16L BM2 -Pete (Allies) vs simon33 (Allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Cyprus to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 artilleries and 1 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour and 1 infantry
                    British win with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 bomber and 1 infantry
                Battle in Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 2 artilleries and 1 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 92 Sea Zone to Southern France

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_38705_Ita5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans

    triplea_38705_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 bombers moved from Western Germany to Bryansk
                2 armour, 1 bomber, 2 fighters, 8 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Bryansk
                8 armour, 13 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 13 artilleries, 3 bombers, 3 fighters, 25 infantry, 10 mech_infantrys and 4 tactical_bombers
                    Americans defend with 3 fighters and 1 tactical_bomber; ANZAC defend with 2 fighters; Russians defend with 2 aaGuns, 3 armour, 6 artilleries, 3 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans win, taking Bryansk from Russians with 1 armour, 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 9 armour, 13 artilleries, 3 fighters, 25 infantry and 10 mech_infantrys
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 3 fighters and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 3 armour, 6 artilleries, 3 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 bombers and 4 tactical_bombers moved from Bryansk to Ukraine
                3 aaGuns moved from Western Ukraine to Ukraine
                1 artillery moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Yugoslavia to Romania
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 aaGuns moved from Germany to Western Germany
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 armour
                EDIT: Changing ownership of Bryansk from Germans to Russians
                EDIT: Adding units owned by Germans to Ukraine: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery, 2 bombers, 2 fighters and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Greece: 1 fighter and 1 tactical_bomber

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_38705_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Russians buy 1 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 4 artilleries and 14 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour, 4 artilleries and 14 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novgorod to Baltic States
                3 artilleries and 7 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Rostov
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour, 1 bomber and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_38705_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
                1 marine moved from 5 Sea Zone to Soviet Far East
                3 fighters moved from Japan to Anhwe
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 artillery moved from Kweichow to Anhwe
                2 infantry moved from Hunan to Anhwe
                3 armour, 4 artilleries and 11 infantry moved from Burma to India
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 71 Sea Zone
                Battle in Soviet Far East
                Battle in Siberia
                Battle in India
                    Japanese attack with 3 armour, 4 artilleries and 11 infantry
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking India from UK_Pacific with 3 armour, 4 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Anhwe
                    Japanese attack with 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 12 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Chinese: 1 artillery and 12 infantry
                    Casualties for Japanese: 2 artilleries and 3 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 aaGun moved from Burma to India
                3 artilleries and 4 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Kweichow
                4 fighters and 2 tactical_bombers moved from Anhwe to Hunan
                2 artilleries and 3 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Malaya to Shan State
                EDIT: 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 carriers and 3 destroyers moved from 6 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_38705_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers
                    Units damaged: 2 carriers owned by the Japanese
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 59
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 3 submarines
                Battle in Philippines
                Battle in Celebes

    Non Combat Move - Americans
                3 fighters moved from 42 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Tobruk to Alexandria
                2 artilleries, 1 infantry and 1 marine moved from Algeria to Morocco
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_38705_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar

    Combat - Chinese
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_38705_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 92 Sea Zone
                4 artilleries, 17 infantry and 1 marine moved from West India to India
                3 armour, 3 fighters and 1 mech_infantry moved from Eastern Persia to India

    Combat - British
                British creates battle in territory 71 Sea Zone
                Battle in 92 Sea Zone
                    British attack with 1 fighter; Americans loiter and taunt
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in India
                    British attack with 3 armour, 4 artilleries, 3 fighters, 17 infantry, 1 marine and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 11 infantry
                    British win, taking India from Japanese with 3 armour, 4 artilleries, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 aaGun, 3 armour, 4 artilleries and 11 infantry
                    Casualties for British: 15 infantry

    Non Combat Move - British
                3 aaGuns moved from West India to India
                2 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                3 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                3 fighters moved from India to Eastern Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shensi: 1 fighter
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer and 2 submarines placed in 81 Sea Zone
                1 armour and 2 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    triplea_38705_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Rostov
                1 armour moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 3 infantry
                    retreated to Rostov
                    Russians win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total

    triplea_38705_Ita6.tsvg

  • '19 '17 '16

    Wow. That was a bad turn for the Axis. Obviously I didn’t appreciate the strength of the opposing forces again. Not sure I saw all those USAF fighters on Qld.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 marine moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 cruiser and 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Paulau Island
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_38705_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Volgograd to Baltic States

    Turn Complete - French

    triplea_38705_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Ukraine to Russia
                3 tactical_bombers moved from Ukraine to Rostov
                2 bombers moved from Western Germany to Rostov
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,4,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Rostov
                    Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Turning off Edit Mode
                2 bombers, 1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                3 bombers moved from Russia to Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from Poland to Germany
                1 artillery and 2 infantry moved from Western Germany to Germany
                1 artillery, 1 infantry and 1 marine moved from Southern France to France
                1 artillery and 6 infantry moved from Finland to Vyborg
                1 infantry moved from Karelia to Vyborg
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Western Germany to Ukraine
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in Western Germany
                4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_38705_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 32 PUs;
                Russians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 armour moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 armour moved from Eastern Poland to Romania
                      Russians take Romania from Germans
                2 infantry moved from Baltic States to Poland
                1 bomber moved from Russia to Poland
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Belarus
                1 armour and 4 mech_infantrys moved from Russia to Belarus

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 2 infantry and 4 mech_infantrys
                    Italians defend with 1 artillery
                    Russians win, taking Belarus from Italians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 bomber moved from Poland to Novgorod
                6 infantry moved from Vologda to Archangel
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
                1 bomber moved from Novgorod to Baltic States
                3 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 fighter placed in Russia
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    triplea_38705_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 bomber moved from Japan to 34 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                3 artilleries and 4 infantry moved from Burma to India
                4 fighters and 2 tactical_bombers moved from Hunan to India
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                Battle in India
                    Japanese attack with 4 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 4 artilleries, 2 infantry, 1 marine and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking Amur from Russians, taking India from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for British: 3 aaGuns, 3 armour, 4 artilleries, 2 infantry, 1 marine and 1 mech_infantry
                    Casualties for Japanese: 2 artilleries, 2 fighters and 4 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber and 2 destroyers
                    ANZAC defend with 1 cruiser and 1 submarine
                    Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 1 cruiser and 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 34 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from India to Burma
                1 artillery and 2 infantry moved from Shan State to Burma
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from French Indo China to Burma
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Szechwan to Yunnan
                2 artilleries and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 battleship, 2 carriers and 3 destroyers moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 fighters placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 armour, 1 artillery and 2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Soviet Far East: 1 marine
                EDIT: Adding units owned by Japanese to Japan: 1 marine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_38705_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Combat - Americans
                Battle in 39 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 2 destroyers
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in Borneo
                Battle in Greece

    Non Combat Move - Americans
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 infantry moved from Alexandria to Egypt
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Western Australia to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Western Australia to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 marine placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,5
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    triplea_38705_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Suiyuyan to Anhwe
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    triplea_38705_Chi7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                2 infantry moved from West India to India
                2 mech_infantrys moved from Eastern Persia to India
                4 fighters moved from Eastern Persia to India

    triplea_38705_Bri7.tsvg

  • '19 '17 '16

    Scramble SZ97. Max D.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                2 infantry moved from West India to India
                2 mech_infantrys moved from Eastern Persia to India
                4 fighters moved from Eastern Persia to India

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 2 destroyers, 2 fighters and 3 submarines
                    Germans defend with 1 fighter, 1 submarine and 1 transport; Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 submarine and 1 transport
                    Casualties for British: 2 destroyers, 2 fighters and 2 submarines
                    Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
                Battle in India
                    British attack with 4 fighters, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese, taking Borneo from Americans with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                4 fighters moved from India to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                2 infantry moved from Iraq to Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                British collect 30 PUs (5 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total

    triplea_38705_UK_7.tsvg

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