@max334 Scrambles?
16L Adam514 (Axis) vs Giallo (Allies) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New Zealand
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Malaya to Shan StateTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total -
Not this time :wink:.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 battleship and 1 marine moved from 112 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in Gibraltar
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win, taking Gibraltar from British with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Germans
1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
2 fighters moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
2 bombers moved from 96 Sea Zone to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 infantry moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
1 aaGun and 1 infantry moved from Germany to Poland
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
5 armour and 2 mech_infantrys moved from France to Germany
1 artillery moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun and 1 infantry moved from Norway to FinlandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 tactical_bomber
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 battleship and 1 marine moved from 112 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in Gibraltar
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win, taking Gibraltar from British with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Germans
1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
2 fighters moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
2 bombers moved from 96 Sea Zone to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 infantry moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
1 aaGun and 1 infantry moved from Germany to Poland
2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
5 armour and 2 mech_infantrys moved from France to Germany
1 artillery moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun and 1 infantry moved from Norway to FinlandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 tactical_bomber
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
2 fighters and 1 tactical_bomber moved from Russia to Szechwan
1 submarine moved from 124 Sea Zone to 117 Sea ZoneNon Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 artillery and 4 infantry moved from Bryansk to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
5 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic StatesPlace Units - Russians
1 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 aaGun and 4 infantry moved from Jehol to Manchuria
2 infantry moved from Korea to Manchuria
2 fighters moved from Kwangsi to Manchuria
1 armour moved from Kwangsi to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 63 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Southeast Mexico
1 aaGun and 1 infantry moved from Western United States to Central United States
3 mech_infantrys moved from Western United States to Eastern United States
1 submarine moved from 57 Sea Zone to 61 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
9 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 cruiser moved from 77 Sea Zone to 72 Sea Zone
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 transport moved from 106 Sea Zone to 116 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to 72 Sea Zone
1 fighter moved from Trans-Jordan to 72 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 destroyer moved from 77 Sea Zone to 72 Sea Zone
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from DutchPlace Units - British
2 submarines placed in 109 Sea Zone
1 tactical_bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
3 artilleries and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 artilleries and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 bomber moved from Trans-Jordan to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 aaGun and 1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Morocco
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from New Zealand to New South Wales
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 71 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 armour and 2 infantry moved from Poland to Baltic States
9 armour and 8 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 12 armour, 2 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 12 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Baltic States
3 aaGuns, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Northern Italy to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 aaGun and 6 infantry moved from Finland to KareliaPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Szechwan to Volgograd
1 submarine moved from 117 Sea Zone to 109 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Novgorod to Archangel
6 artilleries and 8 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns, 5 artilleries and 16 infantry moved from Belarus to SmolenskPlace Units - Russians
2 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Szechwan to Volgograd
1 submarine moved from 117 Sea Zone to 109 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Novgorod to Archangel
6 artilleries and 8 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns, 5 artilleries and 16 infantry moved from Belarus to SmolenskPlace Units - Russians
2 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Siam to Malaya
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
4 artilleries and 5 infantry moved from Kweichow to Yunnan
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Siam to Java
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Siam to MalayaCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
retreated to French Indo China
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 bomber moved from Kwangtung to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Kweichow to Kwangsi
1 submarine moved from 6 Sea Zone to 5 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Eastern United States to Midway
1 tactical_bomber moved from 16 Sea Zone to Midway
4 fighters moved from Eastern United States to 8 Sea Zone
2 carriers moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Eastern United States to Southeast MexicoPlace Units - Americans
3 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 11 infantry moved from Sikang to Shensi
3 infantry moved from Tsinghai to ShensiNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
1 transport moved from 116 Sea Zone to 106 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from India to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from United Kingdom to Smolensk
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 44 Sea Zone to 46 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from India to Persia
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - British
1 factory_minor placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry