@cwglee51 Nice, that’s my favorite G1 buy.
No scramble, submerge both subs. GL!
I suppose no scramble for italians!
I reckon I will scramble.
Battle will still only go two rounds. 2 ftrs for 2 rnds:
Rolling 4d6:
(2, 2, 3, 5)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery, 2 fighters and 1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,6,4,4,3,4,1,3
Italians collect 0 PUs (7 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 infantry moved from South Australia to Northern Territory
2 fighters moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New Zealand to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 4 fighters and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
ANZAC roll dice for 4 fighters and 4 infantry in Northern Territory, round 2 : 2/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Northern Territory, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC roll dice for 4 fighters and 3 infantry in Northern Territory, round 3 : 2/7 hits
Japanese roll dice for 2 artilleries in Northern Territory, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 4 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter moved from Northern Territory to 46 Sea Zone
3 fighters moved from Northern Territory to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
India : 4 fighters
Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
Northern Territory : 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 artillery and 1 infantry
46 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 28 / 42
Russians : 44 / 72
Japanese : 69 / 75
Americans : 59 / 83
Chinese : 0 / 3
British : 37 / 43
UK_Pacific : 5 / 5
Italians : 7 / 1
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,714
Median : 4,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 21
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,933
Median : 4,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15
Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Morocco : 2 infantry
Iraq : 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 28 / 42
Russians : 44 / 72
Japanese : 69 / 75
Americans : 59 / 83
Chinese : 0 / 3
British : 37 / 43
UK_Pacific : 5 / 5
Italians : 7 / 1
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,714
Median : 4,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 21
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,933
Median : 4,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15
Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for French :
United Kingdom : 1 fighter
Morocco : 2 infantry
Iraq : 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 28 / 42
Russians : 44 / 72
Japanese : 69 / 75
Americans : 59 / 83
Chinese : 0 / 3
British : 37 / 43
UK_Pacific : 5 / 5
Italians : 7 / 1
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,714
Median : 4,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 21
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,933
Median : 4,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15
Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6
I suppose no scramble for italians!
I reckon I will scramble.
Battle will still only go two rounds. 2 ftrs for 2 rnds:
Rolling 4d6:
(2, 2, 3, 5)Your right, but I scored 7 hits in the second round so the fighters are killed, I will edit as a conseguence.
Oh right. I forgot to remove the fighters! 'Twas actually 6 hits BTW.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
6 fighters moved from Western Germany to Southern France
2 artilleries and 2 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
1 artillery owned by the Germans retreated to Baltic States
Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 6 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
11 artilleries and 10 mech_infantrys moved from Baltic States to Poland
10 mech_infantrys moved from Poland to Germany
6 fighters moved from Southern France to Western Germany
6 infantry moved from Western Germany to France
Place Units - Germans
1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
4 tactical_bombers moved from Russia to Baltic States
9 armour, 3 artilleries, 4 infantry and 14 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
Combat - Russians
Battle in Buryatia
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Buryatia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Buryatia
Russians win, taking Buryatia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 2 artilleries, 1 infantry and 5 tactical_bombers
Germans defend with 1 artillery
Russians roll dice for 2 artilleries, 1 infantry and 5 tactical_bombers in Baltic States, round 2 : 3/8 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 9 armour, 3 artilleries, 4 infantry and 14 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 9 armour, 3 artilleries, 4 infantry and 14 mech_infantrys in Eastern Poland, round 2 : 9/30 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 9 armour, 3 artilleries, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Northwest Persia
1 artillery and 1 infantry moved from Volgograd to Samara
2 aaGuns, 7 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
5 tactical_bombers moved from Baltic States to Novgorod
1 armour moved from Karelia to Belarus
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Tunisia to Tobruk
Place Units - Russians
1 fighter placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
5 mech_infantrys placed in Russia
Russians undo move 4.
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 77 PUs
Territory Summary for Russians :
Buryatia : 1 armour and 2 mech_infantrys
Tunisia : 1 flag
Romania : 1 flag
Norway : 1 flag
Tobruk : 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 armour
Baltic States : 2 artilleries and 1 infantry
Urals : 1 infantry
Eastern Poland : 4 aaGuns, 9 armour, 10 artilleries, 10 infantry and 15 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 7 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 2 aaGuns, 4 artilleries and 15 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 mech_infantrys and 5 tactical_bombers
Samara : 1 artillery and 1 infantry
Bulgaria : 1 flag, 1 armour
Iraq : 1 flag
Northwest Persia : 2 fighters
Persia : 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 28 / 32
Russians : 48 / 77
Japanese : 68 / 75
Americans : 59 / 83
Chinese : 0 / 3
British : 34 / 43
UK_Pacific : 5 / 5
Italians : 7 / 1
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3,636
Median : 4,000
Variance : 0,140
Standard Deviation : 0,374
Total rolls : 44
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3,610
Median : 4,000
Variance : 0,175
Standard Deviation : 0,418
Total rolls : 41
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 battleship, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to Midway
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
6 artilleries and 10 infantry moved from Shensi to Tsinghai
1 aaGun, 3 armour, 10 artilleries, 10 infantry and 6 mech_infantrys moved from Burma to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Siberia to Sakha
1 tactical_bomber moved from 6 Sea Zone to Sakha
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 1 cruiser, 4 fighters and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Kweichow to Yunnan
6 mech_infantrys moved from Yunnan to Kweichow
4 armour moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
4 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 bombers moved from Queensland to 25 Sea Zone
1 fighter moved from 46 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 25 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
Scramble?
No.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 25 Sea Zone
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 bombers moved from Queensland to 25 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 4 bombers, 2 carriers, 2 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 3/5 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 4 bombers, 2 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 8/12 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 25 Sea Zone, round 2 : 4/9 hits
2 destroyers owned by the Japanese, 4 submarines owned by the Americans, 4 fighters owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 25 Sea Zone
Americans win with 4 bombers, 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Americans: 4 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Non Combat Move - Americans
1 bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Trans-Jordan to India
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
4 bombers moved from 25 Sea Zone to Hawaiian Islands
1 mech_infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
India : 1 bomber
Queensland : 1 artillery and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 4 bombers, 1 fighter, 1 harbour and 1 tactical_bomber
25 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
10 Sea Zone : 1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag
Albania : 1 flag
80 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Brazil : 1 flag
Persia : 1 infantry and 1 mech_infantry
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 25 / 32
Russians : 48 / 77
Japanese : 68 / 78
Americans : 62 / 82
Chinese : 0 / 3
British : 34 / 43
UK_Pacific : 5 / 5
Italians : 7 / 1
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 18 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,310
Median : 3,000
Variance : 1,754
Standard Deviation : 1,325
Total rolls : 58
Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,182
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,182
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Northern Italy
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Persia to India
2 mech_infantrys moved from West India to India
2 armour moved from Eastern Persia to India
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
2 destroyers and 2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 46 Sea Zone to 54 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 7 fighters, 1 harbour, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 3 destroyers and 2 submarines
54 Sea Zone : 1 battleship
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Normandy Bordeaux : 2 aaGuns, 2 armour, 2 fighters, 5 infantry and 1 tactical_bomber
Tobruk : 1 flag
Albania : 1 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
Greece : 1 flag
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Yugoslavia : 1 flag
110 Sea Zone : 5 destroyers and 2 transports
Production/PUs Summary :
Germans : 25 / 32
Russians : 48 / 77
Japanese : 67 / 78
Americans : 62 / 82
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 3 / 1
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3,317
Median : 3,000
Variance : 1,726
Standard Deviation : 1,314
Total rolls : 63
Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,182
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,182
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,3,3
Italians collect 0 PUs (3 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
India : 4 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 25 / 32
Russians : 48 / 77
Japanese : 67 / 78
Americans : 62 / 82
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 3 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Morocco : 2 infantry
Normandy Bordeaux : 2 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 25 / 32
Russians : 48 / 77
Japanese : 67 / 78
Americans : 62 / 82
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 3 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Romania
Germans take Romania from Russians
1 mech_infantry moved from Germany to Yugoslavia
Germans take Yugoslavia from British
1 armour moved from Western Germany to France
Germans take Holland Belgium from Americans
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from France to Southern France
6 fighters moved from Western Germany to Southern France
1 fighter moved from Western Germany to Northern Italy
Combat - Germans
Battle in Southern France
Germans attack with 1 artillery, 6 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Northern Italy from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Northern Italy to Germany
11 artilleries moved from Poland to Germany
6 fighters moved from Southern France to Western Germany
4 infantry moved from Western Germany to Germany
1 aaGun, 2 artilleries and 3 infantry moved from Denmark to Western Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,5,3
Germans collect 33 PUs (3 lost to blockades); end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Eastern Poland to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour and 2 mech_infantrys moved from Ukraine to Romania
3 tactical_bombers moved from Novgorod to Romania
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 : 3/3 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns, 7 armour, 10 artilleries, 9 infantry and 14 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 armour moved from Belarus to Slovakia Hungary
2 artilleries moved from Baltic States to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
3 tactical_bombers moved from Romania to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 armour and 7 mech_infantrys moved from Russia to Western Ukraine
2 aaGuns, 4 artilleries and 15 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Novosibirsk
1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 fighters moved from Northwest Persia to India
1 mech_infantry moved from Persia to West India
1 armour moved from Tobruk to Egypt
1 tactical_bomber moved from Novgorod to Eastern Poland
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 59 PUs; end with 59 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 33 PUs; end with 97 PUs
Territory Summary for Russians :
India : 2 fighters
Yakut S.S.R. : 1 armour and 2 mech_infantrys
West India : 1 mech_infantry
Egypt : 1 armour
Tunisia : 1 flag
Greater Southern Germany : 1 flag, 1 armour
Slovakia Hungary : 1 flag, 4 aaGuns, 8 armour, 10 artilleries, 10 infantry and 14 mech_infantrys
Romania : 1 flag, 1 armour and 2 mech_infantrys
Poland : 1 flag, 1 infantry
Norway : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Poland : 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Russia : 1 airfield, 1 factory_major, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 armour and 7 mech_infantrys
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Samara : 2 aaGuns, 5 artilleries and 16 infantry
Bulgaria : 1 flag
Iraq : 1 flag
Yugoslavia : 1 flag, 2 armour
Finland : 1 flag
Production/PUs Summary :
Germans : 22 / 33
Russians : 59 / 97
Japanese : 67 / 78
Americans : 56 / 82
Chinese : 0 / 3
British : 32 / 43
UK_Pacific : 6 / 7
Italians : 7 / 1
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,067
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 15
Germans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,000
Median : 4,000
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12