16L -Pete (Axis) vs. Giallo (Allies) BM 2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 1 destroyer, 1 factory_minor and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                1 bomber moved from India to Malaya
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Celebes
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Malaya causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from Malaya to India
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - Americans
                1 airfield and 3 armour placed in Normandy Bordeaux
                1 factory_minor placed in Iraq
                1 destroyer and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    triplea_38561_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 14 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                6 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Alexandria to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from India to Caucasus
                1 bomber moved from Normandy Bordeaux to Western Germany

    Combat - British
                Battle in Sumatra
                Battle in Caucasus
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun; Italians defend with 2 mech_infantrys
                    British win, taking Sumatra from Japanese, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 aaGun, 5 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 5 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Caucasus to Northwest Persia
                4 armour and 9 mech_infantrys moved from Eastern Persia to West India

    Place Units - British
                10 infantry placed in United Kingdom
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 40 PUs; end with 45 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_38561_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 artillery and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Germany to Western Germany
                1 bomber moved from Germany to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy
                9 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,4,5
                Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_38561_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_38561_ANZ11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38561_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
                Germans buy 11 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 21 artilleries, 10 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Samara
                1 mech_infantry moved from Vologda to Samara
                1 bomber moved from Novgorod to Samara

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 armour, 21 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Caucasus from British with 2 armour, 21 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Volgograd to Caucasus
                1 bomber moved from Samara to Novgorod
                1 artillery and 2 infantry moved from Ukraine to Rostov
                5 armour and 6 mech_infantrys moved from Volgograd to Rostov
                1 armour moved from Vologda to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                6 infantry moved from Northern Italy to Western Germany
                10 armour moved from Slovakia Hungary to Western Germany
                1 artillery and 6 infantry moved from Germany to Western Germany
                10 armour moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Finland to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Western Ukraine to Bryansk
                9 armour moved from Belarus to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Western Germany
                10 armour placed in Germany
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    triplea_38561_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans
                12 artilleries and 27 infantry moved from Turkmenistan to Eastern Persia

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Turkmenistan to Eastern Persia

    Turn Complete - Russians

    triplea_38561_Rus12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Sikang to Kazakhstan
                8 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 bomber moved from Yunnan to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
                2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                5 fighters moved from French Indo China to 33 Sea Zone

    triplea_38561_Jap12.tsvg


  • scram carolines?

  • '21 '20 '19 '18 '17 '16

    yes, pls ask for ool, for the hits by subs can go on the carrier and bb tip them


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Sikang to Kazakhstan
                8 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 bomber moved from Yunnan to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
                2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                5 fighters moved from French Indo China to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 16 fighters, 8 submarines and 6 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 5 fighters; Americans defend with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber
                    Units damaged: 2 battleships owned by the Americans
                    Units damaged: 5 carriers owned by the Americans and 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese

    triplea_38561_Jap12.tsvg


  • 2nd round of combat, ool?

    first round seemed straightforward for casualties.

  • '21 '20 '19 '18 '17 '16

    max defense, I wan tot decide at the end if i wanne keep the fighters(if im Lucky) or bb loose fighters anzac before us ones


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Sikang to Kazakhstan
                8 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 bomber moved from Yunnan to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
                2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                5 fighters moved from French Indo China to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 16 fighters, 8 submarines and 6 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 5 fighters; Americans defend with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber
                    Units damaged: 2 battleships owned by the Americans
                    Units damaged: 5 carriers owned by the Americans and 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 2 battleships and 2 fighters remaining. Battle score for attacker is -131
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 16 fighters, 8 submarines and 6 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Americans: 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 6 submarines and 1 tactical_bomber

    triplea_38561_Jap12.tsvg


  • GG, Japan is lost after that battle, and germany isn’t winning alone.

    I needed a big win to get back in the game, wp.

  • '21 '20 '19 '18 '17 '16

    thanks for the game, i would be up for a new one


  • sure thing, I’ll take allies this time.

    only thing is november is going to be difficult for me to play very much… a few days may go by without turns.

    if that’s cool then I’m happy to rematch.

    tripleglobalpete@gmail.com

  • '21 '20 '19 '18 '17 '16

    No problem at all, ill set it up tomorrow


  • sounds good  :-)

  • '21 '20 '19 '18 '17 '16

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