@simon33 Yes, intercept in Egypt
No scramble to TJ
Ktylu (Allies +20) vs GeneralSvend-Sved G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 6 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Caroline Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 bomber moved from Western United States to Amur
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in Normandy Bordeaux
Battle in PhilippinesNon Combat Move - Americans
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from Western Germany to United KingdomPlace Units - Americans
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
4 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 mech_infantrys moved from Persia to Turkmenistan
1 infantry moved from Trans-Jordan to Iraq
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from French West Africa to French Central AfricaCombat - British
Battle in Greece
Battle in Belgian Congo
British attack with 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Greece from Italians, taking Belgian Congo from Italians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in India
British attack with 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 4 mech_infantrys
Casualties for Japanese: 3 armour and 1 artilleryNon Combat Move - British
1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from 87 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,1
British collect 30 PUs (8 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,1,4,3,5,2,1,4,2
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to 99 Sea Zone
1 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Romania to Greece
1 bomber moved from Ukraine to Greece
2 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Greece
Italians attack with 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 2 artilleries and 2 infantry
Italians win, taking Greece from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4,2
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
2 cruisers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea ZoneCombat - French
Battle in 109 Sea Zone
French attack with 2 cruisers and 1 destroyer
Germans defend with 2 submarines
French win, taking 109 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
13 armour, 10 artilleries and 12 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to France
2 armour moved from Germany to France
3 fighters moved from Southern Italy to France
2 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
2 artilleries and 4 infantry moved from 126 Sea Zone to Norway
4 infantry moved from Finland to Norway
1 battleship moved from 127 Sea Zone to 126 Sea Zone
1 cruiser moved from 127 Sea Zone to 126 Sea Zone
2 fighters moved from Novgorod to Norway
3 tactical_bombers moved from Novgorod to Norway
5 bombers moved from France to 109 Sea Zone -
Scramble in sz 109?
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max scramble please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
13 armour, 10 artilleries and 12 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to France
2 armour moved from Germany to France
3 fighters moved from Southern Italy to France
2 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
2 artilleries and 4 infantry moved from 126 Sea Zone to Norway
4 infantry moved from Finland to Norway
1 battleship moved from 127 Sea Zone to 126 Sea Zone
1 cruiser moved from 127 Sea Zone to 126 Sea Zone
2 fighters moved from Novgorod to Norway
3 tactical_bombers moved from Novgorod to Norway
5 bombers moved from France to 109 Sea ZoneCombat - Germans
French scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Bryansk
Germans attack with 18 armour, 11 artilleries, 23 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 18 armour, 11 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 109 Sea Zone
Germans attack with 5 bombers and 2 submarines
British defend with 1 fighter; French defend with 2 cruisers, 1 destroyer and 1 fighter
Germans win with 4 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 2 submarines
Casualties for British: 1 fighter
Casualties for French: 2 cruisers, 1 destroyer and 1 fighter
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 2 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 12 infantry
Germans win, taking Norway from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 8 infantry
Casualties for Russians: 1 artillery and 12 infantryNon Combat Move - Germans
4 bombers moved from 109 Sea Zone to France
3 tactical_bombers moved from Norway to Germany
2 fighters moved from Norway to Germany
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Belarus
1 armour moved from Rostov to BryanskPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in France
1 artillery and 7 infantry placed in Germany
2 armour and 1 infantry placed in Novgorod
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Tambov to Volgograd
2 armour moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
3 armour moved from Kazakhstan to Caucasus
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 armour
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Volgograd to RussiaPlace Units - Russians
3 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,3,2,3,4,4,2,3,3,2,5,5,6
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 6 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Sikang to Tsinghai
12 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Manchuria to Amur
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Amur
3 tactical_bombers moved from 6 Sea Zone to Amur
3 fighters moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Kwangtung to 37 Sea Zone
1 bomber moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kwangtung to Kweichow
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
3 fighters moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 5 fighters, 14 infantry and 4 tactical_bombers
Americans defend with 1 bomber; Russians defend with 2 aaGuns and 16 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Americans: 1 bomber
Casualties for Russians: 2 aaGuns and 16 infantry
Casualties for Japanese: 7 infantry
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 fighter moved from Kweichow to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from 35 Sea Zone to Kiangsu
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
3 fighters moved from Amur to 6 Sea Zone
3 tactical_bombers moved from Amur to 6 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 5 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Hawaiian Islands to Philippines
1 fighter moved from Caroline Islands to Philippines
2 submarines moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Norway
2 bombers moved from United Kingdom to France
6 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
6 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 103 Sea Zone
4 artilleries and 4 infantry moved from Central United States to Eastern United StatesCombat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 3 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Norway
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries
Americans win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 fighter and 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Denmark
Battle in Western Germany
Americans converts factory_major into different units
Battle in Java
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Java from Japanese, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
2 bombers moved from France to United Kingdom
2 transports moved from 110 Sea Zone to 107 Sea ZonePlace Units - Americans
1 fighter placed in 110 Sea Zone
1 bomber placed in Eastern United States
5 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 74 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Russia
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Persia to Turkmenistan
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to KweichowCombat - British
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Scramble orders in sz 97 sir
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No need,thanks :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Eastern Persia to Russia
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Persia to Turkmenistan
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to KweichowCombat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Greece
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 mech_infantrys
British win, taking Greece from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Kazakhstan
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Hunan
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Kenya to Ethiopia
2 fighters moved from Greece to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Norway
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,1,4,4,3,2,4,6,5,2,5,4,6,5
UK_Pacific collect 15 PUs (5 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Greece
1 armour moved from Romania to Greece
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Greece
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Greece from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is -19
Casualties for Italians: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
1 armour placed in Southern Italy
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,3,6,6,5,5
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total -
If I attack with german bomber in sz 103, the subs cant shoot down bombers right? so I should just submerge them?