Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Western Australia
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from Queensland to New South Wales
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
2 aaGuns, 1 armour and 3 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Nenetsia to Urals
1 artillery moved from Nenetsia to Urals
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to Urals
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Vologda
6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
1 armour moved from Karelia to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Western Ukraine to Ukraine
2 armour moved from Poland to Western Ukraine
2 fighters moved from Poland to Bryansk
1 fighter moved from Poland to Smolensk
1 tactical_bomber moved from Poland to Smolensk
4 artilleries and 6 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 armour moved from Nenetsia to Belarus
4 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
Combat - Germans
Battle in Bryansk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Nenetsia
1 bomber moved from Urals to Nenetsia
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 aaGun moved from Normandy Bordeaux to France
2 fighters moved from Bryansk to Ukraine
1 bomber moved from 104 Sea Zone to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 4 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Samara to Urals
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Rostov
1 armour and 1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Urals
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Samara
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
5 artilleries and 13 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Samara
1 infantry moved from Jehol to Buyant-Uhaa
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Kansu
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 tactical_bomber moved from Malaya to Java
1 fighter moved from Malaya to Java
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
3 infantry moved from Korea to Amur
2 fighters moved from Japan to 7 Sea Zone
1 tactical_bomber moved from Amur to Buryatia
3 fighters moved from Amur to Siberia
4 bombers moved from Amur to French Indo China
Combat - Japanese
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 7 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siberia
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Celebes to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
3 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Buryatia to Amur
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to Japan
1 fighter moved from Siberia to Japan
1 fighter moved from Siberia to Amur
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
Place Units - Japanese
1 armour, 1 artillery and 2 infantry placed in Japan
1 aaGun and 2 infantry placed in French Indo China
3 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 104 Sea Zone to Norway
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Morocco to Algeria
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 33 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 factory_minor and 1 harbour placed in Norway
1 destroyer and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Hunan to Kwangsi
9 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
1 artillery placed in Anhwe
3 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 1 mech_infantry moved from India to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
4 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from West India to India
3 infantry moved from India to Burma
2 mech_infantrys moved from Persia to Iraq
2 fighters moved from 91 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 factory_minor placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,5,4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 66 Sea Zone to 85 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
Combat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 artillery
Italians win, taking Morocco from Americans, taking Algeria from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Algeria to 92 Sea Zone
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern France
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
6 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 armour moved from New South Wales to Queensland
2 fighters moved from Western Australia to Queensland
1 fighter moved from 46 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 marine placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
french?
nothing?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 127 Sea Zone
6 armour, 2 artilleries and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from Western Germany to Norway
3 bombers moved from Nenetsia to Norway
1 armour moved from Nenetsia to Urals
1 mech_infantry moved from Nenetsia to Urals
2 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
2 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 tactical_bomber moved from Belarus to Urals
1 fighter moved from Belarus to Urals
2 fighters moved from Ukraine to Vologda
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
4 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Nenetsia to Vologda
1 armour moved from Belarus to Nenetsia
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 6 armour, 2 artilleries, 4 bombers and 2 mech_infantrys
British defend with 4 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Germans win, taking Norway from Americans with 1 armour and 4 bombers remaining. Battle score for attacker is 37
Casualties for Germans: 5 armour, 2 artilleries and 2 mech_infantrys
Casualties for British: 4 fighters
Casualties for Americans: 1 armour, 2 artilleries, 2 fighters and 3 infantry
Battle in Urals
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Urals from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Vologda to Nenetsia
1 fighter moved from Urals to Nenetsia
1 tactical_bomber moved from Urals to Nenetsia
4 bombers moved from Norway to Novgorod
3 infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Belarus
5 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to Poland
1 artillery and 4 infantry moved from Western Germany to Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Germany
1 bomber, 1 infantry and 2 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 artillery and 4 infantry moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Kansu to Caucasus
1 armour moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Samara to Urals
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Smolensk
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Urals from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Caucasus to Kazakhstan
1 aaGun, 2 artilleries and 6 infantry moved from Tambov to Russia
1 aaGun moved from Samara to Russia
1 fighter moved from Urals to Russia
1 fighter moved from Smolensk to Russia
2 infantry moved from Szechwan to Sikang
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 harbour and 4 transports; Remaining resources: 4 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
3 infantry moved from Korea to Amur
1 armour moved from Korea to Ulaanbaatar
1 fighter moved from Amur to 7 Sea Zone
1 tactical_bomber moved from Amur to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to Burma
2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to French Indo China
3 fighters moved from 6 Sea Zone to French Indo China
1 battleship, 3 carriers, 1 cruiser and 2 transports moved from 6 Sea Zone to 36 Sea Zone
11 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
4 bombers moved from French Indo China to Burma
1 fighter moved from Japan to 33 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Ulaanbaatar
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 4 bombers, 2 fighters and 3 tactical_bombers
British defend with 3 infantry
Japanese win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 3 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Shan State
Japanese attack with 2 artilleries and 11 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 fighter moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
4 bombers moved from Burma to French Indo China
1 aaGun moved from French Indo China to Shan State
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 aaGun moved from Amur to Ulaanbaatar
Place Units - Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 transports placed in 36 Sea Zone
1 harbour placed in French Indo China
1 transport placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 4 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
2 carriers, 1 submarine and 2 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - Americans
2 artilleries and 1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Yunnan to Burma
5 artilleries moved from Yunnan to Burma
6 infantry moved from Kwangsi to Yunnan
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 artillery and 1 infantry placed in Kiangsi
3 artilleries placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 5 infantry and 2 mech_infantrys moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
3 mech_infantrys moved from India to Shan State
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Combat - British
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 2 infantry
British win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 armour, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 artilleries and 10 infantry
British win, taking Shan State from Japanese with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun, 2 artilleries and 10 infantry
Casualties for British: 1 fighter, 5 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
5 mech_infantrys moved from India to Yunnan
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
2 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 carrier and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,3,2,1,5,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Southern France to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Morocco
Italians attack with 2 fighters and 1 infantry
British defend with 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Morocco to 95 Sea Zone
1 artillery moved from Algeria to Tunisia
1 bomber moved from Egypt to Greece
Place Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from Queensland to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 marine
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 3 submarines and 2 transports
3 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 2 fighters remaining. Battle score for attacker is 38
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer and 2 transports
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 marine and 6 mech_infantrys moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs