@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from Jehol to Kwangsi
3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour and 2 artilleries moved from Kiangsi to Kwangsi
1 fighter moved from Amur to 17 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Hopei to Suiyuyan
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking New Britain from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber; Chinese defend with 3 infantry
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
2 tactical_bombers moved from Kwangsi to Shantung
2 bombers moved from Kwangsi to Kiangsu
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun moved from Anhwe to Chahar
1 artillery, 11 infantry and 1 mech_infantry moved from Amur to Manchuria
1 destroyer and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
3 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Finland to 112 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 fighters and 3 submarines
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Germans
Americans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 fighter and 1 submarine
Non Combat Move - Americans
1 bomber and 1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from Spain to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,6,5
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 8 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
1 artillery and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 fighter moved from Gibraltar to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from British Guiana to Venezuela
1 armour moved from Central America to Venezuela
Combat - British
Battle in Venezuela
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Venezuela from Neutral_True with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Kwangtung
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
British win, taking Kwangtung from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Mozambique
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Morocco
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Morocco to Gibraltar
3 fighters moved from United Kingdom to Spain
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 aaGun moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from India to Burma
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 destroyer and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 submarines and 1 transport placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 2 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
Italians take Turkey from Neutral_True
1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Southern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Romania to Northern Italy
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 26 Sea Zone to 47 Sea Zone
1 fighter moved from India to 36 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 47 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from Norway to Finland
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 armour moved from Novgorod to Finland
Germans take Karelia from Russians
2 bombers moved from Baltic States to Finland
1 tactical_bomber moved from Baltic States to Finland
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 artilleries and 17 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Finland
Germans attack with 4 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Americans defend with 1 bomber and 1 fighter
Germans win, taking Finland from Russians with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour, 2 artilleries, 1 fighter and 5 infantry
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber and 1 fighter
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
2 bombers moved from Finland to Western Germany
8 mech_infantrys moved from Germany to Baltic States
1 armour, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Ukraine to Rostov
1 artillery moved from Novgorod to Baltic States
2 artilleries moved from France to Southern France
1 carrier and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in France
Germans undo move 6.
1 mech_infantry placed in Western Germany
1 mech_infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 artillery and 3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 tactical_bomber moved from Russia to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 fighters moved from Russia to Nenetsia
3 artilleries moved from Russia to Bryansk
5 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
20 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Bryansk
Russians attack with 9 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 9 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 3 fighters
Germans defend with 1 armour and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 fighters
Battle in Caucasus
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Eastern Persia
2 infantry moved from Kansu to Shensi
1 aaGun moved from Sikang to Shensi
1 fighter, 2 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 fighter moved from Nenetsia to Russia
1 aaGun, 1 artillery and 20 infantry moved from Belarus to Bryansk
7 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
Place Units - Russians
1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 artillery, 11 infantry and 1 mech_infantry moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 bombers moved from Kiangsu to Amur
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Shantung to Kiangsi
1 artillery and 1 infantry moved from Chahar to Anhwe
1 artillery and 1 infantry moved from Suiyuyan to Hopei
2 mech_infantrys moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 20 infantry
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 13 infantry
Casualties for Russians: 20 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 5 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 5 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Anhwe
1 fighter moved from Kiangsi to Kiangsu
3 tactical_bombers moved from Kiangsi to Kiangsu
3 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from Amur to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 3 fighters
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to Spain
2 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Eastern United States to Spain
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from Colombia to British Guiana
2 mech_infantrys moved from Colombia to Brazil
1 infantry moved from Southeast Mexico to Central America
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
1 armour, 3 artilleries and 6 infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
F***
Forgetting to move the siberian AA Guns resulted in an average loss of 28 TUV.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Americans takes 125 Sea Zone from Germans
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 112 Sea Zone to 125 Sea Zone
EDIT: 1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery, 1 fighter and 7 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kwangsi
Place Units - Chinese
1 artillery placed in Hopei
1 artillery placed in Hopei
1 artillery and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Kwangtung to Kiangsi
2 mech_infantrys moved from Kwangtung to Kiangsi
1 fighter moved from India to Kiangsi
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 bomber and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Morocco to Algeria
British take Algeria from Italians
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
3 fighters moved from Spain to Portugal
1 fighter moved from Gibraltar to Portugal
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Portugal
British attack with 1 artillery, 4 fighters and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Kiangsi
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 4 infantry
British win, taking Kiangsi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 4 infantry
Battle in Hainan
Non Combat Move - British
1 fighter moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Mozambique to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Kwangsi
4 infantry moved from Burma to Yunnan
4 fighters moved from Portugal to Spain
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery, 2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,2
UK_Pacific collect 21 PUs (3 lost to blockades); end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 4 mech_infantrys moved from Northern Italy to Spain
2 infantry moved from Southern France to Spain
1 bomber and 3 fighters moved from Southern Italy to Spain
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
Combat - Italians
Battle in Spain
Italians attack with 1 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys
British defend with 4 fighters; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry
retreated to Spain
Americans win with 4 fighters remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys
Casualties for Americans: 2 artilleries, 2 fighters and 3 infantry
Non Combat Move - Italians
2 fighters moved from Spain to Southern France
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Ukraine to Bessarabia
3 infantry moved from Switzerland to France
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Place Units - Italians
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in Philippines
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Novgorod
3 infantry moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
2 fighters moved from 97 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from Southern France to Spain
2 mech_infantrys moved from France to Spain
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 1 armour, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Spain
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys
British defend with 4 fighters; Americans defend with 1 airfield and 1 factory_minor
Germans win, taking Spain from Americans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 4 fighters
Non Combat Move - Germans
2 bombers moved from Spain to Western Germany
1 fighter moved from Spain to Southern France
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to France
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
3 aaGuns, 2 artilleries and 14 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Baltic States to Karelia
1 armour, 1 artillery and 14 mech_infantrys moved from Baltic States to Eastern Poland
Place Units - Germans
3 infantry placed in Southern France
3 mech_infantrys placed in France
3 infantry placed in Volgograd
1 fighter and 1 tactical_bomber placed in Western Germany
5 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 fighter and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Bryansk to Ukraine
3 artilleries and 22 infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 23 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 13 artilleries moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Ukraine to Russia
1 aaGun, 1 fighter, 4 infantry and 1 mech_infantry moved from Shensi to Hopei
1 tactical_bomber moved from Eastern Persia to Russia
2 aaGuns moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kwangtung
Non Combat Move - Japanese
1 bomber moved from Kiangsi to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Anhwe to Shantung
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Shantung to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Kiangsu
Place Units - Japanese
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total