Heres some idea stats for now. We can tweak.
Med. Bomber
A 4d12s @2 ground only every round
A 4d12s @1 naval only every round
D 4d12s @1 against ground only ? not a fan of this.
Dog Fight @1
SBR 1d8 +1 damage
AA gun D@2
H. Bomber
A 3d12s @3 ground only every round
A 3d12s @1 naval only every round
D3
Dog Fight @2
SBR 1d10 +1 damage
AA gun D@1
Tac Bomber
A8 1 single bomb drop only. First round only. Can pick target (AAA gun too) with no return shot. Then for the next rounds of combat Attack @5
D4
Dog Fight @1
SBR 1d8 damage (Air - Naval ports, Train Stations and Oil Derricks)
Naval Dive Bomber
A8 1 single bomb or torpedo drop first round only. Can pick target with a no return shot.
Then for the next rounds of combat Attack @5
D3
SBR 1d8 damage ( Air - Naval ports, Oil Derricks)
Naval Fighter
A7 1 single torpedo drop first round only. Can pick target with a no return shot.
Then for next rounds of combat Attack @5
D4
All stats represent all different plane groups doing different attacks. Still think Med H Bombers should just get a 1 round of combat do to payload drops being dropped all at once. If theres enough in history to change it let me know.
Japan doesnt receive H. Bombers.
This has been updated