16L BM2 Giallo (Allies) vs simon33 (Axis) Game III

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 32 PUs;
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                3 fighters and 1 tactical_bomber moved from Russia to Shensi
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk

    Combat - Russians
                Battle in Shensi
                    Russians attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 2 fighters
                    Russians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 fighters
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Shensi to Tsinghai
                2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                1 infantry moved from Volgograd to Caucasus
                2 aaGuns, 6 artilleries and 2 infantry moved from Vologda to Russia
                1 aaGun, 9 artilleries and 10 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_38567_Rus10.tsvg

  • '21 '20 '19 '18 '17 '16

    @simon33:

    I took that as meaning no scramble from London.

    Got to say, I was hoping for a scramble there. Without the scramble there was a strong chance of me needing to move a CV to catch the tac coming from Rome.

    yes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 infantry and 1 tactical_bomber moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Kweichow to India

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 transport
                    Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in India
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers
                    British defend with 2 aaGuns, 4 armour and 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    UK_Pacific win with 4 armour remaining. Battle score for attacker is -25
                    Casualties for British: 2 aaGuns and 3 artilleries
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated

    Non Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                2 artilleries moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 infantry moved from Shantung to Anhwe
                2 infantry moved from Shantung to Jehol
                3 mech_infantrys moved from French Indo China to Shan State
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery, 3 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,3,4,6,1,1,3,4,3,1,6,4
                Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_38567_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                4 fighters moved from 6 Sea Zone to Shantung
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 fighters moved from 6 Sea Zone to Jehol
                1 fighter moved from Amur to Jehol
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Eastern Persia to India

    Combat - Americans
                Battle in Jehol
                    Americans attack with 3 fighters and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry
                    2 fighters owned by the Americans retreated
                Battle in Shantung
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Americans win, taking Shantung from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                2 fighters moved from Jehol to Korea
                3 fighters moved from Shantung to 19 Sea Zone
                3 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to Wake Island
                6 bombers moved from Western United States to 25 Sea Zone
                6 bombers moved from 25 Sea Zone to Midway

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Korea: 2 fighters
                EDIT: Adding units owned by Americans to 19 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Amur: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38567_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    triplea_38567_Chi10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 bomber moved from Eastern Persia to Burma
                1 tactical_bomber moved from Gibraltar to Egypt
                1 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 1 bomber and 1 fighter
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Scotland
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 airfield and 1 artillery
                    British win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 bomber and 1 fighter moved from Burma to India
                1 aaGun moved from West India to India
                2 artilleries moved from Eastern Persia to West India
                5 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in United Kingdom
                1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,2,4,2,1,4,3,2
                British collect 29 PUs (8 lost to blockades); end with 29 PUs total
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,4,2,3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 mech_infantry

    triplea_38567_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 fighter and 1 submarine

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    triplea_38567_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 submarines moved from 80 Sea Zone to 72 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to 62 Sea Zone
                2 fighters moved from Queensland to Wake Island

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,2,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_38567_ANZ10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_38567_Fre10.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
                1 artillery and 1 mech_infantry moved from Bryansk to Tambov
                2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Novgorod to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 fighter moved from Yenisey to Novosibirsk
                1 armour moved from Kansu to Novosibirsk
                1 armour moved from Siberia to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                      Germans take 99 Sea Zone from Americans
                2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Eire to Scotland
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
                1 artillery moved from Rostov to Caucasus

    triplea_38567_Ger11.tsvg

  • '19 '17 '16

    Scramble from Egypt?

  • '21 '20 '19 '18 '17 '16

    yes and subs fight

  • '19 '17 '16

    WTF? I played this turn. Perhaps I rebooted the computer without realising I hadn’t posted or something similar.

    I guess I’ll have to reconstruct from the dice mails.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
                1 artillery and 1 mech_infantry moved from Bryansk to Tambov
                2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Novgorod to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 fighter moved from Yenisey to Novosibirsk
                1 armour moved from Kansu to Novosibirsk
                1 armour moved from Siberia to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                      Germans take 99 Sea Zone from Americans
                2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Eire to Scotland
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
                1 artillery moved from Rostov to Caucasus

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer, 3 fighters and 4 submarines
                EDIT: Removing units owned by Russians from Tambov: 1 infantry
                EDIT: Removing units owned by Russians from Volgograd: 1 infantry
                EDIT: Removing units owned by Germans from Caucasus: 1 artillery
                EDIT: Removing units owned by Russians from Caucasus: 1 infantry
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
                EDIT: Removing units owned by Russians from Novosibirsk: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 bomber and 1 fighter
                Battle in Scotland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield
                Battle in Caucasus
                    Germans attack with 2 artilleries and 4 mech_infantrys
                Battle in Volgograd
                    Germans attack with 2 armour, 2 artilleries and 4 mech_infantrys
                    Russians defend with 1 factory_minor
                Battle in Tambov
                    Germans attack with 1 artillery and 1 mech_infantry
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers
                Battle in 92 Sea Zone
                    Germans attack with 1 submarine

    Non Combat Move - Germans
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
                1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Romania to Ukraine
                1 aaGun and 1 infantry moved from Archangel to Nenetsia
                1 aaGun, 12 artilleries and 5 infantry moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                1 fighter moved from Novosibirsk to Nenetsia
                1 bomber moved from Novosibirsk to Ukraine
                2 bombers moved from 98 Sea Zone to Ukraine
                7 mech_infantrys moved from Rostov to Caucasus

    Place Units - Germans
                1 transport placed in 127 Sea Zone
                2 transports placed in 93 Sea Zone
                1 artillery placed in Southern France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries, 1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs

    triplea_38567_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 mech_infantrys moved from Rostov to Caucasus
                1 artillery and 1 mech_infantry moved from Bryansk to Tambov
                2 armour, 2 artilleries and 4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber moved from Novgorod to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 fighter moved from Yenisey to Novosibirsk
                1 armour moved from Kansu to Novosibirsk
                1 armour moved from Siberia to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                      Germans take 99 Sea Zone from Americans
                2 bombers and 2 fighters moved from Western Germany to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Eire to Scotland
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
                1 artillery moved from Rostov to Caucasus

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer, 3 fighters and 4 submarines
                EDIT: Removing units owned by Russians from Tambov: 1 infantry
                EDIT: Removing units owned by Russians from Volgograd: 1 infantry
                EDIT: Removing units owned by Germans from Caucasus: 1 artillery
                EDIT: Removing units owned by Russians from Caucasus: 1 infantry
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
                EDIT: Removing units owned by Russians from Novosibirsk: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 bomber and 1 fighter
                Battle in Scotland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield
                Battle in Caucasus
                    Germans attack with 2 artilleries and 4 mech_infantrys
                Battle in Volgograd
                    Germans attack with 2 armour, 2 artilleries and 4 mech_infantrys
                    Russians defend with 1 factory_minor
                Battle in Tambov
                    Germans attack with 1 artillery and 1 mech_infantry
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers
                Battle in 92 Sea Zone
                    Germans attack with 1 submarine

    Non Combat Move - Germans
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
                1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Romania to Ukraine
                1 aaGun and 1 infantry moved from Archangel to Nenetsia
                1 aaGun, 12 artilleries and 5 infantry moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                1 fighter moved from Novosibirsk to Nenetsia
                1 bomber moved from Novosibirsk to Ukraine
                2 bombers moved from 98 Sea Zone to Ukraine
                7 mech_infantrys moved from Rostov to Caucasus

    Place Units - Germans
                1 transport placed in 127 Sea Zone
                2 transports placed in 93 Sea Zone
                1 artillery placed in Southern France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries, 1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 transport
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode

    triplea_38567_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Novosibirsk
                2 fighters moved from Tsinghai to Novosibirsk
                1 infantry moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Tsinghai to Timguska
                      Chinese take Kansu from Germans
                      Russians take Timguska from Germans
                2 artilleries and 2 infantry moved from Russia to Vologda
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 armour moved from Tsinghai to Timguska
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 1 fighter and 1 transport
                    Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 fighters moved from Novosibirsk to Russia

    Place Units - Russians
                2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    triplea_38567_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry and 3 mech_infantrys moved from Shan State to Burma
                2 artilleries and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Anhwe to Shantung
                1 fighter moved from Japan to Shantung
                2 fighters and 2 tactical_bombers moved from Japan to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 armour moved from French Indo China to Burma

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 62 Sea Zone
                    ANZAC defend with 1 carrier, 1 destroyer and 2 fighters
                Battle in Shantung
                    Japanese attack with 1 fighter and 1 infantry
                    Americans defend with 1 artillery
                    Japanese winANZAC win with 1 carrier, 1 destroyer and 2 fighters remaining, taking Shantung from Chinese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 fighter
                Battle in Burma
                    Japanese attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    British defend with 1 armour
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Manchuria
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Manchuria to Siberia
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in French Indo China
                3 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,2,2,2,2,3,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,1
                Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_38567_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 6 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 bombers moved from Midway to Siberia
                1 fighter moved from Amur to Siberia
                1 fighter moved from 19 Sea Zone to Siberia
                3 fighters moved from 19 Sea Zone to Manchuria

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in Siberia
                    Americans attack with 6 bombers and 2 fighters
                    Germans defend with 1 armour; Japanese defend with 2 fighters and 1 tactical_bomber
                    Americans win, taking 19 Sea Zone from Japanese with 4 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 2 bombers and 1 fighter
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Battle in Manchuria
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Siberia to Korea
                4 bombers moved from Siberia to Korea
                3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 carrier and 4 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Wake Island to 6 Sea Zone
                1 fighter moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                1 fighter moved from Manchuria to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                6 bombers placed in Eastern United States
                1 armour and 2 infantry placed in Korea

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38567_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

    Combat - Chinese
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_38567_Chi11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                5 fighters moved from United Kingdom to Scotland
                2 artilleries moved from West India to India
                3 armour moved from Persia to West India
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from India to French Indo China

    Combat - British
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in Scotland
                    British attack with 5 fighters and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                5 fighters moved from Scotland to United Kingdom
                1 bomber moved from French Indo China to India

    Place Units - British
                2 artilleries placed in Iraq
                3 infantry placed in Persia
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,4,6,3,3,6,2
                British collect 29 PUs (6 lost to blockades); end with 29 PUs total
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 infantry

    triplea_38567_UK_11.tsvg

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