@gamerman01 The dice server is down at the moment, but here are the J5 purchases and combat moves. It’s getting late, so I’m going to bed, and hopefully by morning the issues with the dice server will be resolved and I can take this move. I anticipate that Russia and the US will take losses in Sinkiang, which is now quite crowded. I suspect your loss choices will heavily depend on the losses I myself take, e.g. to AA fire, so this combat move might take a while even after the dice server is back up.
16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry, 1 marine and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Japan
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 artillery and 2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Shan State to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 58 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from 37 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Shan State
3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 infantry and 1 marine placed in Japan
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 7 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Korea
Americans attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
Americans win, taking Soviet Far East from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Korea to Jehol
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 7 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 1 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 airfield placed in Alaska
3 fighters and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 airfield
EDIT: Adding units owned by Americans to Alaska: 1 harbour
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
Sorry, two edits there:
- didn’t like my first moves so re-did US combat (there were no rolls in the battles)
- meant to buy the harbour not the airfield so I edited it in
Hope you’re ok with these?
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Burma to Yunnan
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Anhwe to Jehol
6 infantry moved from Yunnan to Kwangsi
2 infantry moved from Jehol to ManchuriaPlace Units - Chinese
3 infantry placed in Kwangsi
1 artillery placed in Yunnan
3 artilleries placed in Jehol
Chinese undo move 3.
Chinese undo move 1.
2 infantry placed in Kwangsi
2 artilleries and 1 infantry placed in Anhwe
1 artillery placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 39 PUs;
British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bulgaria to Romania
2 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour, 1 artillery, 2 infantry and 1 marine moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 fighter moved from Southern Italy to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 87 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 aaGun moved from Bulgaria to RomaniaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 artilleries and 8 infantry moved from Western Ukraine to Bessarabia
5 armour moved from Western Ukraine to Belarus
5 artilleries and 9 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
6 armour, 26 infantry and 4 mech_infantrys moved from Novgorod to Belarus
1 destroyer, 3 submarines and 1 transport moved from 113 Sea Zone to 114 Sea Zone
8 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
4 bombers moved from Morocco to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 artilleries and 8 infantry moved from Western Ukraine to Bessarabia
5 armour moved from Western Ukraine to Belarus
5 artilleries and 9 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
6 armour, 26 infantry and 4 mech_infantrys moved from Novgorod to Belarus
1 destroyer, 3 submarines and 1 transport moved from 113 Sea Zone to 114 Sea Zone
8 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
4 bombers moved from Morocco to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
3 bombers killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 3 submarines and 1 transport
Russians defend with 1 cruiser
Germans win with 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 11 armour, 5 artilleries, 35 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 35 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Germany
2 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
I don’t do scramble from london and gibrailtair because you are undermanned, but if you want i remake the turn
by -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Jehol to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
2 mech_infantrys moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
3 aaGuns, 3 armour, 10 artilleries, 33 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Shensi to Kweichow
1 fighter moved from Jehol to Kansu
2 aaGuns and 16 infantry moved from Sakha to BuryatiaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
2 tactical_bombers moved from Java to 45 Sea Zone
2 fighters moved from Java to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 2 infantry moved from Ulaanbaatar to Buryatia
4 artilleries, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
4 bombers moved from Japan to Buryatia
2 fighters moved from Japan to Buryatia
3 fighters moved from 6 Sea Zone to Buryatia
1 tactical_bomber moved from 6 Sea Zone to Buryatia
2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 carriers moved from 6 Sea Zone to 35 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from French Indo China to 35 Sea Zone
3 tactical_bombers moved from Shan State to 35 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 5 artilleries, 4 bombers, 5 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 16 infantry
Japanese win, taking Buryatia from Russians with 3 artilleries, 4 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 aaGuns and 16 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 12 infantry
Battle in West India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the British Submerged
Battle in Aleutian Islands
Battle in Guam
Battle in 7 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese winBritish win with no units remaining, taking Aleutian Islands from Americans, taking Guam from Americans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 45 Sea Zone to Java
2 tactical_bombers moved from 45 Sea Zone to Java
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Buryatia to Amur
4 fighters moved from Buryatia to Amur
4 bombers moved from Buryatia to Amur
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 armour and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Japanese collect 33 PUs (7 lost to blockades); end with 33 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 fighters and 2 tactical_bombers moved from Jehol to Buryatia
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 fighters and 2 tactical_bombers moved from Jehol to Buryatia
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea ZoneCombat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in 7 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Buryatia
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 3 artilleries and 1 mech_infantry
Americans win, taking Norway from Germans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries and 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Gibraltar to United Kingdom
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from British Columbia to Western United States
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier, 1 fighter and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
8 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 35 PUs;
British buy 1 artillery, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 114 Sea Zone
4 mech_infantrys moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 39 Sea Zone to 79 Sea ZoneCombat - British
Battle in 79 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
British attack with 4 mech_infantrys
Italians defend with 2 infantry
British win, taking Tobruk from Italians with 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 114 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Tunisia
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British win, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 aaGun, 1 armour, 1 fighter and 9 infantry moved from India to Burma
2 mech_infantrys moved from Yunnan to Burma
2 aaGuns moved from Yunnan to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 bomber moved from 114 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 carrier placed in 106 Sea Zone
3 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 1 marine and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Algeria to Tunisia
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Greece to Tobruk
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 4 mech_infantrys
Italians win, taking Tobruk from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 3 infantry
Casualties for British: 4 mech_infantrys
Battle in Tunisia
Italians attack with 1 artillery, 2 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Italians win, taking Tunisia from British with 1 marine remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
2 fighters moved from Tobruk to 96 Sea Zone
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to Queensland
2 fighters moved from Dutch New Guinea to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French





