16L Adam514 (Axis) vs Giallo (Allies) BM2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 2 carriers and 1 harbour; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                3 bombers moved from Western United States to Midway
                2 carriers moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 tactical_bombers moved from Midway to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                1 harbour placed in Midway
                2 bombers placed in Western United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_38623_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                12 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu
                4 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    triplea_38623_Chi5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 tactical_bombers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 artillery and 1 infantry
                EDIT: Changing ownership of Eire from Neutral_Allies to Americans
                EDIT: Adding units owned by Americans to Eire: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Anglo Egyptian Sudan
                3 armour moved from Persia to Trans-Jordan
                4 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Italians
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from United Kingdom to French West Africa
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                3 aaGuns, 7 artilleries, 15 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia

    Place Units - British
                3 tactical_bombers placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,4,3,5,3,5
                British collect 29 PUs (5 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_38623_UK_5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians

    Combat Move - Italians
                1 armour moved from Bryansk to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians
                1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Western Ukraine to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 bomber moved from Western Ukraine to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Western Germany to Denmark
                1 fighter moved from Southern Italy to Egypt
                1 aaGun moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Egypt
                1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_38623_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 marine; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38623_ANZ5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    triplea_38623_Fre5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Germany to Russia
                1 bomber moved from Germany to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                7 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Russia
                    Germans attack with 2 bombers and 9 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_major and 6 infantry
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 armour and 6 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                1 armour moved from Ukraine to Tambov
                3 aaGuns, 18 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Bryansk to Tambov
                1 aaGun moved from Western Ukraine to Bryansk
                3 fighters and 3 tactical_bombers moved from Ukraine to Egypt
                1 fighter moved from Southern Italy to Egypt
                6 bombers moved from Germany to Egypt
                1 aaGun and 4 infantry moved from Finland to Norway
                1 infantry moved from Karelia to Finland
                2 mech_infantrys moved from Western Germany to Denmark
                2 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
                2 bombers moved from Russia to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Tambov
                1 bomber moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Rostov

    Place Units - Germans
                3 fighters placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                4 infantry and 1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 55 PUs (1 lost to blockades); end with 84 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

    triplea_38623_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Samara to Volgograd
                17 infantry moved from Buyant-Uhaa to Chahar
                1 artillery and 3 infantry moved from Samara to Russia
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Russia

    Combat - Russians
                Battle in Chahar
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Chahar from Japanese with 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Russians attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 fighter
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                4 aaGuns, 11 artilleries and 35 infantry moved from Samara to Novosibirsk
                2 aaGuns moved from Buyant-Uhaa to Chahar
                3 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
                4 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_38623_Rus6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Burma to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 2 artilleries and 1 harbour; UK_Pacific defend with 1 factory_major
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries
                    Casualties for Japanese: 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Mongolians
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 aaGun and 3 infantry moved from Korea to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from French Indo China to Yunnan
                3 transports moved from 35 Sea Zone to 19 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Burma to French Indo China
                2 fighters and 2 tactical_bombers moved from India to French Indo China
                1 tactical_bomber moved from French Indo China to Japan
                2 fighters and 1 tactical_bomber moved from Hunan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 battleship, 1 cruiser and 1 marine moved from 36 Sea Zone to 19 Sea Zone
                1 marine moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                3 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 armour and 3 mech_infantrys moved from Burma to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from New Guinea to Dutch New Guinea
                2 bombers moved from French Indo China to Japan
                3 destroyers moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
                2 mech_infantrys placed in Kiangsu
                2 infantry placed in French Indo China
                1 infantry placed in Japan
                Japanese undo move 5.
                2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_38623_Jap6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Midway to 6 Sea Zone
                8 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Midway
                2 carriers moved from 10 Sea Zone to 25 Sea Zone

    triplea_38623_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble? Tokens?

  • '19 '17

    3 kamis, no scramble.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Midway to 6 Sea Zone
                8 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Midway
                2 carriers moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,4,5
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers, 8 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 4 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                4 bombers moved from 6 Sea Zone to Midway

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery placed in Central United States
                4 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_38623_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                13 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    triplea_38623_Chi6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from West India to India
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Syria to Iraq
                3 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Iraq
                3 tactical_bombers moved from Persia to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from Scotland to French West Africa
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from Scotland to French West Africa
                1 mech_infantry moved from Eastern Persia to Iraq

    Combat - British
                Battle in India
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 75 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                1 factory_minor placed in Iraq
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,4,1,1,3,4,1,6,1,4
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_38623_UK_6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from West India to India
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Syria to Iraq
                3 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Iraq
                3 tactical_bombers moved from Persia to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from Scotland to French West Africa
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from Scotland to French West Africa
                1 mech_infantry moved from Eastern Persia to Iraq

    Combat - British
                Battle in India
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 75 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                1 factory_minor placed in Iraq
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,4,1,1,3,4,1,6,1,4
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 aaGun
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_38623_UK_6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from 98 Sea Zone to Egypt
                1 aaGun moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                2 armour and 1 fighter placed in Egypt
                1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs

    triplea_38623_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 marine moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_38623_ANZ6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 75 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38623_Fre6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 8 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Rostov to Anglo Egyptian Sudan
                6 bombers moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Tambov to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Tambov to Russia
                1 infantry moved from Vologda to Russia
                1 mech_infantry moved from Bryansk to Russia
                2 artilleries and 4 infantry moved from Tambov to Volgograd
                2 artilleries and 3 infantry moved from Tambov to Russia
                1 mech_infantry moved from Tambov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 7 bombers
                    British defend with 1 mech_infantry
                    Germans win with 7 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Russia
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans destroys 22PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                7 bombers moved from Anglo Egyptian Sudan to Egypt
                3 bombers moved from Bryansk to Egypt
                4 infantry moved from Western Germany to Denmark
                3 fighters moved from Western Germany to Egypt
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Nenetsia to Vologda
                2 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Tambov to Russia
                3 aaGuns, 1 artillery and 9 infantry moved from Tambov to Volgograd
                17 armour and 9 mech_infantrys moved from Tambov to Volgograd
                1 mech_infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Finland to Norway

    Place Units - Germans
                8 fighters placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 armour and 1 mech_infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_38623_Ger7.tsvg

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