bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
7 bombers moved from United Kingdom to Novgorod
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Novgorod
Americans attack with 7 bombers
Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Americans roll dice for 7 bombers in Novgorod, round 2 : 6/7 hits
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 mech_infantry in Novgorod, round 2 : 1/6 hits
1 mech_infantry owned by the Germans, 1 bomber owned by the Americans, 2 bombers owned by the Germans, 1 fighter owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
Americans win with 6 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 2 artilleries, 2 bombers, 1 fighter and 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
6 bombers moved from Novgorod to Belarus
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 bombers placed in Western United States
3 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 2 fighters and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 fighters, 6 infantry and 3 mech_infantrys
United Kingdom : 1 bomber
Belarus : 6 bombers
109 Sea Zone : 1 destroyer
92 Sea Zone : 2 destroyers
101 Sea Zone : 3 destroyers and 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 5 transports
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 64 / 71
Americans : 52 / 72
Chinese : 1 / 2
British : 30 / 35
UK_Pacific : 5 / 6
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,308
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 3 artilleries, 1 fighter and 19 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 64 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 35
UK_Pacific : 5 / 6
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,308
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 mech_infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 fighter moved from United Kingdom to Scotland
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Kenya to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Scotland to United Kingdom
1 armour moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from West India to India
2 fighters moved from Tsinghai to Persia
2 fighters moved from Persia to Eastern Persia
Place Units - British
2 destroyers placed in 109 Sea Zone
3 submarines placed in 71 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 23 infantry, 1 mech_infantry and 1 tactical_bomber
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield, 2 armour, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 armour, 1 fighter and 5 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Tobruk : 1 flag
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 2 destroyers and 1 transport
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 2 fighters
71 Sea Zone : 3 submarines
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,308
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
Scramble SZ92?
yes, full scramble!
OR… no. I forget to buy the airport :| :cry:
I thought to buy 1 airport and 2 dd then I bought something else. I am wondering why!!??
Ahahah! The funny thing is that I remembered to move three fighters on Gibraltar!! :lol: :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 3 submarines
French defend with 1 destroyer; British defend with 1 cruiser; Americans defend with 2 destroyers
Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for French: 1 destroyer
Casualties for Italians: 2 submarines
Casualties for British: 1 cruiser
Casualties for Americans: 2 destroyers
Non Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from Romania to Bessarabia
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
I thought to buy 1 airport and 2 dd then I bought something else. I am wondering why!!??
Ahahah! The funny thing is that I remembered to move three fighters on Gibraltar!! :lol: :lol:
I thought a scramble there was guaranteed!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Tsinghai : 1 fighter
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 4 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier
Egypt : 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 31 / 34
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry, I forget the ANZAC fighter!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Western Germany to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
9 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Nenetsia
3 aaGuns, 6 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
5 artilleries moved from Western Germany to Germany
1 carrier moved from 127 Sea Zone to 112 Sea Zone
2 bombers moved from Ukraine to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 destroyer, 2 fighters and 1 transport placed in 112 Sea Zone
6 artilleries placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
12 infantry moved from Urals to Vologda
5 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Tsinghai to Vologda
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
2 mech_infantrys moved from Russia to Ukraine
2 mech_infantrys moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 5/22 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 aaGuns, 6 armour and 6 mech_infantrys moved from Belarus to Novgorod
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Vologda to Russia
2 mech_infantrys moved from Russia to Vologda
3 armour moved from Caucasus to Tambov
1 mech_infantry moved from Russia to Tambov
2 aaGuns moved from Urals to Vologda
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Vologda
1 armour moved from Egypt to Tobruk
Place Units - Russians
2 armour, 1 fighter and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Territory Summary for Russians :
Poland : 1 flag, 1 armour
Tobruk : 1 armour
Ethiopia : 1 flag, 1 mech_infantry
Belarus : 2 aaGuns, 7 artilleries and 30 infantry
Bryansk : 1 infantry
Urals : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Tambov : 3 armour and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Vologda : 2 aaGuns, 16 infantry and 5 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
Iraq : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 64
Russians : 38 / 47
Japanese : 63 / 71
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 16 / 23
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,553
Median : 4,000
Variance : 0,432
Standard Deviation : 0,658
Total rolls : 38
Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6
Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,656
Median : 4,000
Variance : 0,581
Standard Deviation : 0,762
Total rolls : 32
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 bombers moved from Yunnan to India
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to Burma
1 armour, 6 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 6 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
Intercept in Calcutta?
No intercept!
Only please continue playing with the last french file, that with the ANZAC fighter edited if you agree :wink: