Intercept Egypt?
16L G40 Simon33 (Allies +16) vs ktylu (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 7 infantry, 10 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
10 armour moved from Russia to Kazakhstan
2 artilleries and 2 infantry moved from Bryansk to Rostov
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Finland to Novgorod
1 bomber moved from Rostov to Persia
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the attackers have all died
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Germans
Place Units - Germans
3 transports placed in 113 Sea Zone
3 infantry placed in France
4 artilleries and 4 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
17 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Jehol from Japanese with 14 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Manchuria to Jehol
1 infantry moved from Soviet Far East to SiberiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour and 1 mech_infantry moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to Northern Territory
1 transport moved from 56 Sea Zone to 44 Sea Zone
1 transport moved from 56 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
4 artilleries and 7 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Chahar to Hopei
1 armour moved from Anhwe to Hopei
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Yunnan to French Indo China
1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to French Indo China
2 bombers moved from Kiangsu to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
4 fighters moved from Korea to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
Americans defend with 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 108
Casualties for Americans: 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for Japanese: 4 submarines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Guam
Battle in Japan
Japanese attack with 2 armour, 2 fighters and 2 infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Japanese win, taking Guam from Americans, taking Japan from Americans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 artilleries
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 aaGun moved from Yunnan to French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 2 destroyers, 3 fighters, 5 infantry and 6 submarines; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
4 artilleries, 1 fighter and 4 infantry moved from Gibraltar to Spain
1 bomber moved from Eastern United States to Spain
2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_TrueCombat - Americans
Battle in Greece
Battle in Spain
Americans attack with 7 artilleries, 1 bomber, 1 fighter and 7 infantry
Neutral_True defend with 6 infantry
Americans win, taking Greece from Germans, taking Spain from Neutral_True with 7 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern FranceNon Combat Move - Americans
2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 bomber moved from Spain to Gibraltar
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 carrier moved from 7 Sea Zone to 9 Sea Zone
2 fighters moved from 7 Sea Zone to Hawaiian Islands
3 fighters moved from Malta to Iraq
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 artillery and 3 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
3 artilleries and 5 infantry placed in Central United States
2 carriers, 2 destroyers and 6 submarines placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Kansu to Hopei
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
4 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
3 infantry placed in Jehol
Chinese undo move 1.
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
Updated USA NCM.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit ModePurchase Units - British
British buy 6 artilleries, 5 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x harbour; Remaining resources: 2 PUs;
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 destroyer and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
1 artillery and 3 infantry moved from British Guiana to Venezuela
1 armour moved from Central America to VenezuelaCombat - British
Battle in Venezuela
British attack with 1 armour, 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 artilleries and 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Mozambique
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - British
2 artilleries and 1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from Turkey to Persia
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Quebec to Iceland
1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to Central America
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 artillery moved from Northern Italy to Southern France
1 infantry moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 infantry moved from Samara to KazakhstanPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 3 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 carrier, 1 destroyer and 2 fighters moved from 49 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,4,4,5,3,4,2,3,1,2,3
ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 bomber, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
3 mech_infantrys moved from Ukraine to Romania
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Germans take West India from UK_Pacific
2 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
2 armour moved from Sikang to Shensi
Germans take Shensi from Chinese
2 armour moved from Kazakhstan to Sikang
2 armour moved from Sikang to Szechwan
Germans take Szechwan from Chinese
2 armour moved from Kazakhstan to Kansu
Germans take Kansu from Chinese
4 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry and 4 mech_infantrys moved from Caucasus to Turkey
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 fighter and 2 tactical_bombers moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 armour and 3 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Turkey
Germans attack with 2 infantry and 4 mech_infantrys
British defend with 1 artillery
Germans win, taking Turkey from British with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry
British win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 artillery moved from France to Switzerland
Germans take Switzerland from Neutral_True
1 armour moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 armour moved from Afghanistan to West India
3 armour moved from Kazakhstan to West IndiaPlace Units - Germans
1 bomber placed in Western Germany
1 cruiser and 1 transport placed in 113 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 armour placed in France
3 armour placed in Volgograd
2 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 74 PUs (3 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
14 infantry moved from Jehol to Shantung
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Shantung
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians win, taking Shantung from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Jehol to ShantungTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 unit repaired.
1 armour, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 artilleries and 7 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 fighter moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from Korea to Kiangsu
1 armour moved from Novosibirsk to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to Kiangsu
1 fighter moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Queensland
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Dutch New GuineaNon Combat Move - Japanese
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 fighters placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 2 factory_minors, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Gibraltar to France
1 artillery and 1 infantry moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Greece to Turkey
5 fighters moved from Iraq to Turkey
2 armour and 2 mech_infantrys moved from Colombia to Argentina
1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Colombia to ArgentinaCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Turkey
Americans attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 2 infantry and 4 mech_infantrys
retreated to Turkey
Germans win with 4 mech_infantrys remaining. Battle score for attacker is -21
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Battle in Argentina
Americans attack with 2 armour and 3 mech_infantrys
Neutral_True defend with 4 infantry
2 mech_infantrys owned by the Americans and 2 armour owned by the Americans retreated to Brazil
Neutral_True win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 3 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from France to Spain
2 fighters moved from Southern France to Spain
1 fighter moved from Eastern United States to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Colombia to Brazil
2 fighters moved from Eastern United States to Spain
2 fighters moved from Spain to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
2 carriers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 9 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Turkey to GreecePlace Units - Americans
1 factory_minor placed in Greece
1 airfield and 1 factory_minor placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 artilleries, 1 factory_major and 5 infantry
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Southeast Mexico: 3 artilleries and 5 infantry
EDIT: Turning off Edit Mode
3 artilleries and 4 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Suiyuyan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Germans defend with 2 armour
Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
1 infantry moved from Chahar to AnhwePlace Units - Chinese
1 infantry placed in Kweichow
6 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from Central America to 89 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 armour moved from Venezuela to Bolivia
British take Bolivia from Neutral_True
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 artilleries moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 infantry moved from India to West India
1 fighter moved from Persia to West India
1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 39 Sea Zone to West India
1 tactical_bomber moved from Iraq to Northwest PersiaCombat - British
Battle in Borneo
Battle in Chile
British attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Borneo from Japanese, taking Chile from Neutral_True with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
British attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 4 mech_infantrys
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in West India
British attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 5 armour
Germans win with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 3 armour
Casualties for British: 1 artillery, 1 fighter and 2 infantry
3 fighters owned by the British retreatedNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
3 fighters moved from West India to Persia
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
4 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Mozambique to Belgian Congo
1 artillery and 1 infantry moved from Mozambique to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Iceland to United Kingdom
2 infantry moved from Venezuela to BrazilPlace Units - British
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in QuebecTurn Complete - British
British collect 42 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from South Australia to Northern Territory
ANZAC take Western Australia from Japanese
ANZAC take Northern Territory from Japanese
1 artillery and 5 infantry moved from South Australia to Queensland
1 artillery, 2 fighters and 1 infantry moved from New South Wales to Queensland
2 fighters and 1 infantry moved from India to West IndiaCombat - ANZAC
Battle in West India
ANZAC attack with 2 fighters and 1 infantry
Germans defend with 2 armour
retreated to West India
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Queensland
ANZAC attack with 2 artilleries, 2 fighters and 6 infantry
Japanese defend with 1 airfield, 1 armour and 1 harbour
ANZAC win, taking Queensland from Japanese with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
2 fighters moved from West India to India
2 fighters moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French