1 tactical_bomber moved from Burma to West India
4 fighters moved from Burma to West India
3 infantry moved from Iraq to Trans-Jordan
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Algeria to Morocco
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 34 PUs (1 lost to blockades); end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,5,6,6,2,6,4,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter and 1 mech_infantry moved from Tobruk to Egypt
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Syria
Battle in Egypt
Italians attack with 1 bomber, 4 fighters, 1 marine and 1 mech_infantry
British defend with 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Syria from British, taking Egypt from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter and 1 marine
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs