16 L G40 Von Alba (axis) vs JWW (allied)


  • made a mistake w/that navy off of Gib?!?...this game is nearly over…as Russia is gone it is now japan’s turn…

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                8 armour, 8 artilleries, 1 bomber, 21 infantry and 8 mech_infantrys moved from Burma to India
                1 bomber moved from Tsinghai to India
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 9 fighters, 15 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 41 Sea Zone to 45 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 10 fighters, 16 submarines and 2 tactical_bombers
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 10 fighters, 16 submarines and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 4 destroyers
                    British defend with 1 submarine
                    Japanese win with 4 destroyers remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in India
                    Japanese attack with 8 armour, 8 artilleries, 2 bombers, 21 infantry and 8 mech_infantrys
                    British defend with 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 3 fighters, 1 harbour, 11 infantry and 8 mech_infantrys; ANZAC defend with 1 fighter; Americans defend with 1 fighter; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 8 armour, 3 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 42
                    Casualties for British: 4 aaGuns, 1 armour, 4 artilleries, 3 fighters, 11 infantry and 8 mech_infantrys
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 5 artilleries, 1 bomber, 21 infantry and 5 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from India to Yunnan
                3 infantry moved from Yunnan to Burma
                1 armour moved from Hunan to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 artillery moved from Samara to Kazakhstan
                2 infantry moved from Samara to Kazakhstan
                2 infantry moved from Novosibirsk to Kazakhstan
                3 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Vologda to Russia
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Anhwe to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer, 2 fighters and 3 submarines placed in 6 Sea Zone
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_38533_Jap14.tsvg

  • '17

    My navy was in sea 112


  • @VonAlba:

    My navy was in sea 112

    I don’t understand?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 fighter, 1 harbour and 5 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                2 carriers moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone

    triplea_38533_Ame14.tsvg


  • can’t continue Von Alba….good game. I will record your victory. Do you care to play a balance Mod game?

  • '17

    thanks :) , gg
    I don’t understand, you wanna make a rematch in a balance mod? if yes, for me is ok!


  • Yes, we can play agin but this time with balance mod? I assume you are playing that now with others?

    Would you like the allies or axis?

  • '17

    sure, i use balance with oder, for the new game you can choise, the same for me


  • @VonAlba:

    sure, i use balance with oder, for the new game you can choise, the same for me

    ok, let’s play three games. I will play the allies again, then you can have the allies. Start the game when you are ready.

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