Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
retreated to Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Sicily to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 2 submarines
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win, taking 98 Sea Zone from Italians with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour
Germans defend with 1 artillery
British win, taking French Equatorial Africa from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Malta to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber and 3 fighters moved from 98 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 81 Sea Zone
1 marine moved from Union of South Africa to 71 Sea Zone
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 airfield placed in Gibraltar
3 armour placed in Southern Italy
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Yugoslavia to Western Germany
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Bulgaria to Yugoslavia
2 aaGuns moved from Eastern Poland to Belarus
Turn Complete - Italians
If you have trouble playing, refer to: http://www.axisandallies.org/forums/index.php?topic=36862.msg1584652#msg1584652
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Thanks for the pointers
No worries.
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
2 bombers and 1 fighter moved from Western Ukraine to Russia
1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Archangel to Vologda
1 fighter moved from Archangel to Russia
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Western Ukraine to Bryansk
Intercept in Moscow?
No Intercept.
Oops. Left off the attack on French Equatorial Africa. Let’s roll that now.
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
Def arm:
Rolling 1d6:
(2)
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
2 bombers and 1 fighter moved from Western Ukraine to Russia
1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Archangel to Vologda
1 fighter moved from Archangel to Russia
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Central Africa: 1 tactical_bomber
EDIT: Removing units owned by British from French Equatorial Africa: 1 armour
EDIT: Changing ownership of French Equatorial Africa from British to Germans
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Bryansk to Ukraine
3 aaGuns, 3 armour, 22 artilleries and 8 infantry moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Archangel to Urals
1 tactical_bomber moved from Vologda to Ukraine
1 infantry moved from Western Germany to Northern Italy
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Germany to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
2 bombers and 2 fighters moved from Russia to Ukraine
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 bomber placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Northern Italy
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Combat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 infantry moved from Volgograd to Tambov
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 fighter and 1 infantry moved from Shantung to Jehol
1 fighter moved from Yunnan to Jehol
2 bombers and 2 fighters moved from French Indo China to Burma
1 tactical_bomber moved from Japan to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from French Indo China to 6 Sea Zone
1 marine moved from French Indo China to Kwangsi
2 bombers and 2 fighters moved from Burma to French Indo China
1 armour moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery moved from Shantung to Anhwe
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 fighter moved from Jehol to Shantung
Place Units - Japanese
1 carrier placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from Southern Italy to Germany
1 bomber moved from Philippines to Kwangtung
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Kwangtung to Philippines
1 bomber moved from Germany to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
4 transports moved from 95 Sea Zone to 91 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Persia
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Eastern United States to Gibraltar
2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
5 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Manchuria
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Southern Italy to Germany
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Germany to Southern Italy
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Persia
6 fighters moved from Southern Italy to Persia
1 marine moved from Egypt to 81 Sea Zone
1 artillery and 5 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 5 infantry, 1 marine and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
3 aaGuns, 7 artilleries, 12 infantry and 1 mech_infantry moved from India to Burma
1 transport moved from 95 Sea Zone to 81 Sea Zone
Place Units - British
3 armour placed in Southern Italy
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
Intercept in London?