Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Combat - ANZAC
Battle in Guam
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer
Italians defend with 1 submarine
Italians win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Philippines to Queensland
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Libya to Tobruk
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
3 armour moved from Vologda to Timguska
1 mech_infantry moved from Vologda to Timguska
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
2 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
3 artilleries moved from Russia to Tambov
2 artilleries and 4 infantry moved from Bryansk to Tambov
13 artilleries and 33 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Tambov
1 armour moved from Western Ukraine to Tambov
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
3 armour moved from Germany to Eastern Poland
2 artilleries moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from Novgorod to Bryansk
scramble in front of london?
no scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - Russians
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 6 artilleries and 34 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Shensi to India
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from French Indo China to 21 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 infantry moved from Dzavhan to Ulaanbaatar
Combat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
1 infantry placed in French Indo China
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,2,6,1,3,5,6
Japanese collect 21 PUs (15 lost to blockades); end with 22 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
4 fighters moved from 109 Sea Zone to 110 Sea Zone
3 bombers moved from Hawaiian Islands to Japan
1 bomber moved from Korea to Japan
3 fighters moved from Korea to Japan
2 bombers moved from Korea to Japan
1 mech_infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 artillery moved from Amur to Ulaanbaatar
1 fighter moved from 5 Sea Zone to Ulaanbaatar
1 artillery moved from Amur to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Air Battle in Japan
Americans attacks with 9 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 bombers killed by AA
Bombing raid in Japan rolls: 6,6,5,4 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Ulaanbaatar
Americans attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans win, taking 42 Sea Zone from Japanese, taking Ulaanbaatar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Okinawa
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
Americans win, taking Okinawa from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
6 fighters moved from 110 Sea Zone to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
4 bombers and 3 fighters moved from Japan to Korea
1 battleship, 1 carrier and 2 transports moved from 5 Sea Zone to 19 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Ulaanbaatar to Korea
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 2 fighters
EDIT: Adding units owned by Americans to 19 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 destroyers placed in 6 Sea Zone
1 fighter placed in Korea
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery placed in Eastern United States
Americans undo move 7.
1 artillery placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
Americans collect 61 PUs (1 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
4 artilleries and 5 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Sikang
1 artillery and 1 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 25 PUs;
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
6 mech_infantrys moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 6 mech_infantrys
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 marine
Italians win with 1 marine remaining. Battle score for attacker is -23
Casualties for British: 1 artillery, 1 fighter and 6 mech_infantrys
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
Place Units - British
3 infantry placed in United Kingdom
1 artillery placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
UK_Pacific collect 4 PUs (5 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 25 PUs;
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
6 mech_infantrys moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 6 mech_infantrys
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 marine
Italians win with 1 marine remaining. Battle score for attacker is -23
Casualties for British: 1 artillery, 1 fighter and 6 mech_infantrys
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
Place Units - British
3 infantry placed in United Kingdom
1 artillery placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
UK_Pacific collect 4 PUs (5 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 tactical_bomber
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 marine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 marine moved from Iraq to Trans-Jordan
3 artilleries, 3 infantry and 1 marine moved from Syria to Trans-Jordan
3 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Tobruk from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 artilleries, 2 fighters, 3 infantry and 2 marines
French defend with 2 infantry
Italians win, taking Trans-Jordan from British with 3 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 1 marine
Casualties for French: 2 infantry
Battle in Libya
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 96 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries, 1 infantry and 1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
13 artilleries and 33 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
4 artilleries moved from Ukraine to Rostov
3 armour moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 armour moved from Tambov to Caucasus
3 mech_infantrys moved from Tambov to Caucasus
5 artilleries and 4 infantry moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Novosibirsk to Turkmenistan
2 armour moved from Novosibirsk to Turkmenistan
1 artillery moved from Novosibirsk to Kazakhstan
3 armour moved from Timguska to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
6 mech_infantrys moved from Vologda to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 armour, 1 artillery and 4 infantry moved from Bryansk to Rostov
3 armour moved from Rostov to Caucasus
2 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Western Germany to 111 Sea Zone
1 bomber moved from Western Germany to Egypt
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 124 Sea Zone
2 infantry and 1 transport moved from 124 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Eire
2 infantry moved from Norway to 112 Sea Zone
scramble from london?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
13 artilleries and 33 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
4 artilleries moved from Ukraine to Rostov
3 armour moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 armour moved from Tambov to Caucasus
3 mech_infantrys moved from Tambov to Caucasus
5 artilleries and 4 infantry moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Novosibirsk to Turkmenistan
2 armour moved from Novosibirsk to Turkmenistan
1 artillery moved from Novosibirsk to Kazakhstan
3 armour moved from Timguska to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
6 mech_infantrys moved from Vologda to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 armour, 1 artillery and 4 infantry moved from Bryansk to Rostov
3 armour moved from Rostov to Caucasus
2 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Western Germany to 111 Sea Zone
1 bomber moved from Western Germany to Egypt
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 124 Sea Zone
2 infantry and 1 transport moved from 124 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Eire
2 infantry moved from Norway to 112 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eire
Battle in 110 Sea Zone
Germans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win, taking Eire from British with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 7 armour, 14 artilleries, 35 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Egypt to Tobruk
2 bombers moved from 111 Sea Zone to Western Germany
2 carriers, 3 destroyers, 2 infantry, 4 submarines and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
4 fighters moved from 110 Sea Zone to 109 Sea Zone
1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 aaGun moved from Volgograd to Kazakhstan
2 aaGuns moved from Rostov to Caucasus
Place Units - Germans
1 factory_minor placed in Rostov
3 submarines placed in 112 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
2 fighters moved from India to Shan State
Combat - Russians
Battle in Shan State
Russians attack with 2 fighters
Japanese defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Shan State to India
3 aaGuns, 6 artilleries and 33 infantry moved from Northwest Persia to Iraq
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 21 PUs;
Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Formosa
1 fighter moved from French Indo China to Formosa
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 61 Sea Zone
Non Combat Move - Japanese
Place Units - Japanese
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,1,6,5,3,6,3,5,1,3
Japanese collect 21 PUs (13 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs