Well it looks like that evened things out at least a bit!! yeesh 🤣
16L BM2 -Pete (Allies) vs simon33 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to 34 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 artilleries and 4 infantry moved from Burma to India
4 fighters and 2 tactical_bombers moved from Hunan to India
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to AmurCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Battle in India
Japanese attack with 4 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 3 armour, 4 artilleries, 2 infantry, 1 marine and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking Amur from Russians, taking India from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 3 aaGuns, 3 armour, 4 artilleries, 2 infantry, 1 marine and 1 mech_infantry
Casualties for Japanese: 2 artilleries, 2 fighters and 4 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
ANZAC defend with 1 cruiser and 1 submarine
Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser and 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from 34 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from India to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 infantry moved from Hunan to Anhwe
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Yunnan
2 artilleries and 1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Malaya to Shan State
1 battleship, 2 carriers and 3 destroyers moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 3 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 marine
EDIT: Adding units owned by Japanese to Japan: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 2 destroyers
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 2 submarines
Battle in Borneo
Battle in GreeceNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Alexandria to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Western Australia to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western Australia to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,5
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
2 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
4 fighters moved from Eastern Persia to India -
Scramble SZ97. Max D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
2 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
4 fighters moved from Eastern Persia to IndiaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 destroyers, 2 fighters and 3 submarines
Germans defend with 1 fighter, 1 submarine and 1 transport; Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 1 submarine and 1 transport
Casualties for British: 2 destroyers, 2 fighters and 2 submarines
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in India
British attack with 4 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese, taking Borneo from Americans with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from India to Eastern Persia
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
British collect 30 PUs (5 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total -
In that last round of battle, could I have retreated planes and destroyer but have the sub keep attacking?
There are different commands for surface ships and planes than there are for subs… just wondering for future reference. I woulda retreated the dd and figs if it were legal.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Ukraine to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Ukraine
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 aaGun moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Baltic States to BessarabiaCombat - French
Battle in Bessarabia
French attack with 1 fighter
Germans defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 bombers and 1 fighter moved from Ukraine to Russia
2 tactical_bombers moved from Ukraine to Romania
1 artillery moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Ukraine to 99 Sea Zone
3 bombers moved from Ukraine to Archangel
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to NovgorodCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Novgorod
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
retreated to Novgorod
Russians win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Russians defend with 1 armour
Germans win, taking Romania from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 6 infantry
Russians win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 5 infantry
3 bombers owned by the Germans retreated
Cleaning up after air battlesNon Combat Move - Germans
5 infantry moved from Vyborg to Karelia
1 tactical_bomber moved from Novgorod to Karelia
3 bombers moved from Archangel to Ukraine
1 bomber and 1 fighter moved from Russia to Ukraine
1 fighter and 2 tactical_bombers moved from Romania to Ukraine
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 4 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 artillery, 1 infantry and 1 marine moved from France to Western Germany
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 40 PUs;
Russians buy 1 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
3 infantry moved from Novgorod to Karelia
1 armour and 4 mech_infantrys moved from Belarus to Karelia
1 bomber moved from Baltic States to Karelia
1 fighter moved from Russia to Karelia
1 infantry moved from Bryansk to Rostov
3 artilleries and 3 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys
Germans defend with 5 infantry and 1 tactical_bomber
Russians win, taking Karelia from Germans with 1 armour, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery
Russians win, taking Western Ukraine from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
1 armour moved from Volgograd to Russia
1 infantry moved from Archangel to Belarus
2 aaGuns and 12 infantry moved from Vologda to Archangel
1 bomber moved from Karelia to Belarus
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 4 artilleries and 14 infantry moved from Baltic States to BelarusPlace Units - Russians
1 artillery and 2 fighters placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 2 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from Burma to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to 35 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 bomber moved from French Indo China to Anhwe
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Hunan to Anhwe
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Japanese creates battle in territory 44 Sea Zone -
Scramble from the Philippines?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Burma to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 artillery moved from Hunan to Anhwe
1 bomber moved from French Indo China to Anhwe
3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 3 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians -
Slight update.
Scramble from the Philippines?
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no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Burma to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 artillery moved from Hunan to Anhwe
1 bomber moved from French Indo China to Anhwe
3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 3 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 4 destroyers, 5 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Casualties for Japanese: 1 destroyer
Battle in Philippines
Japanese attack with 1 marine
Americans defend with 1 airfield, 2 fighters and 1 harbour
Americans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 marine
Battle in Borneo
Japanese attack with 1 artillery
Americans defend with 1 mech_infantry
UK_Pacific win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in 39 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Jehol
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Hunan
1 bomber moved from Anhwe to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Sakha to Amur
1 fighter moved from 41 Sea Zone to Burma
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 armour and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 43 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Southern France
Battle in Korea
Battle in Normandy Bordeaux
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 1 submarine
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
Italians win, taking Southern France from Germans, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 carriers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - Americans
1 factory_minor placed in Greece
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,2,5,4,4,2,2,5,3,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
retreated to Jehol
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to SuiyuyanPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Anhwe
1 infantry placed in Suiyuyan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total