Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Northern Italy
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Persia to India
2 mech_infantrys moved from West India to India
2 armour moved from Eastern Persia to India
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
2 destroyers and 2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 46 Sea Zone to 54 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 7 fighters, 1 harbour, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 3 destroyers and 2 submarines
54 Sea Zone : 1 battleship
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Normandy Bordeaux : 2 aaGuns, 2 armour, 2 fighters, 5 infantry and 1 tactical_bomber
Tobruk : 1 flag
Albania : 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
Greece : 1 flag
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Yugoslavia : 1 flag
110 Sea Zone : 5 destroyers and 2 transports
Production/PUs Summary :
Germans : 25 / 32
Russians : 48 / 77
Japanese : 67 / 78
Americans : 62 / 82
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 3 / 1
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3,317
Median : 3,000
Variance : 1,726
Standard Deviation : 1,314
Total rolls : 63
Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,182
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,182
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,3,3
Italians collect 0 PUs (3 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
India : 4 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 25 / 32
Russians : 48 / 77
Japanese : 67 / 78
Americans : 62 / 82
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 3 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Morocco : 2 infantry
Normandy Bordeaux : 2 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 25 / 32
Russians : 48 / 77
Japanese : 67 / 78
Americans : 62 / 82
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 3 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Romania
Germans take Romania from Russians
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from British
1 armour moved from Western Germany to France
Germans take Holland Belgium from Americans
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from France to Southern France
6 fighters moved from Western Germany to Southern France
1 fighter moved from Western Germany to Northern Italy
Combat - Germans
Battle in Southern France
Germans attack with 1 artillery, 6 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Northern Italy from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Northern Italy to Germany
11 artilleries moved from Poland to Germany
6 fighters moved from Southern France to Western Germany
4 infantry moved from Western Germany to Germany
1 aaGun, 2 artilleries and 3 infantry moved from Denmark to Western Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,5,3
Germans collect 33 PUs (3 lost to blockades); end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Eastern Poland to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour and 2 mech_infantrys moved from Ukraine to Romania
3 tactical_bombers moved from Novgorod to Romania
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 : 3/3 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns, 7 armour, 10 artilleries, 9 infantry and 14 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 armour moved from Belarus to Slovakia Hungary
2 artilleries moved from Baltic States to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
3 tactical_bombers moved from Romania to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 armour and 7 mech_infantrys moved from Russia to Western Ukraine
2 aaGuns, 4 artilleries and 15 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Novosibirsk
1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 fighters moved from Northwest Persia to India
1 mech_infantry moved from Persia to West India
1 armour moved from Tobruk to Egypt
1 tactical_bomber moved from Novgorod to Eastern Poland
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 59 PUs; end with 59 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 33 PUs; end with 97 PUs
Territory Summary for Russians :
India : 2 fighters
Yakut S.S.R. : 1 armour and 2 mech_infantrys
West India : 1 mech_infantry
Egypt : 1 armour
Tunisia : 1 flag
Greater Southern Germany : 1 flag, 1 armour
Slovakia Hungary : 1 flag, 4 aaGuns, 8 armour, 10 artilleries, 10 infantry and 14 mech_infantrys
Romania : 1 flag, 1 armour and 2 mech_infantrys
Poland : 1 flag, 1 infantry
Norway : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Poland : 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Russia : 1 airfield, 1 factory_major, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 armour and 7 mech_infantrys
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Samara : 2 aaGuns, 5 artilleries and 16 infantry
Bulgaria : 1 flag
Iraq : 1 flag
Yugoslavia : 1 flag, 2 armour
Finland : 1 flag
Production/PUs Summary :
Germans : 22 / 33
Russians : 59 / 97
Japanese : 67 / 78
Americans : 56 / 82
Chinese : 0 / 3
British : 32 / 43
UK_Pacific : 6 / 7
Italians : 7 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,067
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 15
Germans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,000
Median : 4,000
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Sakha
2 artilleries and 2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Tsinghai to Timguska
Japanese take Timguska from Russians
1 infantry and 2 tactical_bombers moved from Tsinghai to Novosibirsk
13 artilleries and 14 infantry moved from Yunnan to Burma
4 armour and 6 mech_infantrys moved from Kweichow to Burma
1 armour moved from French Indo China to Burma
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 5 armour, 13 artilleries, 14 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 13 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kweichow to Yunnan
6 artilleries and 9 infantry moved from Tsinghai to Kansu
2 tactical_bombers moved from Novosibirsk to Kweichow
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Sakha to Amur
1 tactical_bomber moved from Sakha to Anhwe
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Philippines to Japan
1 fighter and 2 tactical_bombers moved from Midway to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo China
1 artillery, 1 infantry and 1 tactical_bomber placed in Malaya
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 79 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
2 tactical_bombers moved from 25 Sea Zone to Midway
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from India to French Indo China
Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Midway, round 2 : 5/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits
2 infantry owned by the Americans lost in Southern France
retreated to Southern France
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
2 tactical_bombers moved from Midway to 25 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Midway to Wake Island
1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
3 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
1 artillery placed in Normandy Bordeaux
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Borneo : 2 infantry
Queensland : 4 bombers
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 mech_infantry
43 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
25 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Algeria : 1 flag
Albania : 1 flag
80 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
Persia : 1 infantry and 1 mech_infantry
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 22 / 33
Russians : 56 / 97
Japanese : 65 / 84
Americans : 58 / 84
Chinese : 0 / 3
British : 32 / 43
UK_Pacific : 9 / 7
Italians : 7 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
Average roll : 3,152
Median : 3,000
Variance : 1,344
Standard Deviation : 1,159
Total rolls : 33
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3,231
Median : 3,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13
Germans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Italians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3,231
Median : 3,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 42 PUs;
British buy 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to Southern France
Combat - British
Battle in Southern France
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 4/7 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to United Kingdom
1 armour moved from West India to India
1 mech_infantry moved from West India to India
1 mech_infantry moved from Persia to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to India
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
2 mech_infantrys moved from Persia to West India
1 battleship moved from 54 Sea Zone to 35 Sea Zone
Place Units - British
1 harbour placed in Persia
1 fighter and 1 tactical_bomber placed in Persia
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 7 fighters, 1 harbour, 26 infantry, 5 mech_infantrys and 1 tactical_bomber
35 Sea Zone : 1 battleship
39 Sea Zone : 3 destroyers, 2 submarines and 1 transport
West India : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Normandy Bordeaux : 3 aaGuns, 2 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Albania : 1 infantry
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
Greece : 1 flag
97 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
110 Sea Zone : 4 destroyers and 2 transports
Production/PUs Summary :
Germans : 16 / 33
Russians : 56 / 97
Japanese : 65 / 84
Americans : 58 / 84
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 9 / 9
Italians : 7 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3,346
Median : 3,000
Variance : 1,098
Standard Deviation : 1,048
Total rolls : 52
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3,231
Median : 3,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13
Germans Combat
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,857
Median : 5,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 7
Italians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,467
Median : 3,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 15
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3,231
Median : 3,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,1,6
Italians collect 4 PUs (3 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
2 infantry moved from Iraq to Persia
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
India : 4 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Philippines : 3 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Persia : 2 infantry
Production/PUs Summary :
Germans : 16 / 33
Russians : 56 / 97
Japanese : 58 / 84
Americans : 58 / 84
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 9 / 9
Italians : 7 / 5
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Morocco : 2 infantry
Normandy Bordeaux : 2 infantry
Eastern Persia : 1 infantry
Production/PUs Summary :
Germans : 16 / 33
Russians : 56 / 97
Japanese : 58 / 84
Americans : 58 / 84
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 9 / 9
Italians : 7 / 5
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Mis-click. I’ll redo that turn if you notice some stray dice emails.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from France to Western Germany
Germans take Holland Belgium from British
1 fighter moved from Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
2 fighters moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Greater Southern Germany to Yugoslavia
3 fighters moved from Western Germany to Southern France
1 artillery moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Greater Southern Germany to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 armour
Germans win, taking Yugoslavia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans win, taking Greater Southern Germany from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Southern France
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Germany
1 fighter moved from Greater Southern Germany to Germany
3 fighters moved from Yugoslavia to Germany
2 aaGuns, 4 artilleries and 10 infantry moved from Western Germany to Germany
6 infantry moved from France to Western Germany
Place Units - Germans
1 armour and 9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,1,5
Germans collect 23 PUs (5 lost to blockades); end with 23 PUs total
Thought I’d avoid conceding to let you have the satisfaction of getting on Berlin. Assuming you get on Berlin this turn, I’ll concede. Thought I was getting on Calcutta this turn but that is far from assured.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 armour, 1 factory_minor and 9 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Slovakia Hungary to Greater Southern Germany
3 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Eastern Poland to Greater Southern Germany
1 fighter moved from Eastern Poland to Greater Southern Germany
3 tactical_bombers moved from Eastern Poland to Yugoslavia
1 tactical_bomber moved from Novgorod to Greater Southern Germany
2 infantry moved from Olgiy to Timguska
1 tactical_bomber moved from Russia to Timguska
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Yugoslavia
Russians attack with 3 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry and 3 tactical_bombers in Yugoslavia, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Timguska
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Greater Southern Germany
Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 tactical_bombers moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Greater Southern Germany to Slovakia Hungary
3 tactical_bombers moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour, 2 artilleries and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 armour and 7 mech_infantrys moved from Western Ukraine to Slovakia Hungary
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 aaGuns, 5 artilleries and 16 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Timguska to Novosibirsk
1 fighter moved from Russia to Slovakia Hungary
3 mech_infantrys moved from Russia to Novosibirsk
3 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Yakut S.S.R. to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 mech_infantry moved from West India to India
1 armour moved from Egypt to Iraq
Place Units - Russians
1 factory_minor placed in Slovakia Hungary
3 armour placed in Novgorod
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 58 PUs; end with 59 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 33 PUs; end with 97 PUs
Territory Summary for Russians :
India : 2 fighters and 1 mech_infantry
Yakut S.S.R. : 1 armour and 1 mech_infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry and 1 mech_infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tunisia : 1 flag
Greater Southern Germany : 1 flag, 2 infantry
Slovakia Hungary : 1 flag, 4 aaGuns, 11 armour, 12 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 25 mech_infantrys and 5 tactical_bombers
Romania : 1 flag
Poland : 1 flag, 1 infantry
Norway : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Poland : 4 armour and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 8 mech_infantrys
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 3 mech_infantrys
Novosibirsk : 2 aaGuns, 5 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Iraq : 1 flag, 1 armour
Yugoslavia : 1 flag, 3 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 22 / 23
Russians : 58 / 97
Japanese : 56 / 84
Americans : 58 / 84
Chinese : 0 / 3
British : 32 / 43
UK_Pacific : 9 / 9
Italians : 7 / 5
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,294
Standard Deviation : 1,138
Total rolls : 18
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,667
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 2,786
Median : 2,500
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14
Japanese Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Yes, maybe Berlin can wait :wink:
Calcutta is up to you, it is not an easy call.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
5 armour, 15 artilleries, 16 infantry and 6 mech_infantrys moved from Burma to India
1 tactical_bomber moved from Malaya to India
6 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 bombers moved from Yunnan to India
2 tactical_bombers moved from Kweichow to India
1 tactical_bomber moved from French Indo China to India
1 submarine moved from 38 Sea Zone to 42 Sea Zone
4 carriers and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Sakha to Buryatia
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 transports
British defend with 3 destroyers, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 43
Casualties for British: 3 destroyers, 2 submarines and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 5 armour, 17 artilleries, 2 bombers, 6 fighters, 18 infantry, 6 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 3 armour, 6 artilleries, 7 fighters, 26 infantry, 5 mech_infantrys and 1 tactical_bomber; Russians defend with 2 fighters and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 4 fighters
UK_Pacific win with 9 fighters remaining. Battle score for attacker is -116
Casualties for British: 3 aaGuns, 3 armour, 6 artilleries, 1 fighter, 26 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 mech_infantry
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 5 armour, 17 artilleries, 2 bombers, 6 fighters, 18 infantry, 6 mech_infantrys and 6 tactical_bombers
Non Combat Move - Japanese
Yes, maybe Berlin can wait� :wink:
Calcutta is up to you, it is not an easy call.
I think it was an easy call. What was my path to victory without taking down Calcutta this turn? Would only get harder and harder.
Anyway, you’ve won this game. I’ll post your result.
Ok, thank you! :wink: