Looks like I need to start channeling Michelle Yeoh more often. She’s great luck!
16L G40 BM2.0 Giallo(axis) vs Hobo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 39 PUs;Combat Move - Japanese
2 artilleries and 3 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Sumatra to India
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Kiangsu to Kwangtung
3 fighters and 2 tactical_bombers moved from Kiangsu to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 5 infantry; ANZAC defend with 5 fighters; UK_Pacific defend with 1 factory_major
retreated to India
UK_Pacific win with 5 fighters remaining. Battle score for attacker is -51
Casualties for British: 1 aaGun, 1 fighter and 5 infantry
Casualties for Japanese: 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombersNon Combat Move - Japanese
1 bomber moved from India to Kiangsi
3 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
6 fighters and 2 tactical_bombers moved from Japan to KiangsiPlace Units - Japanese
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6
Japanese collect 31 PUs (12 lost to blockades); end with 70 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 bombers, 1 fighter, 2 marines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from French Indo China to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 20 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 35 Sea Zone to Kwangtung
1 carrier moved from 20 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Korea
Battle in Kwangtung
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Korea from Japanese, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Manchuria
Americans attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Manchuria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 carrier, 3 cruisers, 5 destroyers and 1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers and 2 destroyers moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from Manchuria to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
3 fighters moved from Wake Island to 20 Sea Zone
2 tactical_bombers moved from Wake Island to 20 Sea Zone
2 destroyers moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
7 fighters and 1 tactical_bomber moved from Western United States to Midway
2 aaGuns moved from Eastern United States to Central United States
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 103 Sea ZonePlace Units - Americans
3 armour placed in French Indo China
2 bombers placed in Eastern United States
2 artilleries, 1 fighter and 2 marines placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SzechwanPlace Units - Chinese
3 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
3 infantry moved from Syria to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
2 battleships moved from 97 Sea Zone to 96 Sea Zone
3 cruisers moved from 97 Sea Zone to 96 Sea Zone
1 armour and 4 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to TobrukCombat - British
Battle in Tobruk
British attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter, 1 mech_infantry and 1 tactical_bomber
1 tactical_bomber owned by the British retreated
Battle in Southern France
British attack with 1 armour and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Syria to Egypt
1 artillery and 2 infantry moved from Iraq to Syria
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 fighter and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 artillery placed in United Kingdom
British undo move 4.
2 infantry placed in Yugoslavia
1 artillery placed in EgyptTurn Complete - British
British collect 46 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Kwangtung change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
3 infantry moved from Syria to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
2 battleships moved from 97 Sea Zone to 96 Sea Zone
3 cruisers moved from 97 Sea Zone to 96 Sea Zone
1 armour and 4 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to TobrukCombat - British
Battle in Tobruk
British attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter, 1 mech_infantry and 1 tactical_bomber
1 tactical_bomber owned by the British retreated
Battle in Southern France
British attack with 1 armour and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Syria to Egypt
1 artillery and 2 infantry moved from Iraq to Syria
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 fighter and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 artillery placed in United Kingdom
British undo move 4.
2 infantry placed in Yugoslavia
1 artillery placed in EgyptTurn Complete - British
British collect 46 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Kwangtung change ownership: 1 aaGun and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Yugoslavia: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries and 8 infantry moved from Alexandria to Tobruk
2 fighters moved from Tobruk to Southern Italy
4 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from India to Malaya
1 fighter moved from 36 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in HainanNon Combat Move - ANZAC
4 fighters moved from India to Anhwe
1 fighter moved from Malaya to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
6 infantry moved from Slovakia Hungary to Eastern Poland
19 artilleries and 52 infantry moved from Poland to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern PolandCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 4 infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield, 1 factory_minor and 1 infantry
Germans win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 19 artilleries, 58 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 3 armour, 11 artilleries, 74 infantry and 3 mech_infantrys
1 mech_infantry owned by the Germans, 28 infantry owned by the Germans, 19 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Slovakia Hungary
Russians win with 3 armour, 11 artilleries, 55 infantry and 3 mech_infantrys remaining. Battle score for attacker is -28
Casualties for Germans: 30 infantry
Casualties for Russians: 1 aaGun and 19 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Slovakia Hungary
1 artillery moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Yugoslavia to Western GermanyPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 35 PUs (3 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
3 infantry moved from Baltic States to Poland
3 armour, 11 artilleries, 55 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 armour and 3 mech_infantrys moved from Belarus to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Ukraine to Slovakia HungaryCombat - Russians
Battle in Poland
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 5 armour, 11 artilleries, 2 fighters, 55 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 armour, 21 artilleries, 28 infantry and 1 mech_infantry
Russians win, taking Slovakia Hungary from Germans with 5 armour, 11 artilleries, 1 fighter, 24 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 3 aaGuns, 3 armour, 21 artilleries, 28 infantry and 1 mech_infantry
Casualties for Russians: 1 fighter and 31 infantryNon Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Belarus to Eastern Poland
1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Romania
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
2 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 mech_infantrys moved from Russia to Belarus
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Karelia to Novgorod
1 marine moved from Finland to Karelia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Szechwan to Yunnan
2 fighters moved from Hopei to Szechwan
1 aaGun and 3 infantry moved from Hopei to AnhwePlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 fighters placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Russians collect 50 PUs; end with 53 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs -
I’ll post it, dont know what happened in both games, guess you outplayed me. Dice were pretty bad for me this game, last game dice were better for me. Thanks for the game
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thanks for the game.





