@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from 98 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from 98 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser, 2 submarines and 4 transports
2 submarines owned by the Japanese Submerged
British win with 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 cruiser and 4 transports
Casualties for British: 1 fighter
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Crete to Syria
1 carrier, 4 destroyers, 1 fighter and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 fighter and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
3 fighters moved from Egypt to Gibraltar
3 mech_infantrys moved from Trans-Jordan to Persia
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Trans-Jordan to Egypt
11 infantry moved from Trans-Jordan to Egypt
Place Units - British
3 fighters and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
forgot a combat move for the US and edited in. Hope this is ok?
how you roll dice for forgot movement?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
2 marines moved from Southern Italy to 95 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 fighter moved from 95 Sea Zone to Crete
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 99 Sea Zone to Syria
1 submarine moved from 63 Sea Zone to 62 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 3 transports
British defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Battle in Syria
Italians attack with 1 artillery, 3 infantry and 1 marine
British defend with 1 fighter; Americans defend with 1 infantry
Italians win, taking Cyprus from British, taking Syria from Americans with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for Americans: 1 infantry
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Italians win, taking Crete from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Crete to 99 Sea Zone
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Italians
2 artilleries and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 105 PUs;
Germans buy 6 armour, 7 artilleries, 1 bomber, 1 carrier and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Archangel to 114 Sea Zone
4 bombers moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to United Kingdom
2 artilleries moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
2 armour moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
8 mech_infantrys moved from Russia to Vologda
3 armour moved from Russia to Vologda
12 artilleries and 35 infantry moved from Russia to Samara
1 artillery moved from Tambov to Samara
1 tactical_bomber moved from Rostov to Southern Italy
2 artilleries moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 artilleries and 4 infantry moved from Belarus to Bryansk
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Samara
Germans attack with 13 artilleries and 35 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 13 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 5 armour, 1 artillery, 1 infantry and 8 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Vologda from Russians with 5 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Russia to Samara
1 fighter moved from 114 Sea Zone to Germany
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber and 1 tactical_bomber placed in Western Germany
1 artillery placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 artilleries placed in Russia
3 armour placed in Novgorod
3 armour placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 aaGuns
EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 fighters moved from Kansu to Timguska
1 infantry moved from Novosibirsk to Timguska
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 fighters moved from Kansu to Timguska
1 infantry moved from Novosibirsk to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Timguska to Shensi
3 aaGuns, 6 artilleries and 35 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Novosibirsk
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 7 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Buryatia to Amur
1 infantry moved from Tsagaan Olom to Dzavhan
1 artillery moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from Japan to 20 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 4 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Amur from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 bomber moved from 20 Sea Zone to French Indo China
1 aaGun moved from Buryatia to Amur
Place Units - Japanese
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,4,3,6,1
Japanese collect 26 PUs (11 lost to blockades); end with 26 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 artilleries and 1 infantry moved from Iraq to Syria
1 infantry moved from Sakha to Amur
2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 5 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Syria
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery, 3 infantry and 1 marine
Italians win, taking 19 Sea Zone from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Amur
Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 4 infantry
Americans win, taking Amur from Japanese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Americans
3 fighters moved from Midway to Korea
1 fighter moved from Western United States to 5 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 109 Sea Zone
3 bombers moved from Eastern United States to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 bombers placed in Korea
3 fighters placed in Western United States
1 artillery and 1 mech_infantry placed in Iraq
Americans undo move 4.
1 fighter placed in Iraq
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Shensi to Tsinghai
5 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
4 artilleries and 3 infantry moved from Yunnan to Szechwan
3 artilleries and 3 infantry moved from Burma to Yunnan
2 infantry moved from Yunnan to Szechwan
2 artilleries and 5 infantry moved from Manchuria to Jehol
1 artillery moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
2 artilleries and 1 infantry placed in Kansu
Turn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,5,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Chinese collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 25 PUs;
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
3 mech_infantrys moved from Persia to Syria
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Syria
British attack with 1 artillery, 1 infantry and 4 mech_infantrys
Italians defend with 1 artillery, 3 infantry and 1 marine
Italians win with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is -20
Casualties for British: 1 artillery, 1 infantry and 4 mech_infantrys
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Egypt
3 fighters moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from West India to Persia
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 tactical_bomber moved from Kwangsi to India
1 carrier and 2 destroyers moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Wow, some really crappy rolling in Syria by the combined forces of the allies
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 2 infantry and 1 marine moved from Syria to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from 99 Sea Zone to Iraq
3 submarines moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
1 submarine moved from 62 Sea Zone to 63 Sea Zone
lucky dice for italian 8-)
scramble from egipt?
max scramble!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 2 infantry and 1 marine moved from Syria to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from 99 Sea Zone to Iraq
3 submarines moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 3 submarines
British defend with 1 destroyer, 3 fighters and 1 transport
British win with 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber, 2 fighters and 3 submarines
Casualties for British: 1 destroyer and 3 fighters
Battle in Iraq
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
Americans defend with 1 artillery, 1 factory_minor, 1 fighter and 1 mech_infantry
Italians win, taking Iraq from Americans with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Iraq to 99 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 99 Sea Zone to Syria
1 aaGun moved from Northwest Persia to Iraq
1 infantry moved from Romania to Bessarabia
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs