good with this. did not remember you could ignore sub.
PP (Axis) and Caesar1 (Allies) play BM v2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Urals
1 tactical_bomber moved from Russia to Urals
2 fighters moved from Russia to UralsCombat - Russians
Battle in Urals
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Urals
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 3 : 1/4 hits
Italians roll dice for 1 armour in Urals, round 3 : 0/1 hits
1 armour owned by the Italians lost in Urals
Russians win, taking Urals from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Urals to Russia
2 fighters moved from Urals to Russia
1 aaGun and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Sikang to KazakhstanPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsTerritory Summary for Russians :
Timguska : 1 aaGun and 10 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 infantry
Russia : 5 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 95 infantry, 3 mech_infantrys and 1 tactical_bomber
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 59
Russians : 14 / 18
Japanese : 37 / 35
Americans : 69 / 97
Chinese : 13 / 15
British : 34 / 43
UK_Pacific : 17 / 21
Italians : 18 / 19
ANZAC : 12 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4,636
Median : 5,000
Variance : 1,900
Standard Deviation : 1,378
Total rolls : 11Italians Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5,000
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,500
Median : 4,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 31 PUs;
Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
3 fighters moved from Kwangtung to Kiangsi
3 tactical_bombers moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
3 infantry moved from Anhwe to Chahar
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Yakut S.S.R.Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 3 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 tactical_bombers moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 aaGun, 1 artillery and 8 infantry moved from Buryatia to Amur
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Japanese collect 34 PUs (4 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 artilleries moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 bomber moved from French Indo China to Kiangsu
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to GermanyCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Celebes
Americans roll dice for 2 artilleries in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 7,3,6 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.Non Combat Move - Americans
3 bombers moved from Germany to Finland
1 bomber moved from France to Finland
1 fighter moved from Norway to Finland
1 carrier, 1 fighter and 5 transports moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from 16 Sea Zone to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
Americans undo move 1.
1 factory_minor placed in Finland
3 infantry placed in Norway
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Northern Territory : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
French Indo China : 2 bombers
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
26 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
11 Sea Zone : 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
United Kingdom : 2 bombers
Morocco : 1 flag, 1 infantry
French Central Africa : 1 flag
French West Africa : 1 flag
Norway : 1 flag, 1 factory_minor and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 fighter
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
Finland : 1 flag, 2 aaGuns, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys
110 Sea Zone : 1 carrier, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 49 / 59
Russians : 13 / 18
Japanese : 38 / 34
Americans : 69 / 95
Chinese : 13 / 15
British : 34 / 43
UK_Pacific : 17 / 21
Italians : 18 / 19
ANZAC : 12 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3,471
Median : 4,000
Variance : 1,758
Standard Deviation : 1,326
Total rolls : 34Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,833
Median : 4,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 12Germans Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,833
Median : 4,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 12Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,000
Median : 1,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 artilleries moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 bomber moved from French Indo China to Kiangsu
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to GermanyCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Celebes
Americans roll dice for 2 artilleries in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 7,3,6 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.Non Combat Move - Americans
3 bombers moved from Germany to Finland
1 bomber moved from France to Finland
1 fighter moved from Norway to Finland
1 carrier, 1 fighter and 5 transports moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from 16 Sea Zone to French Indo China
1 bomber moved from Kiangsu to French Indo China
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
Americans undo move 1.
1 factory_minor placed in Finland
3 infantry placed in Norway
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Northern Territory : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
French Indo China : 2 bombers
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 armour, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
26 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
11 Sea Zone : 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
United Kingdom : 2 bombers
Morocco : 1 flag, 1 infantry
French Central Africa : 1 flag
French West Africa : 1 flag
Norway : 1 flag, 1 factory_minor and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 fighter
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
Finland : 1 flag, 2 aaGuns, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys
110 Sea Zone : 1 carrier, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 49 / 59
Russians : 13 / 18
Japanese : 38 / 34
Americans : 69 / 95
Chinese : 13 / 15
British : 34 / 43
UK_Pacific : 17 / 21
Italians : 18 / 19
ANZAC : 12 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3,471
Median : 4,000
Variance : 1,758
Standard Deviation : 1,326
Total rolls : 34Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,833
Median : 4,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 12Germans Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,833
Median : 4,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 12Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,000
Median : 1,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Anhwe to KwangsiPlace Units - Chinese
3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,4,3,5,6,2
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for Chinese :
Kwangsi : 11 artilleries, 1 fighter and 13 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 13 / 18
Japanese : 36 / 34
Americans : 69 / 95
Chinese : 15 / 17
British : 34 / 43
UK_Pacific : 17 / 21
Italians : 18 / 19
ANZAC : 12 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3,389
Median : 3,000
Variance : 0,830
Standard Deviation : 0,911
Total rolls : 54Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,133
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15Germans Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,833
Median : 4,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 12Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,625
Median : 3,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,133
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 carrier, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
2 fighters moved from Russia to Volgograd
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 bomber moved from Finland to NovgorodCombat - British
Battle in Volgograd
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 1 artillery and 2 fighters in Volgograd, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - British
1 bomber moved from Novgorod to Finland
2 fighters moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
2 mech_infantrys moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Tambov
6 fighters moved from Finland to Russia
1 aaGun, 1 infantry and 1 mech_infantry moved from Norway to Finland
1 battleship, 2 cruisers, 5 destroyers and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from French Indo China to Kwangsi
2 armour moved from French Indo China to Kwangsi
2 mech_infantrys moved from French Indo China to KwangsiPlace Units - British
1 artillery and 1 tactical_bomber placed in United Kingdom
1 carrier placed in 110 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in French Indo China change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomberTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys
Siam : 1 flag
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
French Indo China : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Buyant-Uhaa : 1 flag, 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 marines and 1 tactical_bomber
Morocco : 1 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Rostov : 2 mech_infantrys
Russia : 9 fighters
Tambov : 3 mech_infantrys
Caucasus : 1 armour and 3 mech_infantrys
Eire : 1 flag
97 Sea Zone : 1 flag, 6 submarines
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Finland : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 2 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 16 / 18
Japanese : 36 / 34
Americans : 69 / 95
Chinese : 15 / 17
British : 34 / 43
UK_Pacific : 17 / 20
Italians : 18 / 19
ANZAC : 12 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 19 times
5 was rolled 3 times
6 was rolled 12 times
Average roll : 3,294
Median : 3,500
Variance : 2,418
Standard Deviation : 1,555
Total rolls : 68Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3,250
Median : 4,000
Variance : 1,636
Standard Deviation : 1,279
Total rolls : 12Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 1,625
Standard Deviation : 1,275
Total rolls : 9British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3,250
Median : 4,000
Variance : 1,636
Standard Deviation : 1,279
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,833
Median : 4,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 12Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,625
Median : 3,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,133
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15 -
I forget to unload the tank in Celebes and I was punished :cry:… It will take another two or three turns… My fault don’t worry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,6,3,4,2,6,5,1,6
Italians collect 11 PUs (8 lost to blockades); end with 12 PUs total -
I forget to unload the tank in Celebes and I was punished :cry:… It will take another two or three turns… My fault don’t worry
Feel free to redo it if you wish Caesar. You can always roll the forum dice in this thread.
-
@Private:
I forget to unload the tank in Celebes and I was punished :cry:… It will take another two or three turns… My fault don’t worry
Feel free to redo it if you wish Caesar. You can always roll the forum dice in this thread.
Thank you!
There were two round in that combat.
I will roll one dice more for each round, leaving all the other rolls unchanged, so:
Round 1
1 Tank
Rolling 1d6:
(1)Round 2
1 Tank
Rolling 1d6:
(4) -
Only first round I got a hit so it would have been killed one japanese. I will edit as a conseguence if you agree
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Celebes: 1 artillery
EDIT: Changing ownership of Celebes from Japanese to Americans
EDIT: Adding units owned by Americans to Celebes: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Caucasus to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Caucasus to Volgograd
1 bomber moved from Russia to UkraineCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Ukraine to Russia
3 mech_infantrys moved from Iraq to Caucasus
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
3 mech_infantrys placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsTerritory Summary for ANZAC :
Borneo : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 destroyer and 2 submarines
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer
Russia : 1 bomber and 1 fighter
Volgograd : 2 infantry
Caucasus : 3 mech_infantrys
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 44 / 59
Russians : 17 / 18
Japanese : 33 / 34
Americans : 72 / 95
Chinese : 15 / 17
British : 34 / 43
UK_Pacific : 17 / 20
Italians : 19 / 12
ANZAC : 12 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Null / Other
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Finland to Russia
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Russia : 1 fighter
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 17 / 18
Japanese : 33 / 34
Americans : 72 / 95
Chinese : 15 / 17
British : 34 / 43
UK_Pacific : 17 / 20
Italians : 19 / 12
ANZAC : 12 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Null / Other
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Now the Glorious Third Reich will change history and conquer the World …… :evil:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 19x factory_major; Remaining resources: 40 PUs;
Germans buy 13 infantry; Remaining resources: 1 PUs;Combat Move - Germans
17 armour, 25 artilleries, 3 bombers, 7 fighters, 19 infantry, 23 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 20 armour, 25 artilleries, 6 bombers, 7 fighters, 19 infantry, 23 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 bomber and 1 fighter; French defend with 1 fighter; British defend with 9 fighters; Russians defend with 5 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 95 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
Russians win with 2 armour, 9 artilleries, 14 fighters, 19 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -290
Casualties for ANZAC: 1 bomber
Casualties for Germans: 20 armour, 25 artilleries, 6 bombers, 7 fighters, 19 infantry, 23 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 5 aaGuns and 76 infantryNon Combat Move - Germans
-
…. but it was not to be! Adolf has killed himself. Himmler seeks an honourable peace …
:cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Italians
1 armour moved from Russia to Belarus
Russians take Smolensk from Italians
Russians take Belarus from Germans
1 armour moved from Russia to Archangel
Russians take Archangel from Italians
2 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
7 artilleries, 15 infantry and 3 mech_infantrys moved from Russia to Smolensk
1 tactical_bomber moved from Samara to Russia
2 fighters moved from Samara to Russia
1 infantry moved from Kazakhstan to Volgograd
1 aaGun and 10 infantry moved from Timguska to YeniseyPlace Units - Russians
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsTerritory Summary for Russians :
Yenisey : 1 aaGun and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 armour
Nenetsia : 1 infantry
Archangel : 1 armour
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Vologda : 2 artilleries and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 7 artilleries, 15 infantry and 3 mech_infantrys
Samara : 2 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 50
Russians : 22 / 30
Japanese : 33 / 34
Americans : 72 / 95
Chinese : 15 / 17
British : 34 / 43
UK_Pacific : 17 / 20
Italians : 17 / 12
ANZAC : 12 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3,647
Median : 3,000
Variance : 1,312
Standard Deviation : 1,146
Total rolls : 17Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4,333
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,167
Median : 3,000
Variance : 1,455
Standard Deviation : 1,206
Total rolls : 12 -
So says History!
I suppose this game is over don’t you? -
I surrender!
You are a better player than me Caesar.
Perhaps you should try the league?
-
I had fun! Hope the same for you!
You’re not a bad player!
I think you need only some more games to be an excellent player, that I’m not :wink:I am just finishing a game in the league!
:wink:





