@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 artillery moved from Eire to Scotland
1 artillery and 1 infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 5 mech_infantrys moved from Novosibirsk to Timguska
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 bombers and 3 fighters moved from Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Scotland
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Battle in Timguska
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Timguska from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
3 artilleries and 4 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 112 Sea Zone
6 artilleries and 2 infantry moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 3 infantry moved from Germany to Poland
1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany
1 bomber moved from 110 Sea Zone to Novgorod
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
13 artilleries and 5 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Turkmenistan to Sikang
11 mech_infantrys moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 transport placed in 112 Sea Zone
2 artilleries, 2 bombers, 2 fighters and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 18 PUs;
Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Sakha to Soviet Far East
Russians take Siberia from Germans
Russians take Soviet Far East from Germans
1 armour moved from Buryatia to Manchuria
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
retreated to Vologda
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Samara to Russia
Place Units - Russians
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 12x factory_major; Remaining resources: 0 SuicideAttackTokens; 49 PUs;
Japanese buy 2 armour, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Yunnan
4 fighters and 3 infantry moved from Jehol to Manchuria
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 transport
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Manchuria
Japanese attack with 4 fighters and 3 infantry
Russians defend with 1 armour; Chinese defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 armour moved from Kweichow to Jehol
1 armour moved from Hunan to Jehol
1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Chahar to Jehol
4 fighters moved from Manchuria to Japan
1 mech_infantry moved from Anhwe to Yunnan
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 bomber and 2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,6,3,2,3,4,3,3,1,2
Japanese collect 38 PUs (15 lost to blockades); end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 2 carriers, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Korea to Anhwe
4 fighters moved from 6 Sea Zone to Manchuria
2 fighters moved from Korea to Jehol
2 fighters moved from 17 Sea Zone to Jehol
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from 92 Sea Zone to United Kingdom
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to Volgograd
4 bombers moved from Egypt to India
1 bomber moved from United Kingdom to France
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Korea to Chahar
2 bombers moved from Korea to Jehol
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Greece
Battle in Paulau Island
Battle in Manchuria
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking 20 Sea Zone from Japanese, taking Greece from Germans, taking Paulau Island from Japanese, taking Manchuria from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kiangsu
Battle in Jehol
Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 4 armour and 1 infantry
Americans win, taking Kiangsu from Japanese with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Japanese: 4 armour and 1 infantry
Battle in Southern France
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win, taking Southern France from Germans with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from Chahar to Korea
4 fighters moved from Manchuria to 19 Sea Zone
2 bombers moved from Jehol to Korea
2 fighters moved from Jehol to 19 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Ukraine to Northwest Persia
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to Midway
1 fighter moved from 19 Sea Zone to Korea
Place Units - Americans
1 artillery, 1 infantry and 1 tactical_bomber placed in Korea
2 carriers placed in 101 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4
Americans collect 67 PUs (4 lost to blockades); end with 70 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 38 PUs;
British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
3 artilleries and 7 mech_infantrys moved from Persia to Northwest Persia
10 artilleries, 17 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 armour moved from Burma to Shan State
1 fighter moved from India to Shan State
1 bomber moved from India to Shan State
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to Eire
Combat - British
Battle in Eire
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Eire from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Shan State
British attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 armour and 1 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Shan State to India
3 fighters moved from Eire to United Kingdom
Place Units - British
3 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
There you go! That was unexpected. I thought N Italy was toast.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 8 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 41 Sea Zone
1 submarine moved from 58 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from South Australia to Northern Territory
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 2 fighters and 3 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Novgorod to Russia
2 bombers and 3 fighters moved from Western Ukraine to Russia
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Vologda to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 112 Sea Zone to United Kingdom
2 bombers and 5 fighters moved from Western Germany to United Kingdom
1 infantry moved from Volgograd to Caucasus
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Novgorod to Russia
2 bombers and 3 fighters moved from Western Ukraine to Russia
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 artillery moved from Vologda to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 112 Sea Zone to United Kingdom
2 bombers and 5 fighters moved from Western Germany to United Kingdom
1 infantry moved from Volgograd to Caucasus
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,5,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iceland
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 aaGuns, 1 armour, 16 artilleries and 14 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
4 artilleries and 2 infantry moved from Ukraine to Bryansk
13 artilleries and 6 infantry moved from Rostov to Bryansk
3 fighters moved from Russia to Bryansk
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Timguska to Samara
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Kansu to Hopei
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Timguska to Tsinghai
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Timguska to Yakut S.S.R.
11 mech_infantrys moved from Rostov to Bryansk
3 infantry moved from Novgorod to Belarus
3 bombers moved from Russia to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to Belarus
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
4 fighters moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Germany
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
1 bomber and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 bombers
EDIT: Adding units owned by Germans to Bryansk: 3 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
3 fighters moved from Russia to Tambov
2 armour, 26 artilleries and 26 infantry moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to Amur
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 2 armour, 26 artilleries and 26 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 armour, 26 artilleries and 25 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 aaGuns moved from Russia to Samara
4 fighters moved from Tambov to Northwest Persia
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Hopei to Kiangsu
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Japan to Chahar
2 fighters moved from Japan to Kiangsu
2 fighters moved from Japan to Manchuria
1 fighter moved from Japan to Kiangsu
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 artillery
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 3 fighters and 1 mech_infantry
Americans defend with 2 infantry; Chinese defend with 1 infantry
retreated to Kiangsu
Chinese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 fighter moved from Chahar to Anhwe
1 infantry moved from Hunan to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Hunan
3 armour moved from French Indo China to Yunnan
1 bomber moved from 43 Sea Zone to French Indo China
2 fighters moved from Manchuria to Anhwe
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 artillery and 2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5,4,4,1,5,4,3,4,1,3,4,1,4,1,2
Japanese collect 35 PUs (8 lost to blockades); end with 36 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 bomber moved from Northwest Persia to 97 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 bombers moved from India to Anhwe
3 bombers moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
2 carriers moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
scramble 97?
Yes, scramble.
Thought I had enough there but I think I was counting the Luftwaffe that I flew out.