Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
16L G40 Omega1759 (Allies+15) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 94 PUs;
British buy 4 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to Egypt
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Hopei to SikangCombat - British
Battle in Egypt
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 harbour
British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Egypt, round 2 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits
1 armour owned by the Italians and 1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Sikang
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Sikang, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
British win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Sikang to Kazakhstan
1 aaGun and 4 infantry moved from Yunnan to Burma
1 aaGun, 1 artillery and 4 infantry moved from Kwangsi to Yunnan
3 fighters moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters and 3 transports placed in 110 Sea Zone
1 bomber placed in United Kingdom
2 artilleries and 2 infantry placed in United Kingdom
British undo move 3.
British undo move 2.
2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
British undo move 2.
1 bomber and 4 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Union of South Africa
2 artilleries and 1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighterTerritory Summary for British and UK_Pacific :
Shantung : 1 mech_infantry
Kiangsu : 1 mech_infantry
Siam : 1 flag
Yunnan : 1 aaGun, 1 artillery and 4 infantry
Sikang : 1 armour and 1 mech_infantry
Burma : 1 aaGun and 4 infantry
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Kazakhstan : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour and 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Rhodesia : 3 infantry
Normandy Bordeaux : 1 aaGun, 2 fighters and 1 infantry
Algeria : 1 artillery and 2 infantry
Tunisia : 1 armour
Norway : 1 flag, 2 infantry
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 3 artilleries, 1 factory_minor, 4 fighters, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 45
Russians : 36 / 42
Japanese : 24 / 31
Americans : 57 / 77
Chinese : 23 / 24
British : 34 / 32
UK_Pacific : 14 / 20
Italians : 18 / 31
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.400
Median : 3.000
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 65Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.682
Median : 3.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 artillery moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber and 3 fighters moved from Syria to 80 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 harbour
Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 80 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the British
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -22
Casualties for Italians: 1 bomber and 3 fighters
Casualties for British: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Queensland to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 bomber and 2 infantry
46 Sea Zone : 1 submarine
45 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 39 / 45
Russians : 36 / 42
Japanese : 24 / 31
Americans : 57 / 77
Chinese : 23 / 24
British : 29 / 32
UK_Pacific : 14 / 20
Italians : 23 / 35
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Rhodesia : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 39 / 45
Russians : 36 / 42
Japanese : 24 / 31
Americans : 57 / 77
Chinese : 23 / 24
British : 29 / 32
UK_Pacific : 14 / 20
Italians : 23 / 35
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 armour and 2 infantry moved from Finland to Norway
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 artillery and 13 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 armour, 11 artilleries and 10 mech_infantrys moved from Archangel to BelarusCombat - Germans
Battle in Norway
Germans attack with 1 armour and 4 infantry
British defend with 2 infantry; Americans defend with 1 bomber and 3 fighters -
Lose the inf? Care to nominate an OOL after that or at least for the first round if I hit twice?
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Lose the inf? Care to nominate an OOL after that or at least for the first round if I hit twice?
Max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 armour and 2 infantry moved from Finland to Norway
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 artillery and 13 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 armour, 11 artilleries and 10 mech_infantrys moved from Archangel to BelarusCombat - Germans
Battle in Norway
Germans attack with 1 armour and 4 infantry
British defend with 2 infantry; Americans defend with 1 bomber and 3 fighters
British win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour and 4 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 bomber and 2 fighters
Battle in Belarus
Germans attack with 2 armour, 12 artilleries, 13 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 12 artilleries, 13 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Poland
5 infantry moved from Germany to Poland
1 infantry moved from Denmark to Western Germany
2 infantry moved from Western Germany to Germany
1 aaGun and 3 infantry moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
2 infantry moved from Samara to VologdaCombat - Russians
Non Combat Move - Russians
3 aaGuns, 5 artilleries and 7 infantry moved from Bryansk to Smolensk
10 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Rostov
7 artilleries and 23 infantry moved from Russia to Smolensk
1 infantry moved from Kazakhstan to CaucasusPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun
Kenya : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 4 armour, 1 factory_major, 3 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 7 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 3 aaGuns, 12 artilleries and 48 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 47
Russians : 36 / 42
Japanese : 24 / 31
Americans : 57 / 77
Chinese : 23 / 24
British : 29 / 32
UK_Pacific : 14 / 20
Italians : 23 / 35
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 3 carriers and 4 fighters; ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 120
Casualties for Americans: 1 battleship, 3 carriers and 4 fighters
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
3 fighters moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
2 tactical_bombers moved from 6 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
Bother. Didn’t use the calculator. Should have bought a couple more transports.
-
Hmm, and also forgot to threaten the tipped BB in the Indian Ocean.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from ItaliansCombat - Americans
Non Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 15 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Norway to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to GibraltarPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Jehol : 1 bomber, 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 3 destroyers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 2 artilleries, 3 bombers, 3 fighters and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 3 carriers, 2 destroyers, 1 fighter, 6 submarines and 3 transports
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 36 / 47
Russians : 36 / 42
Japanese : 24 / 24
Americans : 64 / 85
Chinese : 23 / 24
British : 29 / 32
UK_Pacific : 14 / 20
Italians : 19 / 35
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Tsinghai to ShensiPlace Units - Chinese
3 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsi : 3 artilleries and 4 infantry
Jehol : 6 infantry
Shensi : 2 infantry
Yunnan : 1 fighter and 3 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 36 / 47
Russians : 36 / 42
Japanese : 24 / 24
Americans : 64 / 85
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 14 / 20
Italians : 19 / 35
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Persia to Iraq
2 artilleries and 1 infantry moved from Union of South Africa to South West Africa
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 bomber moved from United Kingdom to France
1 fighter moved from Kazakhstan to IraqCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in South West Africa
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in South West Africa, round 2 : 2/3 hits
Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in South West Africa
British win, taking South West Africa from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 battleship and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun and 4 infantry moved from Burma to India
1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Sikang to Yunnan
3 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 fighters moved from Gibraltar to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
1 armour and 2 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Jehol : 1 mech_infantry
Siam : 1 flag
Yunnan : 1 armour and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
39 Sea Zone : 1 battleship and 2 transports
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
South West Africa : 2 artilleries and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Algeria : 1 artillery and 2 infantry
Norway : 1 flag
Tobruk : 1 flag, 1 armour
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 36 / 47
Russians : 36 / 42
Japanese : 24 / 24
Americans : 64 / 85
Chinese : 23 / 29
British : 32 / 32
UK_Pacific : 14 / 19
Italians : 16 / 35
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to Tobruk
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Syria to IraqCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians win, taking Tobruk from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Anglo Egyptian Sudan
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 2 artilleries and 1 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Romania
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Southern France to Southern Italy
1 battleship, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 81 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 artilleries and 2 transports moved from 54 Sea Zone to 56 Sea Zone
2 artilleries moved from 56 Sea Zone to Western Australia
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea ZonePlace Units - ANZAC
2 bombers and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 2 artilleries
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 bomber, 1 fighter and 2 infantry
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
56 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 36 / 47
Russians : 35 / 42
Japanese : 24 / 24
Americans : 61 / 85
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 14 / 19
Italians : 23 / 35
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Rhodesia to Union of South AfricaTurn Complete - French
Territory Summary for French :
Union of South Africa : 1 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 36 / 47
Russians : 35 / 42
Japanese : 24 / 24
Americans : 61 / 85
Chinese : 23 / 29
British : 29 / 32
UK_Pacific : 14 / 19
Italians : 23 / 35
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery, 3 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 5 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
2 armour and 13 mech_infantrys moved from Belarus to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Battle in Western Ukraine
Germans attack with 3 armour, 1 artillery, 5 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Norway from British, taking Western Ukraine from Russians with 3 armour, 1 artillery, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 11 artilleries and 12 infantry moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Germany to Western Germany
5 infantry moved from Poland to Germany
1 aaGun moved from Bessarabia to Western Ukraine
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/6 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/6 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Bryansk
3 aaGuns, 12 artilleries and 39 infantry moved from Smolensk to Bryansk
8 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Smolensk
4 armour and 6 mech_infantrys moved from Russia to Bryansk
6 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Rostov
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Kenya to Rhodesia
1 aaGun moved from Korea to ManchuriaPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,3,1,4,5
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Korea : 1 flag
Manchuria : 1 aaGun
Rhodesia : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 infantry
Bryansk : 3 aaGuns, 4 armour, 12 artilleries, 3 fighters, 56 infantry, 6 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 10 infantry
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 56
Russians : 34 / 42
Japanese : 24 / 24
Americans : 58 / 85
Chinese : 23 / 29
British : 26 / 32
UK_Pacific : 14 / 19
Italians : 23 / 35
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.619
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Null / Other
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.917
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12