@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
12 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
4 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 tactical_bombers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery and 1 infantry
EDIT: Changing ownership of Eire from Neutral_Allies to Americans
EDIT: Adding units owned by Americans to Eire: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
3 armour moved from Persia to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
2 mech_infantrys moved from Iraq to Trans-Jordan
1 tactical_bomber moved from United Kingdom to French West Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
3 aaGuns, 7 artilleries, 15 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
Place Units - British
3 tactical_bombers placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,4,3,5,3,5
British collect 29 PUs (5 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Western Ukraine to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from Western Ukraine to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Egypt
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 10 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Russia
1 bomber moved from Germany to Russia
1 bomber moved from Germany to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
7 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 2 bombers and 9 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_major and 6 infantry
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Russians: 1 armour and 6 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians
Non Combat Move - Germans
1 armour moved from Ukraine to Tambov
3 aaGuns, 18 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Western Ukraine to Bryansk
3 fighters and 3 tactical_bombers moved from Ukraine to Egypt
1 fighter moved from Southern Italy to Egypt
6 bombers moved from Germany to Egypt
1 aaGun and 4 infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Western Germany to Denmark
2 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
2 bombers moved from Russia to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Tambov
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Rostov
Place Units - Germans
3 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
4 infantry and 1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 55 PUs (1 lost to blockades); end with 84 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Samara to Volgograd
17 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 3 infantry moved from Samara to Russia
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
Combat - Russians
Battle in Chahar
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
Russians attack with 5 fighters and 1 tactical_bomber
Italians defend with 2 infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 fighter
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
4 aaGuns, 11 artilleries and 35 infantry moved from Samara to Novosibirsk
2 aaGuns moved from Buyant-Uhaa to Chahar
3 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
4 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 2 artilleries and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Mongolians
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 aaGun and 3 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from French Indo China to Yunnan
3 transports moved from 35 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from India to French Indo China
1 tactical_bomber moved from French Indo China to Japan
2 fighters and 1 tactical_bomber moved from Hunan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Kiangsu
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
3 artilleries and 1 infantry moved from French Indo China to Yunnan
1 armour and 3 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from New Guinea to Dutch New Guinea
2 bombers moved from French Indo China to Japan
3 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
2 mech_infantrys placed in Kiangsu
2 infantry placed in French Indo China
1 infantry placed in Japan
Japanese undo move 5.
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Midway to 6 Sea Zone
8 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 25 Sea Zone
scramble? Tokens?
3 kamis, no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Midway to 6 Sea Zone
8 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4,5
Battle in 6 Sea Zone
Americans attack with 4 bombers, 8 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 4 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
4 bombers moved from 6 Sea Zone to Midway
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
13 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Hopei
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from West India to India
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Syria to Iraq
3 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 tactical_bombers moved from Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to French West Africa
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to French West Africa
1 mech_infantry moved from Eastern Persia to Iraq
Combat - British
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 75 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 factory_minor placed in Iraq
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,4,1,1,3,4,1,6,1,4
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from West India to India
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Syria to Iraq
3 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 tactical_bombers moved from Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to French West Africa
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to French West Africa
1 mech_infantry moved from Eastern Persia to Iraq
Combat - British
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 75 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 factory_minor placed in Iraq
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,4,1,1,3,4,1,6,1,4
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 98 Sea Zone to Egypt
1 aaGun moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Egypt
Place Units - Italians
2 armour and 1 fighter placed in Egypt
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Rostov to Anglo Egyptian Sudan
6 bombers moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Bryansk to Russia
2 artilleries and 4 infantry moved from Tambov to Volgograd
2 artilleries and 3 infantry moved from Tambov to Russia
1 mech_infantry moved from Tambov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 7 bombers
British defend with 1 mech_infantry
Germans win with 7 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery and 1 factory_minor
Germans destroys 22PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
7 bombers moved from Anglo Egyptian Sudan to Egypt
3 bombers moved from Bryansk to Egypt
4 infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Egypt
1 aaGun moved from Bryansk to Russia
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Tambov to Russia
3 aaGuns, 1 artillery and 9 infantry moved from Tambov to Volgograd
17 armour and 9 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Russia
2 mech_infantrys moved from Denmark to Western Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Finland to Norway
Place Units - Germans
8 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 armour and 1 mech_infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
4 fighters and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
11 artilleries and 34 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Northwest Persia
Russians attack with 3 armour and 2 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Northwest Persia from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 11 artilleries and 34 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 11 artilleries and 33 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Novosibirsk to Vologda
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 aaGuns and 17 infantry moved from Chahar to Hopei
Turn Complete - Russians