16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Karelia
                2 artilleries moved from Novgorod to Karelia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery moved from Archangel to Nenetsia
                2 armour moved from Belarus to Nenetsia
                2 mech_infantrys moved from Belarus to Nenetsia
                2 armour moved from Belarus to Nenetsia
                1 bomber moved from Normandy Bordeaux to 125 Sea Zone
                3 fighters moved from Normandy Bordeaux to Poland
                1 tactical_bomber moved from Normandy Bordeaux to Poland
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                8 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 8 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Belarus to Karelia
                7 armour moved from Belarus to Karelia
                3 submarines moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                4 artilleries and 6 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 artilleries and 8 infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 8 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Nenetsia
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                2 armour, 3 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_38548_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda

    triplea_38548_Rus7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 mech_infantry moved from Russia to Urals
                1 fighter moved from Kansu to Burma
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Siberia to Sakha
                1 infantry moved from Buyant-Uhaa to Jehol
                4 armour and 4 mech_infantrys moved from Russia to Samara
                2 mech_infantrys moved from Volgograd to Samara

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_38548_Rus7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 15 Sea Zone to 8 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                4 bombers, 4 fighters and 1 tactical_bomber moved from Amur to Yakut S.S.R.
                3 artilleries and 9 infantry moved from Shan State to French Indo China
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from Java to 41 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 44 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers and 1 marine moved from 35 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 cruiser and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Yakut S.S.R.
                    Japanese attack with 4 bombers, 4 fighters and 1 tactical_bomber
                    Americans defend with 2 fighters and 2 tactical_bombers
                    Japanese win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Americans: 2 fighters and 2 tactical_bombers
                    Casualties for Japanese: 1 fighter
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 7 Sea Zone to Japan
                3 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                4 bombers, 3 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Amur
                2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
                2 fighters moved from 44 Sea Zone to 33 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from Philippines to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_38548_Jap7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers and 5 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
                1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    triplea_38548_Ame7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers and 5 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
                1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                Battle in Aleutian Islands
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    Americans win, taking Morocco from Italians, taking Aleutian Islands from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 battleship moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 carriers, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                3 fighters placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                Americans collect 56 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_38548_Ame7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                1 artillery and 1 infantry placed in Anhwe
                1 artillery and 1 infantry placed in Jehol
                1 artillery and 1 infantry placed in Hunan
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_38548_Chi7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_38548_Ita7.tsvg

  • '20 '19 '18 '15 '13

    Hi - made an edit for my American troops in Norway, but game not letting me remove the INF in Norway…

    Are you able to make the edit during your turn?

    thanks

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Italians buy 2 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 cruiser moved from 96 Sea Zone to 94 Sea Zone
                1 marine moved from Tunisia to 94 Sea Zone
                1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 submarine moved from 85 Sea Zone to 66 Sea Zone

    Non Combat Move - Italians
                1 marine moved from 95 Sea Zone to Southern Italy
                1 aaGun moved from Bessarabia to Ukraine

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_38548_Ita7.tsvg

  • '17

    I can’t leave your infantry, try in usa turn
    by

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    triplea_38548_ANZ7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Dutch New Guinea
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Western Australia
                1 fighter moved from Dutch New Guinea to New Guinea
                1 fighter moved from Queensland to New South Wales
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                2 aaGuns, 1 armour and 3 mech_infantrys moved from Queensland to New South Wales

    Place Units - ANZAC
                2 mech_infantrys placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_38548_ANZ7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_38548_Fre7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Nenetsia to Urals
                1 artillery moved from Nenetsia to Urals
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 bomber moved from Western Germany to Urals
                1 bomber moved from Western Germany to Vologda
                1 bomber moved from Western Germany to Vologda
                6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
                3 infantry moved from Novgorod to Karelia
                1 armour moved from Karelia to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                6 infantry moved from Western Ukraine to Ukraine
                2 armour moved from Poland to Western Ukraine
                2 fighters moved from Poland to Bryansk
                1 fighter moved from Poland to Smolensk
                1 tactical_bomber moved from Poland to Smolensk
                4 artilleries and 6 infantry moved from Poland to Eastern Poland
                1 infantry moved from Western Germany to France
                1 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                2 armour moved from Nenetsia to Belarus
                4 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Finland
                    Germans attack with 6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Finland from Americans with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Urals
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Urals from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Nenetsia
                1 bomber moved from Urals to Nenetsia
                1 tactical_bomber moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                1 aaGun moved from Normandy Bordeaux to France
                2 fighters moved from Bryansk to Ukraine
                1 bomber moved from 104 Sea Zone to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                1 artillery, 4 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_38548_Ger8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Samara to Urals
                2 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Samara to Rostov
                1 armour and 1 mech_infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 armour moved from Volgograd to Samara
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                5 artilleries and 13 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Samara
                1 infantry moved from Jehol to Buyant-Uhaa
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Kansu

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_38548_Rus8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Malaya to Java
                1 fighter moved from Malaya to Java
                1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 submarine moved from 23 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Buryatia
                1 armour moved from Korea to Buryatia
                3 infantry moved from Korea to Amur
                2 fighters moved from Japan to 7 Sea Zone
                1 tactical_bomber moved from Amur to Buryatia
                3 fighters moved from Amur to Siberia
                4 bombers moved from Amur to French Indo China

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 7 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Siberia
                    Japanese attack with 3 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Celebes to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Shan State to French Indo China
                3 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Buryatia to Amur
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Siberia to Japan
                1 fighter moved from Siberia to Japan
                1 fighter moved from Siberia to Amur
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Japan
                1 aaGun and 2 infantry placed in French Indo China
                3 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_38548_Jap8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Italians to Americans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 104 Sea Zone to Norway
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 carrier and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from Morocco to Algeria
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry and 2 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
                1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 30 Sea Zone to 33 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 factory_minor and 1 harbour placed in Norway
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_38548_Ame8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries and 3 infantry moved from Hunan to Kwangsi
                9 infantry moved from Kwangtung to Kwangsi

    Place Units - Chinese
                1 artillery placed in Anhwe
                3 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_38548_Chi8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from India to Shan State
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 armour and 2 mech_infantrys moved from Yunnan to Anhwe
                4 mech_infantrys moved from Yunnan to India
                3 mech_infantrys moved from West India to India
                3 infantry moved from India to Burma
                2 mech_infantrys moved from Persia to Iraq
                2 fighters moved from 91 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                1 factory_minor placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 30 PUs (3 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,5,4,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    triplea_38548_UK_8.tsvg

Suggested Topics

  • 36
  • 16
  • 34
  • 94
  • 144
  • 164
  • 188
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

60

Online

17.8k

Users

40.4k

Topics

1.8m

Posts