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16L BM G40 Hobo (allies) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Cyprus : 1 flag, 1 infantry
        Algeria : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag
        Romania : 3 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 artilleries and 3 infantry
        Bessarabia : 1 flag, 1 infantry
        97 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 37 / 37
        Americans : 52 / 82
        Chinese : 3 / 5
        British : 34 / 34
        UK_Pacific : 17 / 20
        Italians : 13 / 28
        ANZAC : 18 / 19
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38624_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 75 Sea Zone

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,2,2,6,2,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,1,1,6,2,6
                ANZAC collect 10 PUs (8 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_38624_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    triplea_38624_Fre3.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    did the uk always have a ss in z81? WTF am I doing?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 marine moved from Morocco to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
                1 marine moved from 109 Sea Zone to Eire
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from 91 Sea Zone to United Kingdom
                3 bombers moved from Southern Italy to United Kingdom

    triplea_38624_Ger4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    scramble?


  • sorry for the delay, been busy

    yes scramble 3 fighters to z109


  • and no intercept on your bombers, I assume they are sbr?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @hobo:

    and no intercept on your bombers, I assume they are sbr?

    I have forgotten,  :lol:

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @hobo:

    sorry for the delay, been busy

    yes scramble 3 fighters to z109

    I need to apologize, I am not sure wtf is going on w/me this game….the mental lapses are above normal even for me, can’t fathom how I sent those German units alone like that into z109? Or every turn with the Italians? so sorry for a really bad game one, I am happy to just concede this game and move onto our next, I’ll take the allies and I will post your W…I will give the next one my full attention!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    again, my apologies, start the other when you are ready……perhaps I can redeem myself w/ the axis on our third game.


  • I’ll start it tomorrow. you did have a horrible G1 with france and all, heck I probably would have given up there knowing it’s hard for germany to recover from that  :lol:

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