@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
no scram 1 kami on the dd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Dutch New Guinea
Battle in Java
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from 19 Sea Zone to Korea
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 26 Sea Zone
3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Eastern United States
3 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
2 fighters moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 battleship and 1 carrier moved from 80 Sea Zone to 81 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Syria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from India to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Syria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from India to Iraq
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Syria
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield
British win, taking Syria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 transport
1 submarine owned by the British Submerged
Italians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 2 infantry
British win, taking Iraq from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
1 fighter moved from Syria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 1 infantry placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 fighter and 1 tactical_bomber
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 fighters
Non Combat Move - Italians
1 bomber moved from Caucasus to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Caroline Islands to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 infantry moved from Northern Territory to South Australia
2 infantry moved from New South Wales to Queensland
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to South Australia
1 aaGun moved from South Australia to Queensland
3 fighters moved from Caroline Islands to Korea
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Egypt to Ethiopia
1 fighter moved from Ethiopia to British Somaliland
Combat - French
Battle in British Somaliland
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French win, taking British Somaliland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from British Somaliland to Ethiopia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
9 artilleries and 17 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 armour, 3 artilleries and 2 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 12 artilleries and 19 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 armour, 12 artilleries and 19 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
6 mech_infantrys moved from Poland to Belarus
1 infantry moved from Vyborg to Finland
2 tactical_bombers moved from Southern Italy to Western Germany
1 aaGun moved from Eastern Poland to Belarus
Place Units - Germans
10 armour placed in Germany
Germans undo move 1.
2 armour and 1 infantry placed in Novgorod
9 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
9 infantry moved from Korea to Manchuria
1 mech_infantry moved from Samara to Nenetsia
1 armour moved from Samara to Nenetsia
1 mech_infantry moved from Samara to Archangel
1 mech_infantry moved from Samara to Archangel
2 fighters moved from Russia to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
9 infantry moved from Korea to Manchuria
1 mech_infantry moved from Samara to Nenetsia
1 armour moved from Samara to Nenetsia
1 mech_infantry moved from Samara to Archangel
1 mech_infantry moved from Samara to Archangel
2 fighters moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 2 artilleries, 1 infantry, 1 marine and 3 mech_infantrys
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 2 artilleries, 1 infantry, 1 marine and 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Nenetsia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Archangel to Russia
2 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
2 armour moved from Samara to Russia
2 infantry moved from Volgograd to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Russia to Bryansk
1 aaGun moved from Korea to Manchuria
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Turning off Edit Mode
5 artilleries, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Sikang to Kazakhstan
1 fighter moved from Kweichow to Kazakhstan
1 armour moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Hunan to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 bomber moved from Shantung to Suiyuyan
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Dutch New Guinea
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Hunan to Suiyuyan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Philippines to Japan
1 fighter moved from Jehol to Japan
1 fighter moved from Shantung to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Suiyuyan to Kweichow
2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Kazakhstan to Sikang
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
2 artilleries moved from Shan State to Yunnan
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
Japanese undo move 1.
1 artillery and 2 infantry placed in Shantung
1 airfield and 1 fighter placed in French Indo China
Japanese undo move 2.
1 fighter placed in Japan
1 transport placed in 36 Sea Zone
1 airfield placed in French Indo China
3 mech_infantrys placed in Malaya
1 infantry placed in Japan
1 transport placed in 36 Sea Zone
Japanese undo move 7.
Japanese undo move 6.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 transport placed in 36 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1
Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Korea to Jehol
1 bomber moved from Korea to Shantung
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
scramble off Italy?
KK off Marianas?
no scram 1 kk pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Korea to Jehol
1 bomber moved from Korea to Shantung
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Shantung causes 3 damage total.
Battle in Jehol
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sicily
Battle in Sardinia
Non Combat Move - Americans
1 armour moved from Morocco to Tunisia
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
2 fighters moved from Gibraltar to Syria
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
5 fighters and 1 tactical_bomber moved from Jehol to Korea
1 bomber moved from Shantung to Korea
2 fighters moved from 26 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Midway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
Place Units - Americans
2 bombers and 3 tactical_bombers placed in Western United States
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 aaGun and 1 armour
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 aaGun and 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans