@dawgoneit last night I had a problem with the g40 game with Mike. This site kept logging me off and on again…it was happening about ten times a minute. I don’t know what’s going on…
-Pete (Axis) vs. JuanSpain (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 2 infantry, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 submarine moved from 1 Sea Zone to 11 Sea ZoneCombat - Japanese
Battle in 11 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
4 tactical_bombers moved from Kiangsi to 6 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 47 Sea Zone
2 submarines moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kweichow to Jehol
1 mech_infantry moved from Kweichow to Chahar
1 armour and 2 mech_infantrys moved from Szechwan to Suiyuyan
3 mech_infantrys moved from French Indo China to Szechwan
1 armour moved from Kweichow to Szechwan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Kwangsi to Yunnan
5 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from India to West India
1 infantry moved from Burma to Yunnan
4 bombers moved from Kiangsi to Japan
1 aaGun and 2 infantry moved from West India to IndiaPlace Units - Japanese
1 destroyer and 1 submarine placed in 39 Sea Zone
1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Japanese undo move 1.
1 destroyer placed in 39 Sea Zone
Japanese undo move 2.
1 fighter placed in India
1 artillery and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 1 infantry placed in India
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 2.
1 mech_infantry placed in India
3 mech_infantrys placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1
Japanese collect 64 PUs (4 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
8 fighters moved from 30 Sea Zone to 25 Sea Zone
4 fighters moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 carriers, 2 fighters, 5 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 bomber moved from Persia to IndiaCombat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 26 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 12 fighters and 1 submarine
Japanese defend with 7 submarines
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 12 fighters remaining. Battle score for attacker is 36
Casualties for Japanese: 7 submarines
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Bulgaria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
2 fighters moved from 99 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship, 8 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 13 Sea Zone
12 fighters moved from 25 Sea Zone to 13 Sea Zone
2 fighters moved from 26 Sea Zone to 13 Sea Zone
2 infantry moved from Western United States to Central United States
5 fighters moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from India to PersiaPlace Units - Americans
2 destroyers, 3 fighters and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Americans collect 56 PUs (1 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
I got hits enough in Hawaii to kill scrambled planes if they were launched, use forum dice for their defense if you wish, my hits should be removed from Pearl Harbour (sub) and then planes from SFCO.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 5 PUs;Combat Move - British
1 mech_infantry moved from Tsinghai to Shensi
1 bomber moved from Persia to Shensi
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Shensi
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shensi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland BelgiumNon Combat Move - British
2 mech_infantrys moved from Turkmenistan to Tsinghai
1 bomber moved from Shensi to Kazakhstan
1 fighter moved from Greece to Kazakhstan
1 tactical_bomber moved from Greece to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Greece to Kazakhstan
3 aaGuns, 6 artilleries and 25 infantry moved from Persia to Eastern Persia
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 fighter moved from 98 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
1 battleship, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from Greece to 98 Sea Zone
3 fighters moved from Greece to Kazakhstan
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to TobrukPlace Units - British
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
British collect 42 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,1,4,1,2
Italians collect 1 PU (6 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneTurn Complete - French
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I did a mistake in Atlantic fleet, I prefer Gibraltar for it instead of France, do you mind if I redo it? there are not dice involved.
This would be the file with those changes applied and Anzac moves too.
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It’s no problem, I just use the last post (french)?
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I think I misread your post at first. please go ahead and do whatever you need to do :-)
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Thx, yes, use France posted pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Amur to Siberia
Germans take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
16 artilleries and 24 infantry moved from Bessarabia to Ukraine
21 armour and 16 mech_infantrys moved from Romania to Ukraine
2 bombers, 9 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 bombers, 9 fighters and 2 tactical_bombers moved from 99 Sea Zone to 100 Sea Zone
2 bombers, 9 fighters and 2 tactical_bombers moved from 100 Sea Zone to Ukraine
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
5 infantry moved from Romania to Bessarabia
1 armour, 1 artillery and 1 infantry moved from Yenisey to EvenkiyskiyCombat - Germans
Battle in Evenkiyskiy
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 21 armour, 16 artilleries, 2 bombers, 9 fighters, 24 infantry, 16 mech_infantrys and 2 tactical_bombers
Russians defend with 6 aaGuns, 2 armour, 22 artilleries, 1 factory_minor and 67 infantry
Germans win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -35
Casualties for Germans: 21 armour, 16 artilleries, 4 fighters, 24 infantry and 16 mech_infantrys
Casualties for Russians: 6 aaGuns, 2 armour, 22 artilleries and 67 infantry
Battle in Western Ukraine
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
1 armour moved from Karelia to Belarus
2 aaGuns and 6 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Karelia to Finland
2 bombers, 5 fighters and 2 tactical_bombers moved from Ukraine to BessarabiaPlace Units - Germans
1 artillery and 1 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 aaGuns and 5 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 aaGuns and 5 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
3 infantry placed in Novgorod
Germans undo move 2.
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,3,4,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,4,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Amur to Siberia
Germans take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
16 artilleries and 24 infantry moved from Bessarabia to Ukraine
21 armour and 16 mech_infantrys moved from Romania to Ukraine
2 bombers, 9 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 bombers, 9 fighters and 2 tactical_bombers moved from 99 Sea Zone to 100 Sea Zone
2 bombers, 9 fighters and 2 tactical_bombers moved from 100 Sea Zone to Ukraine
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
5 infantry moved from Romania to Bessarabia
1 armour, 1 artillery and 1 infantry moved from Yenisey to EvenkiyskiyCombat - Germans
Battle in Evenkiyskiy
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 21 armour, 16 artilleries, 2 bombers, 9 fighters, 24 infantry, 16 mech_infantrys and 2 tactical_bombers
Russians defend with 6 aaGuns, 2 armour, 22 artilleries, 1 factory_minor and 67 infantry
Germans win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -35
Casualties for Germans: 21 armour, 16 artilleries, 4 fighters, 24 infantry and 16 mech_infantrys
Casualties for Russians: 6 aaGuns, 2 armour, 22 artilleries and 67 infantry
Battle in Western Ukraine
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
1 armour moved from Karelia to Belarus
2 aaGuns and 6 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Karelia to Finland
2 bombers, 5 fighters and 2 tactical_bombers moved from Ukraine to BessarabiaPlace Units - Germans
1 artillery and 1 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 aaGuns and 5 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 aaGuns and 5 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
3 infantry placed in Novgorod
Germans undo move 2.
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,3,4,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,4,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Tsinghai to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 artillery and 6 infantry moved from Bryansk to Russia
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Novosibirsk to UralsPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 8 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from Kwangtung to Hunan
1 armour and 3 mech_infantrys moved from Szechwan to Shensi
2 armour and 2 mech_infantrys moved from Suiyuyan to Shensi
5 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
12 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 8 armour and 7 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 12 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
12 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
12 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
4 bombers and 1 fighter moved from Japan to Hawaiian Islands
1 submarine moved from 47 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 11 Sea Zone to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Japan
2 carriers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 5 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
2 fighters and 1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 6 artilleries and 18 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to India: 6 artilleries and 18 infantry
EDIT: Removing units owned by Japanese from French Indo China: 2 artilleries and 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 artilleries and 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
EDIT: Turning off Edit Mode
Japanese undo move 1.
1 infantry placed in French Indo China
8 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 factory_minor and 10 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Bulgaria to Albania
1 bomber moved from Persia to Albania
1 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
14 fighters moved from 13 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
8 fighters moved from 10 Sea Zone to 1 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 factory_minor and 10 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Bulgaria to Albania
1 bomber moved from Persia to Albania
1 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
14 fighters moved from 13 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
8 fighters moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 26 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 14 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans win with 8 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Albania
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -11
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in Southern FranceNon Combat Move - Americans
14 fighters moved from 26 Sea Zone to 15 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
8 fighters moved from 1 Sea Zone to 15 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Bulgaria to Greece
4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 98 Sea Zone to 92 Sea Zone
5 fighters moved from 104 Sea Zone to United Kingdom
1 artillery, 2 carriers, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
1 factory_minor placed in GreeceTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 artilleries and 26 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery, 2 destroyers, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
3 aaGuns moved from Eastern Persia to West India
3 artilleries moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
5 infantry moved from 93 Sea Zone to Southern France
1 battleship moved from 98 Sea Zone to 93 Sea Zone
2 destroyers moved from 98 Sea Zone to 93 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from 110 Sea Zone to Southern France
3 fighters moved from United Kingdom to Southern France
4 fighters moved from 92 Sea Zone to Greece
5 fighters moved from Kazakhstan to Greece
1 tactical_bomber moved from Kazakhstan to Greece
1 mech_infantry moved from Kazakhstan to Tsinghai
1 bomber moved from Kazakhstan to Greece
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Syria to Persia
1 armour moved from Syria to Persia
2 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to IraqPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 4 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 infantry and 2 transports
EDIT: Turning off Edit Mode -
For Anzac I will need a submerge decision in Java, I will attack with sub from India and fighter from Queensland. Thx
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submerge





