@FranceNeedsMorePower use it
16L BM2 FerrousGryphon (Allies) vs Simon33 (Axis)
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Awesome
Take off the DD.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 8 artilleries, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Vologda
1 tactical_bomber moved from Ukraine to Vologda
2 bombers and 2 fighters moved from Ukraine to Russia
1 artillery and 1 infantry moved from Belarus to Bryansk
7 armour, 25 artilleries, 8 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Urals to Vologda
1 artillery and 1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Rostov
Germans attack with 7 armour, 25 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 7 armour, 25 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 fighter; Americans defend with 2 destroyers, 1 fighter and 7 transports
Germans win with 1 submarine remaining. Battle score for attacker is 65
Casualties for French: 1 fighter
Casualties for Germans: 1 bomber and 1 destroyer
Casualties for Americans: 2 destroyers, 1 fighter and 7 transports
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Ukraine
2 artilleries and 1 infantry moved from Novgorod to Belarus
3 aaGuns moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Ukraine
4 mech_infantrys moved from Germany to Northern Italy
1 aaGun, 3 fighters and 3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 submarines placed in 110 Sea Zone
3 artilleries placed in Ukraine
1 artillery placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 23 PUs;
Russians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Urals
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Smolensk
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Urals to Russia
1 bomber moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 aaGuns, 2 armour, 12 artilleries, 38 infantry and 6 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Tambov to BryanskPlace Units - Russians
1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6,2
Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 33 PUs;
Japanese buy 3 artilleries and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour and 1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from Shan State to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
2 artilleries and 1 marine moved from Kwangsi to Yunnan
2 fighters moved from French Indo China to Yunnan
4 artilleries and 4 infantry moved from Shan State to Yunnan
2 bombers and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Shantung to Anhwe
1 fighter moved from Shantung to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 carrier moved from 6 Sea Zone to 4 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
3 infantry placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 carrier, 1 cruiser and 3 transports moved from 95 Sea Zone to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Southern Italy to Northern Italy
1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 bombers moved from Philippines to 4 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 submarine
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 4 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Battle in Malaya
Battle in French Indo China
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Malaya from Japanese, taking French Indo China from Japanese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
2 carriers, 1 cruiser and 5 destroyers moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 4 Sea Zone to Soviet Far East
2 fighters moved from Persia to Bryansk
1 bomber moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Burma
2 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British repair damage of 5x harbour; Remaining resources: 39 PUs;
British buy 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in French Equatorial Africa
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking French Equatorial Africa from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 artillery moved from Egypt to Trans-Jordan
7 fighters moved from Persia to Bryansk
1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
2 battleships, 2 cruisers, 1 destroyer and 3 transports moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - British
3 armour placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in Siam
Battle in HainanNon Combat Move - ANZAC
1 bomber moved from Queensland to Philippines
2 fighters moved from Persia to Bryansk
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
2 infantry placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
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I meant to move one of those Italian AA Guns in Belarus. I trust you don’t mind if I edit it.
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
Germans buy 3 artilleries, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Ukraine to Russia
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland -
Intercept in Moscow?
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No Intercept
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Oh, actually, I want to add a couple of attacks no roll on Vologda, 2inf 1art on Smolensk.
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (5, 6)
Def
Rolling 2d6:
(2, 2) -
Bugger! Let’s continue anyway
Att
Rolling 1d6:
(3)Def
Rolling 2d6:
(4, 4) -
Att
Rolling 1d6:
(3)Def
Rolling 2d6:
(4, 6) -
Att
Rolling 1d6:
(3)Def
Rolling 2d6:
(1, 3) -
I didn’t repair enough damage!
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
Germans buy 3 artilleries, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Ukraine to Russia
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Scotland
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Turning off Edit Mode
3 submarines moved from 110 Sea Zone to 112 Sea Zone
2 bombers and 2 fighters moved from Russia to Ukraine
EDIT: 1 aaGun moved from Belarus to Eastern Poland
1 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Timguska to Vologda
7 artilleries moved from Belarus to Eastern Poland
3 fighters moved from Western Germany to Ukraine
2 artilleries moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 artillery and 1 infantry moved from Rostov to Caucasus
3 aaGuns, 4 armour, 24 artilleries and 6 infantry moved from Rostov to UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Northern Italy
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
3 fighters placed in Western Germany
Germans undo move 6.
Germans undo move 5.
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 fighters placed in France
Germans undo move 2.
Germans undo move 3.
1 transport placed in 127 Sea Zone
1 artillery and 1 infantry placed in Novgorod
Germans undo move 5.
1 infantry placed in Novgorod
1 transport placed in 112 Sea Zone
Germans undo move 7.
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit Mode
1 transport placed in 113 Sea Zone
Germans undo move 7.
Germans undo move 6.
1 transport placed in 127 Sea Zone
Germans undo move 4.
1 fighter placed in Western Germany
1 infantry placed in Northern Italy
Germans undo move 5.
Germans undo move 3.
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 6.
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 70 PUs (4 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs