Scramble to defend DD in 113?
16L BM2 FerrousGryphon (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 36 PUs;
British buy 4 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Germans
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Germans
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
8 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 bomber moved from Southern Italy to Scotland
1 fighter moved from Egypt to Northwest Persia
7 fighters moved from Bryansk to Northwest PersiaCombat - British
Battle in Holland Belgium
Battle in Scotland
British attack with 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Scotland from Germans with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 8 artilleries, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 8 artilleries, 2 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 8 fighters
Germans defend with 3 armour and 3 mech_infantrys
British win with 7 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from French Equatorial Africa to Ethiopia
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
1 fighter moved from Northwest Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 battleships, 2 cruisers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
6 fighters moved from Northwest Persia to PersiaPlace Units - British
1 artillery placed in United Kingdom
3 armour placed in Southern Italy
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
1 aaGun moved from Eastern Poland to BessarabiaTurn Complete - Italians
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 cruiser and 1 destroyer moved from 36 Sea Zone to 56 Sea Zone
2 fighters moved from Burma to French Indo China
1 bomber moved from Philippines to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry
Japanese defend with 5 artilleries, 1 factory_minor, 3 infantry and 1 marine
ANZAC win, taking French Indo China from Japanese with 4 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 5 artilleries, 3 infantry and 1 marineNon Combat Move - ANZAC
2 fighters moved from French Indo China to Yunnan
1 bomber moved from French Indo China to India
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC
1 harbour placed in Western Australia
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 2x factory_major; Remaining resources: 88 PUs;
Germans buy 1 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
1 artillery moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 fighters and 1 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Russia
2 fighters moved from Ukraine to BelarusCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Rostov
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Rostov to Ukraine
1 bomber moved from Russia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
6 artilleries moved from Eastern Poland to Bessarabia
2 fighters moved from Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
3 fighters moved from 111 Sea Zone to Western Germany
3 submarines moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
2 artilleries and 1 fighter placed in France
Germans undo move 1.
1 artillery and 2 infantry placed in France
1 armour placed in Western Germany
3 artilleries placed in Northern Italy
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 bombers and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vologda to Novgorod
1 artillery and 2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 mech_infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
retreated to Novgorod
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Soviet Far East to Siberia
1 aaGun and 9 infantry moved from Amur to ManchuriaPlace Units - Russians
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Kwangsi to 36 Sea Zone
2 bombers and 1 fighter moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in French Indo China
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 4 artilleries and 1 factory_minor
Japanese win, taking French Indo China from ANZAC with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 4 artilleries
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Shensi to Chahar
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Shensi to Anhwe
1 infantry moved from Hunan to Kweichow
1 armour moved from Kweichow to Anhwe
2 artilleries moved from Shantung to Jehol
1 fighter moved from 36 Sea Zone to Shantung
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangsi to Anhwe
2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
2 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to Anhwe
1 fighter moved from Japan to Jehol
1 armour moved from Anhwe to Shantung
1 fighter moved from Shantung to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,6,6,4,5,5,5,6,5,6,1,1,3,3,6,1,5,4
Japanese collect 25 PUs (9 lost to blockades); end with 27 PUs total -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 1 harbour, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Shan State to French Indo China
2 bombers moved from Korea to French Indo China
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 8 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Southern Italy to 111 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany -
Scramble orders in SZ112?
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Yes, scramble. At least I might be able to do some damage on more valuable units.
I don’t think I saw the strength you had to hit there.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 1 harbour, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Shan State to French Indo China
2 bombers moved from Korea to French Indo China
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 8 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 8 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Southern Italy to 111 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western GermanyCombat - Americans
Americans creates battle in territory 19 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 8 transports
Germans defend with 3 fighters
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports remaining. Battle score for attacker is 14
Casualties for Germans: 3 fighters
Casualties for Americans: 1 carrier
Battle in Norway
Battle in Denmark
Battle in Marshall Islands
Battle in Western Germany
Americans attack with 5 artilleries, 1 bomber, 2 fighters and 7 infantry
Germans defend with 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Americans converts factory_major into different units
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Marshall Islands from Japanese, taking Western Germany from Germans with 5 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 1 armour, 2 bombers and 1 fighter
Casualties for Americans: 1 bomber and 3 infantry
Battle in French Indo China
Americans attack with 1 artillery and 2 bombers
Japanese defend with 1 artillery and 1 factory_minor
Americans win, taking French Indo China from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 bombers moved from French Indo China to Yunnan
1 bomber moved from 111 Sea Zone to United Kingdom
2 fighters moved from Western Germany to Southern Italy
3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 transports moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 harbour placed in Midway
1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 43 PUs;
British buy 3 armour, 2 artilleries, 4 infantry and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 transports moved from 110 Sea Zone to 111 Sea Zone
3 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Nigeria to Gold Coast
British take Gold Coast from Germans
2 infantry moved from Yunnan to Szechwan
1 fighter moved from India to Szechwan
2 infantry moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from India to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in 113 Sea Zone
British attack with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer and 3 transports
Germans defend with 1 destroyer, 3 submarines and 1 transport
British win with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 33
Casualties for Germans: 1 destroyer, 3 submarines and 1 transport
Battle in Germany
British captures 62PUs while taking Germans capital
British converts factory_major into different units
Battle in Hunan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Germany from Germans, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
6 fighters moved from Persia to Bryansk
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 fighter moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from 113 Sea Zone to United KingdomPlace Units - British
3 armour placed in Southern Italy
2 artilleries, 4 infantry and 1 marine placed in United KingdomTurn Complete - British
British collect 49 PUs; end with 111 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 114 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 117 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 120 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 123 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 mech_infantrys -
It’s hard to keep track of every possibility every time.
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I saw that possibility only after I’d done some combats and thought I’d just cross my fingers - it was too late to adjust.
Doh! I’ll post your result.
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I’ve been there too. Good Game, Thanks again for the pointers
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No worries. I guess I’ll need to defend Rome a bit better in future.
Thanks for the game.