ACGTO 270 BC Balladeer (Roman) vs Entek (Anti-Roman)

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Parthia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                1 cataphract moved from Persepolis to Seleucia
                1 cavalry moved from Persepolis to Seleucia
                2 horsearchers moved from Cyropolis to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia

    Purchase Units - Parthia
                Parthia buy 2 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen
                    Seleucid defend with 3 cataphracts, 4 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
                    Parthia win, taking Seleucia from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers remaining. Battle score for attacker is 42
                    Casualties for Parthia: 14 spearmen
                    Casualties for Seleucid: 3 cataphracts, 4 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss

    Non Combat Move - Parthia
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                2 archers and 2 spearmen moved from Persepolis to Susa
                2 spearmen moved from Persepolis to Susa

    Place Units - Parthia
                2 cataphracts and 4 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 40 PUs total

    triplea_38667_Par1.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Numidia
                3 spearmen moved from Capsa to Thenae
                2 cavalrys moved from Zama to Thenae
                1 cavalry moved from Theveste to Thenae
                2 spearmen and 1 swordman moved from Cirta to Auzia

    Purchase Units - Numidia
                Numidia buy 1 city; Remaining resources: 2 PUs;

    Combat - Numidia
                Battle in Thenae
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                        Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 2 :  4/6 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 :  1/3 hits
                        1 spearman owned by the Numidia, 2 spearmen owned by the Neutral and 1 archer owned by the Neutral lost in Thenae
                    Numidia loses 0 PUs for violating Thenaes neutrality.
                    Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Auzia
                    Numidia attack with 2 spearmen and 1 swordman
                    Neutral defend with 1 spearman
                        Numidia roll dice for 2 spearmen and 1 swordman in Auzia, round 2 :  0/3 hits
                        Neutral roll dice for 1 spearman in Auzia, round 2 :  1/1 hits
                        1 spearman owned by the Numidia lost in Auzia
                        Numidia roll dice for 1 spearman and 1 swordman in Auzia, round 3 :  0/2 hits
                        Neutral roll dice for 1 spearman in Auzia, round 3 :  1/1 hits
                        1 spearman owned by the Numidia lost in Auzia
                    1 swordman owned by the Numidia retreated to Cirta
                    Neutral win with 1 spearman remaining. Battle score for attacker is -6
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 spearman moved from Berenice to Paliurus
                1 cavalry moved from Berenice to Siwa
                2 cavalrys moved from Leptis Magna to Siwa
                1 spearman moved from Leptis Magna to Berenice
                2 spearmen moved from Leptis Magna to Berenice
                2 spearmen moved from Theveste to Capsa
                1 archer moved from Zama to Thapsus
                1 spearman moved from Zama to Thapsus
                3 spearmen moved from Hippo Regius to Zama
                2 cavalrys moved from Hippo Regius to Thapsus
                1 archer moved from Hippo Regius to Carthago
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Numidia
                1 city placed in Cirta

    Turn Complete - Numidia
                Numidia collect 19 PUs; end with 21 PUs total

    Territory Summary for Numidia :

    Siwa : 2 archers, 3 cavalrys and 4 spearmen
        Thenae : 1 flag, 3 cavalrys and 2 spearmen
        Berenice : 3 spearmen
        Thapsus : 1 archer, 2 cavalrys and 1 spearman
        Carthago : 1 archer
        SZ 30 : 2 biremes
        Igilgili : 2 cavalrys and 1 spearman
        Capsa : 2 spearmen
        Cirta : 1 archer, 2 cavalrys, 1 city, 3 spearmen and 3 swordmen
        Zama : 3 spearmen
        Leptis Magna : 1 city
        Paliurus : 1 cavalry and 3 spearmen

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 47 / 47
        GreekCityStates : 37 / 41
        Macedonia : 34 / 34
        Egypt : 38 / 52
        Seleucid : 54 / 64
        Parthia : 40 / 40
        Numidia : 19 / 21

    triplea_38667_Num1.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                2 cavalrys, 4 spearmen and 4 swordmen moved from Corduba to Castulo
                4 spearmen and 2 swordmen moved from Hispatis to Pax Julia
                13 spearmen and 1 warelephant moved from Lilybaeum to Syracuse

    Purchase Units - Carthage
                Carthage buy 1 bireme, 10 spearmen, 1 swordman and 1 trireme; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Pax Julia
                    Carthage attack with 4 spearmen and 2 swordmen
                    Neutral defend with 1 cavalry and 3 swordmen
                        Carthage roll dice for 4 spearmen and 2 swordmen in Pax Julia, round 2 :  0/6 hits
                        Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 :  0/4 hits
                        Carthage roll dice for 4 spearmen and 2 swordmen in Pax Julia, round 3 :  2/6 hits
                        Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 3 :  1/4 hits
                        1 cavalry owned by the Neutral, 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Pax Julia
                        Carthage roll dice for 3 spearmen and 2 swordmen in Pax Julia, round 4 :  2/5 hits
                        Neutral roll dice for 2 swordmen in Pax Julia, round 4 :  0/2 hits
                        2 swordmen owned by the Neutral lost in Pax Julia
                    Carthage loses 0 PUs for violating Pax Julias neutrality.
                    Carthage win, taking Pax Julia from Neutral with 3 spearmen and 2 swordmen remaining. Battle score for attacker is 13
                    Casualties for Carthage: 1 spearman
                    Casualties for Neutral: 1 cavalry and 3 swordmen
                Battle in Syracuse
                    Carthage attack with 13 spearmen and 1 warelephant
                    GreekCityStates defend with 1 slingers
                        Carthage roll dice for 13 spearmen and 1 warelephant in Syracuse, round 2 :  3/14 hits
                        GreekCityStates roll dice for 1 slingers in Syracuse, round 2 :  0/1 hits
                        1 slingers owned by the GreekCityStates lost in Syracuse
                    Carthage win, taking Syracuse from GreekCityStates with 13 spearmen and 1 warelephant remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Castulo
                    Carthage attack with 2 cavalrys, 4 spearmen and 4 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                        Carthage roll dice for 2 cavalrys, 4 spearmen and 4 swordmen in Castulo, round 2 :  3/10 hits
                        Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 :  2/5 hits
                        2 cavalrys owned by the Neutral, 1 swordman owned by the Neutral and 2 spearmen owned by the Carthage lost in Castulo
                        Carthage roll dice for 2 cavalrys, 2 spearmen and 4 swordmen in Castulo, round 3 :  3/8 hits
                        Neutral roll dice for 2 swordmen in Castulo, round 3 :  0/2 hits
                        2 swordmen owned by the Neutral lost in Castulo
                    Carthage loses 0 PUs for violating Castulos neutrality.
                    Carthage win, taking Castulo from Neutral with 2 cavalrys, 2 spearmen and 4 swordmen remaining. Battle score for attacker is 14
                    Casualties for Carthage: 2 spearmen
                    Casualties for Neutral: 2 cavalrys and 3 swordmen

    Non Combat Move - Carthage
                2 biremes moved from SZ 15 to SZ 16
                5 cavalrys moved from Carthago to Thenae
                3 hoplites and 3 spearmen moved from Carthago to SZ 36
                1 warelephant moved from Carthago to Thapsus
                4 biremes, 3 hoplites, 3 spearmen and 2 triremes moved from SZ 36 to SZ 37
                3 hoplites and 3 spearmen moved from SZ 37 to Thenae

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                8 spearmen placed in Carthago
                2 spearmen and 1 swordman placed in Corduba

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 63 PUs total

    Territory Summary for Carthage :

    Thenae : 5 cavalrys, 3 hoplites and 3 spearmen
        Pax Julia : 1 flag, 3 spearmen and 2 swordmen
        Caralis : 3 spearmen
        Thapsus : 3 spearmen and 1 warelephant
        Aleria : 2 spearmen
        Castulo : 1 flag, 2 cavalrys, 2 spearmen and 4 swordmen
        Carthago Nova : 3 spearmen and 2 swordmen
        Carthago : 1 city, 8 spearmen and 1 swordman
        Syracuse : 1 flag, 13 spearmen and 1 warelephant
        SZ 37 : 4 biremes and 2 triremes
        SZ 36 : 1 bireme and 1 trireme
        Palma : 1 spearman
        SZ 16 : 2 biremes
        Corduba : 1 city, 2 spearmen and 1 swordman

    Production/PUs Summary :

    Carthage : 63 / 63
        RomanRepublic : 47 / 47
        GreekCityStates : 31 / 41
        Macedonia : 34 / 34
        Egypt : 38 / 52
        Seleucid : 54 / 64
        Parthia : 40 / 40
        Numidia : 19 / 21

    triplea_38667_Car2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - RomanRepublic
                3 legionaires and 2 velitess moved from Capua to SZ 34
                1 legionaire moved from Capua to SZ 34
                4 legionaires, 2 triremes and 2 velitess moved from SZ 34 to SZ 35
                4 legionaires and 2 velitess moved from SZ 35 to Syracuse
                10 legionaires and 5 velitess moved from Messana to Syracuse
                1 ballista, 1 cavalry and 3 velitess moved from Arretium to SZ 25
                1 ballista, 2 biremes, 1 cavalry, 1 trireme and 3 velitess moved from SZ 25 to SZ 24
                1 ballista, 1 cavalry and 3 velitess moved from SZ 24 to Aleria
                2 legionaires and 3 velitess moved from Ariminum to Verona
                1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to Verona
                1 velites moved from Tarentum to SZ 45
                1 velites moved from SZ 45 to Dodona

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 2 biremes, 1 legionaire, 1 trireme and 4 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 14 legionaires and 7 velitess
                    Carthage defend with 13 spearmen and 1 warelephant
                    Units damaged: 1 warelephant owned by the Carthage
                    RomanRepublic win, taking Syracuse from Carthage with 12 legionaires remaining. Battle score for attacker is 24
                    Casualties for Carthage: 13 spearmen and 1 warelephant
                    Casualties for RomanRepublic: 2 legionaires and 7 velitess
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 7 legionaires and 8 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Veronas neutrality.
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 2 cavalrys, 7 legionaires and 8 velitess remaining. Battle score for attacker is 18
                    Casualties for Neutral: 2 axemen and 3 swordmen
                Battle in Aleria
                    RomanRepublic attack with 1 ballista, 1 cavalry and 3 velitess
                    Carthage defend with 2 spearmen
                    RomanRepublic win, taking Aleria from Carthage with 1 ballista, 1 cavalry and 2 velitess remaining. Battle score for attacker is 3
                    Casualties for Carthage: 2 spearmen
                    Casualties for RomanRepublic: 1 velites
                Battle in Dodona
                    RomanRepublic attack with 1 velites
                    Macedonia defend with 1 peltasts
                    RomanRepublic win, taking Dodona from Macedonia with 1 velites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts

    Non Combat Move - RomanRepublic
                1 velites moved from Salapia to Tarentum
                3 velitess moved from Salapia to Capua
                4 cavalrys moved from Roma to Ariminum
                2 velitess moved from Arretium to Ariminum

    Place Units - RomanRepublic
                1 ballista, 1 legionaire and 3 velitess placed in Ariminum
                1 velites placed in Roma
                2 biremes and 1 trireme placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 57 PUs; end with 57 PUs total

    triplea_38667_Rom2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - GreekCityStates
                1 hoplite and 2 slingerss moved from Athens to Delphi
                1 cavalry moved from Messana to Lilybaeum
                      GreekCityStates take Lilybaeum from Carthage
                1 cavalry moved from Lilybaeum to Syracuse

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 cavalrys, 1 city and 5 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Delphi
                    GreekCityStates attack with 1 hoplite and 2 slingerss
                    Macedonia defend with 1 hoplite
                    GreekCityStates win, taking Delphi from Macedonia with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 hoplite

    Non Combat Move - GreekCityStates
                7 hoplites moved from Corinth to Athens
                2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
                2 archers, 1 hoplite, 3 slingerss and 2 triremes moved from SZ 67 to SZ 68
                2 archers, 1 hoplite and 3 slingerss moved from SZ 68 to Athens

    Place Units - GreekCityStates
                4 cavalrys placed in Sparta
                5 slingerss placed in Rhodos
                1 city placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 46 PUs; end with 46 PUs total

    triplea_38667_Gre2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - GreekCityStates
                1 hoplite and 2 slingerss moved from Athens to Delphi
                1 cavalry moved from Messana to Lilybaeum
                      GreekCityStates take Lilybaeum from Carthage
                1 cavalry moved from Lilybaeum to Syracuse

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 cavalrys, 1 city and 5 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Delphi
                    GreekCityStates attack with 1 hoplite and 2 slingerss
                    Macedonia defend with 1 hoplite
                    GreekCityStates win, taking Delphi from Macedonia with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 5
                    Casualties for Macedonia: 1 hoplite

    Non Combat Move - GreekCityStates
                7 hoplites moved from Corinth to Athens
                2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
                2 archers, 1 hoplite, 3 slingerss and 2 triremes moved from SZ 67 to SZ 68
                2 archers, 1 hoplite and 3 slingerss moved from SZ 68 to Athens

    Place Units - GreekCityStates
                4 cavalrys placed in Sparta
                5 slingerss placed in Rhodos
                1 city placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 46 PUs; end with 46 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by GreekCityStates from Messana: 1 cavalry, 5 hoplites and 2 slingerss
                EDIT: Adding units owned by GreekCityStates to Syracuse: 1 cavalry, 5 hoplites and 2 slingerss
                EDIT: Removing units owned by GreekCityStates from Messana: 1 slingers
                EDIT: Adding units owned by GreekCityStates to Lilybaeum: 1 slingers
                EDIT: Turning off Edit Mode

    triplea_38667_Gre2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Macedonia
                2 peltastss moved from Thessalonica to Dodona
                1 hoplite moved from Larissa to Dodona
                2 peltastss moved from Larissa to Delphi
                1 hoplite moved from Larissa to Delphi
                3 swordmen moved from Thessalonica to Byzantium
                1 cavalry, 2 hoplites and 4 peltastss moved from Odessus to Byzantium
                2 cavalrys moved from Thessalonica to Delphi

    Purchase Units - Macedonia
                Macedonia buy 2 hoplites, 8 peltastss and 2 swordmen; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Byzantium
                    Macedonia attack with 1 cavalry, 2 hoplites, 4 peltastss and 3 swordmen
                    Neutral defend with 3 archers, 2 axemen and 4 swordmen
                        Macedonia roll dice for 1 cavalry, 2 hoplites, 4 peltastss and 3 swordmen in Byzantium, round 2 :  6/10 hits
                        Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 2 :  1/9 hits
                        1 peltasts owned by the Macedonia, 4 swordmen owned by the Neutral and 2 axemen owned by the Neutral lost in Byzantium
                        Macedonia roll dice for 1 cavalry, 2 hoplites, 3 peltastss and 3 swordmen in Byzantium, round 3 :  3/9 hits
                        Neutral roll dice for 3 archers in Byzantium, round 3 :  1/3 hits
                        1 peltasts owned by the Macedonia and 3 archers owned by the Neutral lost in Byzantium
                    Macedonia loses 0 PUs for violating Byzantiums neutrality.
                    Macedonia win, taking Byzantium from Neutral with 1 cavalry, 2 hoplites, 2 peltastss and 3 swordmen remaining. Battle score for attacker is 30
                    Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
                    Casualties for Macedonia: 2 peltastss
                Battle in Dodona
                    Macedonia attack with 1 hoplite and 2 peltastss
                    RomanRepublic defend with 1 velites
                        Macedonia roll dice for 1 hoplite and 2 peltastss in Dodona, round 2 :  2/3 hits
                        RomanRepublic roll dice for 1 velites in Dodona, round 2 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Dodona
                    Macedonia win, taking Dodona from RomanRepublic with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                Battle in Delphi
                    Macedonia attack with 2 cavalrys, 1 hoplite and 2 peltastss
                    GreekCityStates defend with 1 hoplite and 2 slingerss
                        Macedonia roll dice for 2 cavalrys, 1 hoplite and 2 peltastss in Delphi, round 2 :  1/5 hits
                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Delphi, round 2 :  1/3 hits
                        1 peltasts owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Delphi
                        Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Delphi, round 3 :  1/4 hits
                        GreekCityStates roll dice for 1 hoplite and 1 slingers in Delphi, round 3 :  1/2 hits
                        1 peltasts owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Delphi
                        Macedonia roll dice for 2 cavalrys and 1 hoplite in Delphi, round 4 :  1/3 hits
                        GreekCityStates roll dice for 1 hoplite in Delphi, round 4 :  1/1 hits
                        1 hoplite owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 1
                    Casualties for Macedonia: 1 cavalry and 2 peltastss
                    Casualties for GreekCityStates: 1 hoplite and 2 slingerss

    Non Combat Move - Macedonia
                2 peltastss moved from Larissa to Delphi
                3 peltastss moved from Thessalonica to Dodona
                3 peltastss moved from Thessalonica to Larissa
                1 hoplite moved from Thessalonica to Dodona
                1 hoplite moved from Thessalonica to Pella
                1 hoplite moved from Thessalonica to Pella

    Place Units - Macedonia
                1 hoplite, 4 peltastss and 1 swordman placed in Larissa
                1 hoplite, 4 peltastss and 1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 41 PUs; end with 41 PUs total

    Territory Summary for Macedonia :

    Pella : 2 hoplites
        Thessalonica : 1 city, 1 hoplite, 4 peltastss and 1 swordman
        Larissa : 1 cavalry, 1 city, 1 hoplite, 8 peltastss and 2 swordmen
        Byzantium : 1 flag, 1 cavalry, 2 hoplites, 2 peltastss and 3 swordmen
        SZ 70 : 1 bireme and 1 trireme
        Delphi : 1 flag, 1 cavalry, 1 hoplite and 2 peltastss
        SZ 69 : 1 bireme
        Odessus : 1 flag
        Apollonia : 1 flag, 1 cavalry, 2 hoplites and 1 peltasts
        Dodona : 2 hoplites and 5 peltastss

    Production/PUs Summary :

    Carthage : 49 / 63
        RomanRepublic : 53 / 57
        GreekCityStates : 42 / 46
        Macedonia : 41 / 41
        Egypt : 38 / 52
        Seleucid : 54 / 64
        Parthia : 40 / 40
        Numidia : 19 / 21

    triplea_38667_Mac2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Egypt
                1 axeman moved from Pharan to SZ 59
                2 axemen moved from Pharan to SZ 59
                2 spearmen moved from Jerusalem to Sidon
                3 axemen moved from SZ 59 to Sidon
                2 axemen, 1 chariot and 1 spearman moved from Jerusalem to Damascus

    Purchase Units - Egypt
                Egypt buy 1 archer, 4 axemen and 12 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 2 axemen, 1 chariot and 1 spearman
                    Seleucid defend with 2 hoplites and 1 legionaire
                    Egypt win, taking Damascus from Seleucid with 1 chariot and 1 spearman remaining. Battle score for attacker is 8
                    Casualties for Egypt: 2 axemen
                    Casualties for Seleucid: 2 hoplites and 1 legionaire
                Battle in Sidon
                    Egypt attack with 3 axemen and 2 spearmen
                    Seleucid defend with 1 hoplite, 1 legionaire and 1 peltasts
                    Egypt win, taking Sidon from Seleucid with 1 axeman and 2 spearmen remaining. Battle score for attacker is 5
                    Casualties for Egypt: 2 axemen
                    Casualties for Seleucid: 1 hoplite, 1 legionaire and 1 peltasts

    Non Combat Move - Egypt
                2 archers, 2 chariots and 6 spearmen moved from Pharan to Jerusalem
                2 archers and 2 spearmen moved from Alexandria to Paraetonium
                4 axemen moved from Paraetonium to Alexandria
                2 axemen moved from Alexandria to SZ 57
                2 axemen and 1 trireme moved from SZ 57 to SZ 58
                2 axemen moved from SZ 58 to Pharan
                1 bireme and 1 trireme moved from SZ 58 to SZ 59
                1 bireme moved from SZ 58 to SZ 59

    Place Units - Egypt
                1 archer, 4 axemen and 3 spearmen placed in Jerusalem
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total

    triplea_38667_Egy2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Seleucid
                1 cavalry and 2 peltastss moved from Antioch to Sidon
                1 cavalry and 2 peltastss moved from Antioch to Damascus
                1 peltasts moved from Antioch to Sidon
                1 peltasts moved from Antioch to Damascus
                2 peltastss moved from Antioch to Damascus
                2 peltastss moved from Antioch to Sidon

    Purchase Units - Seleucid
                Seleucid buy 1 cataphract, 1 cavalry, 7 hoplites, 2 legionaires and 5 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 1 cavalry and 5 peltastss
                    Egypt defend with 1 chariot and 1 spearman
                        Seleucid roll dice for 1 cavalry and 5 peltastss in Damascus, round 2 :  3/6 hits
                        Egypt roll dice for 1 chariot and 1 spearman in Damascus, round 2 :  1/2 hits
                        1 spearman owned by the Egypt, 1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
                    Seleucid win, taking Damascus from Egypt with 1 cavalry and 4 peltastss remaining. Battle score for attacker is 7
                    Casualties for Egypt: 1 chariot and 1 spearman
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 1 cavalry and 5 peltastss
                    Egypt defend with 1 axeman and 2 spearmen
                        Seleucid roll dice for 1 cavalry and 5 peltastss in Sidon, round 2 :  2/6 hits
                        Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 2 :  0/3 hits
                        1 spearman owned by the Egypt and 1 axeman owned by the Egypt lost in Sidon
                        Seleucid roll dice for 1 cavalry and 5 peltastss in Sidon, round 3 :  3/6 hits
                        Egypt roll dice for 1 spearman in Sidon, round 3 :  0/1 hits
                        1 spearman owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 1 cavalry and 5 peltastss remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 axeman and 2 spearmen

    Non Combat Move - Seleucid
                3 peltastss moved from Antioch to Sidon
                2 hoplites moved from Attalia to Sardis
                2 peltastss moved from Attalia to Sardis
                3 cataphracts moved from Antioch to Hatra
                1 hoplite moved from Edessa to Hatra
                2 hoplites moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon

    Place Units - Seleucid
                5 hoplites placed in Hatra
                1 cataphract, 1 cavalry, 2 hoplites, 2 legionaires and 5 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 54 PUs; end with 54 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 cavalry and 4 peltastss
        Antioch : 1 cataphract, 1 cavalry, 1 city, 2 hoplites, 2 legionaires and 5 peltastss
        SZ 61 : 2 triremes
        Sardis : 8 hoplites and 6 peltastss
        SZ 60 : 1 bireme
        Hatra : 3 cataphracts, 1 city, 8 hoplites and 2 legionaires
        Sidon : 1 flag, 1 cavalry, 2 hoplites, 1 legionaire and 8 peltastss

    Production/PUs Summary :

    Carthage : 49 / 63
        RomanRepublic : 53 / 57
        GreekCityStates : 42 / 46
        Macedonia : 41 / 41
        Egypt : 38 / 52
        Seleucid : 54 / 54
        Parthia : 40 / 40
        Numidia : 19 / 21

    triplea_38667_Sel2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Parthia
                6 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers moved from Seleucia to Hatra

    Purchase Units - Parthia
                Parthia buy 6 cavalrys and 1 city; Remaining resources: 1 PUs;

    Combat - Parthia
                Battle in Hatra
                    Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers
                    Seleucid defend with 3 cataphracts, 1 city, 8 hoplites and 2 legionaires
                    Parthia win, taking Hatra from Seleucid with 3 cataphracts and 4 horsearchers remaining. Battle score for attacker is 27
                    Casualties for Parthia: 6 archers, 3 cavalrys and 1 horsearcher
                    Casualties for Seleucid: 3 cataphracts, 8 hoplites and 2 legionaires

    Non Combat Move - Parthia
                2 archers and 7 spearmen moved from Ctesiphon to Seleucia
                2 archers and 4 spearmen moved from Susa to Seleucia
                2 cataphracts and 4 cavalrys moved from Persepolis to Seleucia

    Place Units - Parthia
                1 city placed in Seleucia
                6 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 45 PUs; end with 46 PUs total

    triplea_38667_Par2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Numidia
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                1 archer, 3 spearmen and 3 swordmen moved from Cirta to Auzia
                3 cavalrys and 2 spearmen moved from Thenae to Sabrata
                3 spearmen moved from Berenice to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 cavalry moved from Paliurus to Cyrene
                1 cavalry moved from Siwa to Cyrene

    Purchase Units - Numidia
                Numidia buy 4 archers and 1 cavalry; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 2 cavalrys and 4 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                        Numidia roll dice for 2 cavalrys and 4 spearmen in Cyrene, round 2 :  0/6 hits
                        Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 :  3/4 hits
                        3 spearmen owned by the Numidia lost in Cyrene
                    1 spearman owned by the Numidia and 2 cavalrys owned by the Numidia retreated to Berenice
                    Neutral win with 1 archer and 3 spearmen remaining. Battle score for attacker is -9
                    Casualties for Numidia: 3 spearmen
                Battle in Auzia
                    Numidia attack with 1 archer, 3 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                        Numidia roll dice for 1 archer, 3 spearmen and 3 swordmen in Auzia, round 2 :  2/7 hits
                        Neutral roll dice for 1 spearman in Auzia, round 2 :  0/1 hits
                        1 spearman owned by the Neutral lost in Auzia
                    Numidia loses 0 PUs for violating Auzias neutrality.
                    Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman
                Battle in Sabrata
                    Numidia attack with 3 cavalrys and 2 spearmen
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 3 cavalrys and 2 spearmen in Sabrata, round 2 :  1/5 hits
                        Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 :  2/2 hits
                        2 spearmen owned by the Numidia and 1 spearman owned by the Neutral lost in Sabrata
                    3 cavalrys owned by the Numidia retreated to Thenae
                    Neutral win with 1 archer remaining. Battle score for attacker is -3
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 2 spearmen
                Battle in Cartenna
                    Numidia attack with 4 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 2 :  2/5 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 :  0/4 hits
                        2 cavalrys owned by the Neutral lost in Cartenna
                        Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 3 :  0/5 hits
                        Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 3 :  1/2 hits
                        1 spearman owned by the Numidia lost in Cartenna
                    4 cavalrys owned by the Numidia retreated to Igilgili
                    Neutral win with 1 archer and 1 spearman remaining. Battle score for attacker is 5
                    Casualties for Neutral: 2 cavalrys
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                2 spearmen moved from Capsa to Thenae
                3 spearmen moved from Zama to Thapsus
                1 archer, 2 cavalrys and 1 spearman moved from Thapsus to Thenae

    Place Units - Numidia
                4 archers placed in Leptis Magna
                1 cavalry placed in Cirta

    Turn Complete - Numidia
                Numidia collect 19 PUs; end with 20 PUs total

    Territory Summary for Numidia :

    Siwa : 2 archers, 2 cavalrys and 4 spearmen
        Thenae : 1 flag, 1 archer, 5 cavalrys and 3 spearmen
        Berenice : 2 cavalrys and 1 spearman
        Thapsus : 3 spearmen
        Carthago : 1 archer
        Auzia : 1 flag, 1 archer, 3 spearmen and 3 swordmen
        SZ 30 : 2 biremes
        Igilgili : 4 cavalrys
        Cirta : 1 cavalry and 1 city
        Leptis Magna : 4 archers and 1 city
        Paliurus : 2 spearmen

    Production/PUs Summary :

    Carthage : 49 / 63
        RomanRepublic : 53 / 57
        GreekCityStates : 42 / 46
        Macedonia : 41 / 41
        Egypt : 38 / 52
        Seleucid : 49 / 54
        Parthia : 45 / 46
        Numidia : 19 / 20

    triplea_38667_Num2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Carthage
                1 spearman moved from Carthago to SZ 36
                1 spearman moved from SZ 36 to Lilybaeum
                      Carthage take Lilybaeum from GreekCityStates
                2 spearmen and 1 swordman moved from Corduba to Salmantica
                2 cavalrys, 2 spearmen and 4 swordmen moved from Castulo to Salmantica
                3 spearmen and 1 warelephant moved from Thapsus to SZ 37
                3 spearmen and 1 warelephant moved from SZ 37 to Sabrata

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 3 spearmen and 5 swordmen; Remaining resources: 1 PUs;

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                        Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Salmantica, round 2 :  2/11 hits
                        Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 2 :  0/4 hits
                        2 cavalrys owned by the Neutral lost in Salmantica
                        Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Salmantica, round 3 :  5/11 hits
                        Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 3 :  1/2 hits
                        1 cavalry owned by the Neutral, 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
                    Carthage loses 0 PUs for violating Salmanticas neutrality.
                    Carthage win, taking Salmantica from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 13
                    Casualties for Carthage: 1 spearman
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                Battle in Sabrata
                    Carthage attack with 3 spearmen and 1 warelephant
                    Neutral defend with 1 archer
                        Carthage roll dice for 3 spearmen and 1 warelephant in Sabrata, round 2 :  3/4 hits
                        Neutral roll dice for 1 archer in Sabrata, round 2 :  1/1 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 archer owned by the Neutral lost in Sabrata
                    Carthage loses 0 PUs for violating Sabratas neutrality.
                    Carthage win, taking Sabrata from Neutral with 3 spearmen and 1 warelephant remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer

    Non Combat Move - Carthage
                2 biremes moved from SZ 37 to SZ 36
                1 spearman moved from Carthago to SZ 36
                1 spearman and 1 trireme moved from SZ 36 to SZ 37
                1 spearman moved from SZ 37 to Sabrata

    Place Units - Carthage
                1 bireme placed in SZ 36
                2 cavalrys, 1 hoplite and 2 spearmen placed in Corduba
                2 cavalrys, 1 hoplite, 1 spearman and 5 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 57 PUs; end with 58 PUs total

    Territory Summary for Carthage :

    Thenae : 5 cavalrys, 3 hoplites and 3 spearmen
        Pax Julia : 1 flag, 3 spearmen and 2 swordmen
        Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Caralis : 3 spearmen
        Sabrata : 1 flag, 4 spearmen and 1 warelephant
        Castulo : 1 flag
        Carthago Nova : 3 spearmen and 2 swordmen
        Carthago : 2 cavalrys, 1 city, 1 hoplite, 7 spearmen and 6 swordmen
        SZ 37 : 2 biremes and 3 triremes
        SZ 36 : 4 biremes
        Palma : 1 spearman
        Lilybaeum : 1 spearman
        SZ 16 : 2 biremes
        Corduba : 2 cavalrys, 1 city, 1 hoplite and 2 spearmen

    Production/PUs Summary :

    Carthage : 57 / 58
        RomanRepublic : 53 / 57
        GreekCityStates : 37 / 46
        Macedonia : 41 / 41
        Egypt : 38 / 52
        Seleucid : 49 / 54
        Parthia : 45 / 46
        Numidia : 19 / 20

    triplea_38667_Car3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 ballista, 4 cavalrys, 1 legionaire and 5 velitess moved from Ariminum to Patavium
                1 ballista, 2 cavalrys, 7 legionaires and 8 velitess moved from Verona to Patavium
                1 ballista, 1 cavalry and 2 velitess moved from Aleria to SZ 24
                1 ballista, 1 cavalry and 2 velitess moved from SZ 24 to Caralis
                2 legionaires moved from Syracuse to Lilybaeum

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 5 cavalrys, 1 trireme and 6 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Caralis
                    RomanRepublic attack with 1 ballista, 1 cavalry and 2 velitess
                    Carthage defend with 3 spearmen
                    RomanRepublic win, taking Caralis from Carthage with 1 ballista, 1 cavalry and 1 velites remaining. Battle score for attacker is 6
                    Casualties for Carthage: 3 spearmen
                    Casualties for RomanRepublic: 1 velites
                Battle in Patavium
                    RomanRepublic attack with 2 ballistas, 6 cavalrys, 8 legionaires and 13 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                    RomanRepublic loses 0 PUs for violating Pataviums neutrality.
                    RomanRepublic win, taking Patavium from Neutral with 2 ballistas, 6 cavalrys, 8 legionaires and 6 velitess remaining. Battle score for attacker is 22
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 7 velitess
                Battle in Lilybaeum
                    RomanRepublic attack with 2 legionaires
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Lilybaeum from Carthage with 2 legionaires remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman

    Non Combat Move - RomanRepublic
                3 velitess moved from Capua to SZ 35
                3 velitess moved from SZ 35 to Syracuse
                1 trireme moved from SZ 35 to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from SZ 34 to Messana
                1 velites moved from Roma to SZ 28
                1 bireme and 1 velites moved from SZ 28 to SZ 34
                1 velites moved from SZ 34 to Messana

    Place Units - RomanRepublic
                6 velitess placed in Roma
                1 bireme and 1 trireme placed in SZ 28
                5 cavalrys placed in Ariminum

    Turn Complete - RomanRepublic
                RomanRepublic collect 70 PUs; end with 70 PUs total

    triplea_38667_Rom3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - GreekCityStates
                3 archers, 10 hoplites and 5 slingerss moved from Athens to Larissa
                5 slingerss moved from Rhodos to SZ 68
                2 biremes, 5 slingerss and 2 triremes moved from SZ 68 to SZ 69
                5 slingerss moved from SZ 69 to Larissa

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 2 cavalrys, 4 hoplites and 7 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in SZ 69
                    GreekCityStates attack with 2 biremes and 2 triremes
                    Macedonia defend with 1 bireme
                    GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 1 bireme
                    Casualties for GreekCityStates: 1 bireme
                Battle in Larissa
                    GreekCityStates attack with 3 archers, 10 hoplites and 10 slingerss
                    Macedonia defend with 1 cavalry, 1 city, 1 hoplite, 8 peltastss and 2 swordmen
                    GreekCityStates win, taking Larissa from Macedonia with 3 archers, 10 hoplites and 4 slingerss remaining. Battle score for attacker is 21
                    Casualties for Macedonia: 1 cavalry, 1 hoplite, 8 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 6 slingerss

    Non Combat Move - GreekCityStates
                4 cavalrys moved from Sparta to Athens
                1 cavalry, 5 hoplites and 3 slingerss moved from Messana to Syracuse

    Place Units - GreekCityStates
                5 slingerss placed in Rhodos
                1 archer, 4 hoplites and 2 slingerss placed in Athens
                2 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 43 PUs; end with 43 PUs total

    triplea_38667_Gre3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Macedonia

    Purchase Units - Macedonia
                Macedonia buy 6 hoplites; Remaining resources: 11 PUs;

    Combat - Macedonia

    Non Combat Move - Macedonia
                2 hoplites moved from Pella to Thessalonica
                2 hoplites moved from Apollonia to Pella
                1 peltasts moved from Apollonia to Dodona
                1 cavalry moved from Apollonia to Thessalonica
                2 hoplites moved from Byzantium to Thessalonica
                1 cavalry moved from Byzantium to Thessalonica

    Place Units - Macedonia
                6 hoplites placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 35 PUs; end with 46 PUs total

    Territory Summary for Macedonia :

    Pella : 2 hoplites
        Thessalonica : 2 cavalrys, 1 city, 11 hoplites, 4 peltastss and 1 swordman
        Byzantium : 1 flag, 2 peltastss and 3 swordmen
        SZ 70 : 1 bireme and 1 trireme
        Delphi : 1 flag, 1 cavalry, 1 hoplite and 2 peltastss
        Odessus : 1 flag
        Apollonia : 1 flag
        Dodona : 2 hoplites and 6 peltastss

    Production/PUs Summary :

    Carthage : 48 / 58
        RomanRepublic : 70 / 70
        GreekCityStates : 43 / 43
        Macedonia : 35 / 46
        Egypt : 38 / 52
        Seleucid : 49 / 54
        Parthia : 45 / 46
        Numidia : 19 / 20

    triplea_38667_Mac3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Egypt
                4 archers, 4 axemen, 5 chariots and 9 spearmen moved from Jerusalem to Sidon
                2 axemen moved from Pharan to SZ 59
                2 axemen moved from SZ 59 to Sidon

    Purchase Units - Egypt
                Egypt buy 5 axemen and 12 spearmen; Remaining resources: 1 PUs;

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 4 archers, 6 axemen, 5 chariots and 9 spearmen
                    Seleucid defend with 1 cavalry, 2 hoplites, 1 legionaire and 8 peltastss
                    Egypt win, taking Sidon from Seleucid with 4 archers, 3 axemen, 5 chariots and 9 spearmen remaining. Battle score for attacker is 25
                    Casualties for Egypt: 3 axemen
                    Casualties for Seleucid: 1 cavalry, 2 hoplites, 1 legionaire and 8 peltastss

    Non Combat Move - Egypt
                1 bireme and 1 trireme moved from SZ 58 to SZ 57
                4 axemen and 9 spearmen moved from Alexandria to Paraetonium

    Place Units - Egypt
                2 axemen and 7 spearmen placed in Alexandria
                3 axemen and 5 spearmen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 48 PUs total

    triplea_38667_Egy3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Purchase Units - Seleucid
                Seleucid buy 10 hoplites and 1 legionaire; Remaining resources: 0 PUs;

    Non Combat Move - Seleucid
                1 hoplite moved from Antioch to Edessa
                1 hoplite moved from Antioch to Emesa

    Place Units - Seleucid
                10 hoplites and 1 legionaire placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 40 PUs; end with 40 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 cavalry and 4 peltastss
        Edessa : 1 hoplite
        Antioch : 1 cataphract, 1 cavalry, 1 city, 10 hoplites, 3 legionaires and 5 peltastss
        SZ 61 : 2 triremes
        Sardis : 8 hoplites and 6 peltastss
        SZ 60 : 1 bireme
        Emesa : 1 hoplite

    Production/PUs Summary :

    Carthage : 48 / 58
        RomanRepublic : 70 / 70
        GreekCityStates : 43 / 43
        Macedonia : 35 / 46
        Egypt : 47 / 48
        Seleucid : 40 / 40
        Parthia : 45 / 46
        Numidia : 19 / 20

    triplea_38667_Sel3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Parthia
                2 cavalrys moved from Seleucia to Edessa
                2 cavalrys moved from Seleucia to Emesa

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 6 cavalrys and 5 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 2 cavalrys
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Edessa from Seleucid with 1 cavalry remaining. Battle score for attacker is 1
                    Casualties for Parthia: 1 cavalry
                    Casualties for Seleucid: 1 hoplite
                Battle in Emesa
                    Parthia attack with 2 cavalrys
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Emesa from Seleucid with 2 cavalrys remaining. Battle score for attacker is 5
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Parthia
                4 archers, 2 cataphracts and 11 spearmen moved from Seleucia to Hatra
                6 cavalrys moved from Persepolis to Seleucia

    Place Units - Parthia
                5 spearmen placed in Hatra
                1 cataphract and 6 cavalrys placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 54 PUs; end with 54 PUs total

    triplea_38667_Par3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Numidia
                1 archer, 3 spearmen and 3 swordmen moved from Auzia to Cartenna
                4 cavalrys moved from Igilgili to Cartenna
                1 cavalry moved from Cirta to Cartenna

    Purchase Units - Numidia
                Numidia buy 4 archers and 1 spearman; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Cartenna
                    Numidia attack with 1 archer, 5 cavalrys, 3 spearmen and 3 swordmen
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 1 archer, 5 cavalrys, 3 spearmen and 3 swordmen in Cartenna, round 2 :  6/12 hits
                        Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 :  2/2 hits
                        2 spearmen owned by the Numidia, 1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cartenna
                    Numidia loses 0 PUs for violating Cartennas neutrality.
                    Numidia win, taking Cartenna from Neutral with 1 archer, 5 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 1
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 archer, 5 cavalrys and 3 spearmen moved from Thenae to Sabrata
                2 biremes moved from SZ 30 to SZ 31
                1 spearman moved from Paliurus to Berenice
                2 cavalrys moved from Siwa to Berenice
                2 spearmen moved from Siwa to Berenice
                2 archers moved from Siwa to Berenice
                1 spearman moved from Siwa to Berenice

    Place Units - Numidia
                4 archers placed in Leptis Magna
                1 spearman placed in Cirta

    Turn Complete - Numidia
                Numidia collect 21 PUs; end with 22 PUs total

    Territory Summary for Numidia :

    Siwa : 1 spearman
        Thenae : 1 flag
        Berenice : 2 archers, 4 cavalrys and 5 spearmen
        Cartenna : 1 flag, 1 archer, 5 cavalrys, 1 spearman and 3 swordmen
        Thapsus : 3 spearmen
        Sabrata : 1 archer, 5 cavalrys and 3 spearmen
        Carthago : 1 archer
        SZ 31 : 2 biremes
        Auzia : 1 flag
        Cirta : 1 city and 1 spearman
        Leptis Magna : 8 archers and 1 city
        Paliurus : 1 spearman

    Production/PUs Summary :

    Carthage : 48 / 58
        RomanRepublic : 70 / 70
        GreekCityStates : 43 / 43
        Macedonia : 35 / 46
        Egypt : 47 / 48
        Seleucid : 31 / 40
        Parthia : 54 / 54
        Numidia : 21 / 22

    triplea_38667_Num3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Carthage
                1 unit repaired.
                4 spearmen and 1 warelephant moved from Sabrata to Oea
                2 cavalrys moved from Thenae to Oea
                3 cavalrys moved from Thenae to Oea
                2 cavalrys and 2 spearmen moved from Carthago to SZ 36
                4 biremes, 2 cavalrys and 2 spearmen moved from SZ 36 to SZ 32
                2 cavalrys and 2 spearmen moved from SZ 32 to Caralis

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 cavalry, 2 hoplites, 1 spearman, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Caralis
                    Carthage attack with 2 cavalrys and 2 spearmen
                    RomanRepublic defend with 1 ballista, 1 cavalry and 1 velites
                        Carthage roll dice for 2 cavalrys and 2 spearmen in Caralis, round 2 :  1/4 hits
                        RomanRepublic roll dice for 1 ballista, 1 cavalry and 1 velites in Caralis, round 2 :  1/2 hits
                        1 spearman owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Caralis
                        Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 3 :  1/3 hits
                        RomanRepublic roll dice for 1 cavalry and 1 velites in Caralis, round 3 :  0/2 hits
                        1 cavalry owned by the RomanRepublic lost in Caralis
                        Carthage roll dice for 2 cavalrys and 1 spearman in Caralis, round 4 :  1/3 hits
                        RomanRepublic roll dice for 1 velites in Caralis, round 4 :  0/1 hits
                        1 velites owned by the RomanRepublic lost in Caralis
                    Carthage win, taking Caralis from RomanRepublic with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 9
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 1 ballista, 1 cavalry and 1 velites
                Battle in Oea
                    Carthage attack with 5 cavalrys, 4 spearmen and 1 warelephant
                    Neutral defend with 1 spearman
                        Carthage roll dice for 5 cavalrys, 4 spearmen and 1 warelephant in Oea, round 2 :  3/10 hits
                        Neutral roll dice for 1 spearman in Oea, round 2 :  1/1 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 spearman owned by the Neutral lost in Oea
                    Carthage loses 0 PUs for violating Oeas neutrality.
                    Carthage win, taking Oea from Neutral with 5 cavalrys, 4 spearmen and 1 warelephant remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Carthage
                3 hoplites and 3 spearmen moved from Thenae to Sabrata
                2 biremes and 3 triremes moved from SZ 37 to SZ 36
                2 cavalrys, 1 hoplite and 2 spearmen moved from Corduba to Castulo
                2 biremes moved from SZ 16 to SZ 29

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                2 hoplites, 1 spearman, 2 swordmen and 1 warelephant placed in Carthago
                1 cavalry placed in Corduba

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 53 PUs total

    Territory Summary for Carthage :

    Oea : 1 flag, 5 cavalrys, 4 spearmen and 1 warelephant
        Pax Julia : 1 flag, 3 spearmen and 2 swordmen
        Salmantica : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Caralis : 2 cavalrys and 1 spearman
        Sabrata : 1 flag, 3 hoplites and 3 spearmen
        Castulo : 1 flag, 2 cavalrys, 1 hoplite and 2 spearmen
        Carthago Nova : 3 spearmen and 2 swordmen
        Carthago : 1 city, 3 hoplites, 6 spearmen, 8 swordmen and 1 warelephant
        SZ 36 : 3 biremes and 4 triremes
        SZ 32 : 4 biremes
        SZ 29 : 2 biremes
        Palma : 1 spearman
        Corduba : 1 cavalry and 1 city

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 66 / 70
        GreekCityStates : 43 / 43
        Macedonia : 35 / 46
        Egypt : 47 / 48
        Seleucid : 31 / 40
        Parthia : 54 / 54
        Numidia : 21 / 22

    triplea_38667_Car4.tsvg

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