16L Adam514 (Axis) vs Giallo (Allies) BM2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 75 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38623_Fre6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 8 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Rostov to Anglo Egyptian Sudan
                6 bombers moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Tambov to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Tambov to Russia
                1 infantry moved from Vologda to Russia
                1 mech_infantry moved from Bryansk to Russia
                2 artilleries and 4 infantry moved from Tambov to Volgograd
                2 artilleries and 3 infantry moved from Tambov to Russia
                1 mech_infantry moved from Tambov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 7 bombers
                    British defend with 1 mech_infantry
                    Germans win with 7 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Russia
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans destroys 22PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                7 bombers moved from Anglo Egyptian Sudan to Egypt
                3 bombers moved from Bryansk to Egypt
                4 infantry moved from Western Germany to Denmark
                3 fighters moved from Western Germany to Egypt
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Nenetsia to Vologda
                2 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Tambov to Russia
                3 aaGuns, 1 artillery and 9 infantry moved from Tambov to Volgograd
                17 armour and 9 mech_infantrys moved from Tambov to Volgograd
                1 mech_infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Finland to Norway

    Place Units - Germans
                8 fighters placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 armour and 1 mech_infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_38623_Ger7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                4 fighters and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                2 armour moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                11 artilleries and 34 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 3 armour and 2 mech_infantrys
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Northwest Persia from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Trans-Jordan
                    Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Vologda
                    Russians attack with 11 artilleries and 34 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 11 artilleries and 33 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Novosibirsk to Vologda
                4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                2 aaGuns and 17 infantry moved from Chahar to Hopei

    Turn Complete - Russians

    triplea_38623_Rus7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 artilleries and 3 infantry
                    British defend with 1 aaGun, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Shan State to Burma
                2 artilleries and 1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 6 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 bombers moved from Japan to French Indo China
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to French Indo China
                1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                4 fighters and 3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Caroline Islands: 2 fighters
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_38623_Jap7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
                2 cruisers moved from 25 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 25 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                6 bombers moved from Midway to 6 Sea Zone

    triplea_38623_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    tokens?

  • '21 '20 '19 '18 '17 '16

    and or scramble?

  • '19 '17

    No scramble, 3 kamis.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
                2 cruisers moved from 25 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 25 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                6 bombers moved from Midway to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,3,3
                Battle in 6 Sea Zone
                    Americans attack with 6 bombers and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 6 bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                9 carriers, 7 fighters, 1 submarine and 3 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
                3 fighters moved from Midway to 33 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                4 tactical_bombers moved from Western United States to Wake Island
                6 bombers moved from 6 Sea Zone to Wake Island

    Place Units - Americans
                3 fighters placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_38623_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Suiyuyan to Anhwe
                12 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei
                4 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_38623_Chi7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from West India to India
                1 bomber moved from Iraq to India
                1 tactical_bomber moved from French West Africa to Morocco
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from French West Africa to Morocco
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - British
                Battle in Morocco
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 3 infantry
                    British win, taking Morocco from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 infantry and 1 tactical_bomber
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    British attack with 1 mech_infantry
                    Italians defend with 1 aaGun
                    British win, taking Caucasus from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in India
                    British attack with 2 artilleries, 1 bomber and 3 infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking India from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - British
                1 bomber moved from India to West India
                2 artilleries and 1 infantry moved from Persia to Iraq
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from French West Africa to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 fighter
                EDIT: Adding units owned by British to Belgian Congo: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,1,4,3,5,3
                British collect 32 PUs (5 lost to blockades); end with 32 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_38623_UK_7.tsvg

  • '19 '17

    Isn’t the game over? You can’t take back a Euro VC before Germany.

  • '21 '20 '19 '18 '17 '16

    yup…. Ill post. to focused on pac side :wink:

  • '19 '17

    @Giallo:

    yup…. Ill post. to focused on pac side :wink:

    Haha yeah, thanks for the game!

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