Don’t worry Frood, you do a great job and all your work is very much appreciated.
People just get used to a certain look. Â Plus dice rolling is a touchy subject to begin with. Â And now there is easy access to a creator of a popular dice rolling program. Â Look out!
I think you have fixes for non-emails (your game log) so I’m not sure if that is too much of an issue, plus DAAK is notoriously bad at emailing at least from my experience.
I would like to say something about the OOL upgrades/changes:
I think some of the issues are, that while it is nice to customize the OOL or put in what you want, that the majority of the battles are land battles and 95%+ of the time you use standard OOL. Â (inf, rt, arm, ftrs)
Which means your “old” form or standard form is great for most if not all battles as is.
Sure there could be a bomber but in cases where the OOL is not “standard” it is a disadvantage to the defender to say what he will lose before hand. Â We do it for convenience in some games here but I’ve had very recent games where I would have denied an early request for OOL and made the attacker commit, attack, and see how many hits he got before I say what I lose. Â Which If I understand some of your changes, might defeat the purpose since he’d need to wait for the defenders response anyway.
I’m certainly not going to tell someone I’ll lose my Bom in the first wave before he even types out his turn and commits to battle just to make it easy for him when he does a dicey roll so he can paste it in there.
Now for Naval battles things can get really screwy and usually players can see a big battle coming and again will puposely not declare an OOL.
I’ve seen players lose BB’s over trns cause they won the last round of battle, but you won’t see any player say my OOL for this battle is 1-hit BB, 2nd hit BB, then trn, just to make it easy for the attacker to do his battles.
My point is, that almost any battle where you need to do a Customize OOL you will need input from the defender which will slow do the battle process anyway. Â These battes also tend to be the “important” ones and at that point no one wants to give away any strategic hints prior to the battle.
I often say “I’ll give you my OOL when/if you attack”, but sometimes I even wonder if that is giving too much away and will purposely make no mention of it in other cases, so I don’t encourge/discourage an attack I may/ or may not want.
My final thougts are, there is value in customizable OOL, but how much when probably 95% of battles are “standard” and those that aren’t are usually important enough where the defender may not wan to tip his hand.
I can see a lot of value in the Sim aspect of people wanting to see some alternatives in what happens if they lose this units first, etc. Â But that would seem more like what I defender might do when trying to decide what he’ll leave in a territory during Non-Com.
And you are doing a great job and keep up the good work!
Darth