7f35d98f-f143-4912-8a69-396c52ec078a-triplea_42127_1chi.tsvg
TWW Balladeer (Axis) v Dizzkneeland33 (Allies)
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TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Research Technology - Russia
Trigger russianaTIP: Russia gains access to ImprovedProduction
Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
Russia spend 0 on tech rollsPolitics - Russia
Russia spend 5 PU on Political Action: Political Action AlliesProposeAlliancewithTurkey
Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
Russia fails on action: Political Action AlliesProposeAlliancewithTurkey
Russia spend 5 PU on Political Action: Political Action AlliesProposeAlliancewithSweden
Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 2 = Failure!
Russia fails on action: Political Action AlliesProposeAlliancewithSwedenCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianMarine moved from Western Karelia to 14 Sea Zone
1 russianDestroyer, 1 russianMarine and 1 russianTransport moved from 14 Sea Zone to 13 Sea Zone
1 russianMarine moved from 13 Sea Zone to Northern Norway
1 russianArtillery and 1 russianInfantry moved from Moscow to Novgorod
1 russianTacticalBomber moved from Moscow to Novgorod
1 russianFighter moved from Moscow to Novgorod
1 russianTank moved from Western Karelia to Novgorod
1 russianInfantry moved from Tula to Voronezh
1 russianArtillery and 1 russianInfantry moved from Stalingrad to Voronezh
1 russianFighter moved from Stalingrad to Voronezh
1 russianAirTransport and 1 russianParatrooper moved from Urals to Voronezh
1 russianStrategicBomber moved from Stalingrad to Voronezh
1 russianInfantry moved from Leningrad to NovgorodCombat - Russia
Battle in Novgorod
Russia attack with 1 russianArtillery, 1 russianFighter, 2 russianInfantrys, 1 russianTacticalBomber and 1 russianTank
Germany defend with 1 Flagpole, 1 germanAntiTankGun and 1 germanInfantry
Russia win, taking Novgorod from Germany with 1 russianArtillery, 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 1
Casualties for Germany: 1 germanAntiTankGun and 1 germanInfantry
Casualties for Russia: 1 russianTank
Battle in Voronezh
Russia attack with 1 russianAirTransport, 1 russianArtillery, 1 russianFighter, 2 russianInfantrys, 1 russianParatrooper and 1 russianStrategicBomber
Italy defend with 1 Flagpole and 1 italianInfantry
Russia win, taking Voronezh from Italy with 1 russianAirTransport, 1 russianArtillery, 1 russianFighter, 1 russianInfantry, 1 russianParatrooper and 1 russianStrategicBomber remaining. Battle score for attacker is 0
Casualties for Italy: 1 italianInfantry
Casualties for Russia: 1 russianInfantry
Battle in Northern Norway
Some non-combat units are destroyed:Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
1 Material and 1 Truck moved from Murmansk to Leningrad
1 russianArtillery, 2 russianInfantrys and 1 russianTank moved from Western Karelia to Leningrad
1 russianAlpineInfantry moved from Murmansk to Western Karelia
1 russianInfantry moved from Kola Penninsula to Murmansk
1 Truck moved from Yakut to Irkutsk
1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
1 russianMech.Infantry moved from Kansk to Yakut
1 russianFighter moved from Novosibirsk to Irkutsk
1 russianAlpineInfantry and 1 russianArtillery moved from Soviet Far East to Far Eastern Republic
1 russianHeavyTank moved from Urals to Moscow
1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry moved from Archangel to Eastern Karelia
1 russianInfantry moved from Urals to Vologda
1 russianFighter and 1 russianTacticalBomber moved from Novgorod to Moscow
1 russianArtillery moved from Sverdlovsk to Stalingrad
1 russianInfantry moved from Southern Caucasus to Caucasus
1 russianInfantry moved from Western Kazahk to Stalingrad
1 Material and 1 Truck moved from Stalingrad to Southern Caucasus
1 Material and 1 Truck moved from Western Kazahk to Southern Caucasus
1 russianCombatEngineer moved from Astrakhan to Southern Caucasus
1 russianInfantry moved from Northern Iran to Southern Caucasus
1 russianAlpineInfantry moved from Eastern Iran to Caspian Sea
1 russianAlpineInfantry moved from Caspian Sea to Southern Caucasus
1 Truck moved from Eastern Iran to Stalingrad
1 Truck moved from Novosibirsk to Urals
1 russianInfantry moved from Eastern Siberia to Irkutsk
1 russianCombatEngineer moved from Omsk to Novosibirsk
1 russianAlpineInfantry moved from Omsk to Sverdlovsk
1 russianStrategicBomber moved from Voronezh to Stalingrad
1 russianAirTransport moved from Voronezh to Stalingrad
1 russianFighter moved from Voronezh to Stalingrad
1 russianAirTransport moved from Stalingrad to Volgarod
1 russianTank moved from Smolensk to Stalingrad
1 russianMech.Infantry and 1 russianTank moved from Smolensk to Moscow
1 russianInfantry moved from Moscow to Smolensk
1 Material and 1 Truck moved from Archangel to Leningrad
1 russianFighter moved from Irkutsk to YakutPurchase Units - Russia
Russia buy 1 ResearchCenter, 1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys, 1 russianParatrooper and 1 russianTank; Remaining resources: 3 techTokens; 0 PUs;Place Units - Russia
2 russianInfantrys placed in Irkutsk
2 russianInfantrys placed in Vladivostok
Units in Novosibirsk being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Novosibirsk
1 russianAntiTankGun, 1 russianArtillery and 1 russianTank placed in Novosibirsk
Units in Southern Caucasus being upgraded or consumed: 2 Materials
1 russianBarracks placed in Southern Caucasus
Units in Leningrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
1 russianEntrenchment and 1 russianFortification placed in Leningrad
2 russianInfantrys placed in Leningrad
1 russianCombatEngineer and 2 russianInfantrys placed in Stalingrad
1 russianInfantry and 1 russianParatrooper placed in Volgarod
1 russianInfantry placed in Moscow
1 russianAlpineInfantry placed in OmskTurn Complete - Russia
Russia collect 67 PUs; end with 67 PUs total
ResearchCenter in Novosibirsk creates 3 techTokens; Russia end with 6 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 9 techTokensProduction/PUs Summary :
Germany : 67 / 72
VichyFrance : 18 / 18
DanubeAxis : 12 / 14
Finland : 7 / 7
Russia : 67 / 67
Brazil : 7 / 0
Japan : 46 / 47
Manchuria : 8 / 8
Thailand : 7 / 7
China : 26 / 26
Spain : 8 / 9
Britain : 42 / 48
Canada : 15 / 21
ExiledAllies : 25 / 11
Egypt : 9 / 9
SouthAfrica : 7 / 7
India : 13 / 13
Australia : 17 / 17
Sweden : 7 / 0
Italy : 26 / 28
Usa : 74 / 76
Turkey : 7 / 0 -
TripleA Move Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Research Technology - Japan
Japan spend 0 on tech rollsPolitics - Japan
Japan spend 5 PU on Political Action: Political Action AxisProposeAlliancewithBrazil
Political Action AxisProposeAlliancewithBrazil : rolling (1 out of 15) result: 8 = Failure!
Japan fails on action: Political Action AxisProposeAlliancewithBrazilCombat Move - Japan
1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseHeavyArtillery, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseMech.Infantry moved from Eastern Manchuria to Vladivostok
2 japaneseMech.Infantrys moved from Korea to Vladivostok
1 japaneseInfantry moved from Fo Kien to Kwangtung
Japan take Kwangtung from China
1 japaneseArtillery, 2 japaneseMarines and 1 japaneseTank moved from Fo Kien to Hong Kong
1 japaneseMarine moved from Japan to 98 Sea Zone
1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
2 japaneseMarines moved from 95 Sea Zone to Hong Kong
1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseInfantry and 2 japaneseTransports moved from 130 Sea Zone to 127 Sea Zone
2 japaneseNavalFighters moved from 120 Sea Zone to 127 Sea Zone
1 japaneseAirTransport moved from Formosa to Luzon
1 japaneseFighter moved from Formosa to Luzon
1 japaneseFighter moved from Formosa to Luzon
1 japaneseNavalFighter moved from 127 Sea Zone to Luzon
1 japaneseNavalFighter moved from 120 Sea Zone to 127 Sea Zone
2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
2 japaneseMarines moved from 127 Sea Zone to Luzon
1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseMech.Infantry moved from Anhwei to Hunan
1 japaneseFighter moved from Shanghai to Hong Kong
1 japaneseStrategicBomber moved from French Indochina to Hong Kong
1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Vladivostok
1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone
1 japaneseInfantry moved from Kwangsi to Kweichow
Japan take Kweichow from China
1 japaneseMarine moved from French Indochina to Yunnan
Japan take Yunnan from China
1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hunan -
Scramble in Luzon?
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Gawd no, we know what happened last time I did that…. :P
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TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 8 PUs totalConsolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs totalResearch Technology - Japan
Japan spend 0 on tech rollsPolitics - Japan
Japan spend 5 PU on Political Action: Political Action AxisProposeAlliancewithBrazil
Political Action AxisProposeAlliancewithBrazil : rolling (1 out of 15) result: 8 = Failure!
Japan fails on action: Political Action AxisProposeAlliancewithBrazilCombat Move - Japan
1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseHeavyArtillery, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseMech.Infantry moved from Eastern Manchuria to Vladivostok
2 japaneseMech.Infantrys moved from Korea to Vladivostok
1 japaneseInfantry moved from Fo Kien to Kwangtung
Japan take Kwangtung from China
1 japaneseArtillery, 2 japaneseMarines and 1 japaneseTank moved from Fo Kien to Hong Kong
1 japaneseMarine moved from Japan to 98 Sea Zone
1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
2 japaneseMarines moved from 95 Sea Zone to Hong Kong
1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseInfantry and 2 japaneseTransports moved from 130 Sea Zone to 127 Sea Zone
2 japaneseNavalFighters moved from 120 Sea Zone to 127 Sea Zone
1 japaneseAirTransport moved from Formosa to Luzon
1 japaneseFighter moved from Formosa to Luzon
1 japaneseFighter moved from Formosa to Luzon
1 japaneseNavalFighter moved from 127 Sea Zone to Luzon
1 japaneseNavalFighter moved from 120 Sea Zone to 127 Sea Zone
2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
2 japaneseMarines moved from 127 Sea Zone to Luzon
1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseMech.Infantry moved from Anhwei to Hunan
1 japaneseFighter moved from Shanghai to Hong Kong
1 japaneseStrategicBomber moved from French Indochina to Hong Kong
1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Vladivostok
1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone
1 japaneseInfantry moved from Kwangsi to Kweichow
Japan take Kweichow from China
1 japaneseMarine moved from French Indochina to Yunnan
Japan take Yunnan from China
1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to HunanCombat - Japan
Battle in 127 Sea Zone
Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseNavalFighters and 3 japaneseTransports
Usa defend with 1 americanCruiser and 1 americanTransport
Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseNavalFighters and 3 japaneseTransports remaining. Battle score for attacker is 19
Casualties for Usa: 1 americanCruiser and 1 americanTransport
Battle in Luzon
Japan attack with 1 japaneseAirTransport, 2 japaneseFighters, 5 japaneseMarines and 1 japaneseNavalFighter
Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks, 1 americanInfantry, 2 americanMarines and 1 americanTacticalBomber
Some non-combat units are destroyed:
Japan converts americanBarracks into different units
Japan win, taking Luzon from Usa with 1 japaneseAirTransport, 2 japaneseFighters, 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 11
Casualties for Usa: 1 americanInfantry, 2 americanMarines and 1 americanTacticalBomber
Casualties for Japan: 3 japaneseMarines
Battle in Hong Kong
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 4 japaneseMarines, 1 japaneseStrategicBomber and 1 japaneseTank
Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
Some non-combat units are destroyed:
Japan converts britishDocks into different units
Japan win, taking Hong Kong from Britain with 1 japaneseFighter, 1 japaneseMarine, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is -4
Casualties for Japan: 1 japaneseArtillery and 3 japaneseMarines
Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
Battle in Hunan
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseArtillery and 1 chineseInfantry
Some non-combat units are destroyed:
Japan win, taking Hunan from China with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 1 chineseArtillery and 1 chineseInfantry
Battle in Vladivostok
Japan attack with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseHeavyArtillery, 7 japaneseInfantrys, 1 japaneseMarine, 4 japaneseMech.Infantrys and 1 japaneseTank
Russia defend with 1 Flagpole, 1 Truck, 1 russianAirfield, 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
1 russianMech.Infantry owned by the Russia, 2 russianInfantrys owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Vladivostok
Some non-combat units are destroyed:
Japan win, taking Vladivostok from Russia with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseHeavyArtillery, 1 japaneseInfantry, 1 japaneseMarine, 4 japaneseMech.Infantrys and 1 japaneseTank remaining. Battle score for attacker is 18
Casualties for Japan: 6 japaneseInfantrys
Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTankNon Combat Move - Japan
Note to players Japan:
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
1 japaneseNavalFighter moved from Luzon to 127 Sea Zone
2 japaneseFighters moved from Luzon to Formosa
1 japaneseFighter moved from Hong Kong to Shanghai
1 japaneseStrategicBomber moved from Hong Kong to French Indochina
1 japaneseAirTransport moved from Luzon to Manchuria
1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Shansi to Shensi
2 Materials, 3 Trucks and 1 japaneseCombatEngineer moved from Peking to Shensi
1 japaneseTacticalBomber moved from Hunan to French Indochina
1 japaneseFighter moved from Hunan to French Indochina
1 japaneseAntiTankGun and 1 japaneseCombatEngineer moved from French Indochina to Burma
2 japaneseInfantrys moved from Formosa to 96 Sea Zone
2 japaneseNavalFighters moved from French Indochina to 91 Sea Zone
1 japaneseNavalFighter moved from 127 Sea Zone to Shanghai
2 japaneseCarriers moved from 120 Sea Zone to 99 Sea Zone
1 japaneseCruiser moved from 98 Sea Zone to 99 Sea Zone
1 Material and 1 Truck moved from Manchuria to Peking
1 Material and 1 Truck moved from Korea to Peking
2 japaneseInfantrys moved from Manchuria to Northern Manchuria
1 japaneseInfantry moved from Shensi to Shansi
1 japaneseInfantry moved from Shansi to Suiyuan
2 japaneseInfantrys moved from Thailand to Southern Thailand
1 Truck moved from Saigon to Thailand
1 japaneseCombatEngineer moved from Thailand to Burma
1 Material and 1 Truck moved from Thailand to Burma
1 japaneseInfantry moved from Thailand to Southern Thailand
2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone
2 japaneseInfantrys moved from 94 Sea Zone to French Indochina
1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
1 japaneseInfantry moved from Japan to 98 Sea Zone
1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
1 japaneseCombatEngineer and 1 japaneseInfantry moved from 97 Sea Zone to Peking
1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
1 japaneseArtillery moved from Hainan to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
1 japaneseInfantry moved from Korea to Manchuria
1 japaneseFighter and 1 japaneseNavalFighter moved from Southern Thailand to ThailandPurchase Units - Japan
Japan buy 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry and 1 japaneseMarine; Remaining resources: 8 techTokens; 1 PUs;Place Units - Japan
Units in Shensi being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Shensi
Units in Peking being upgraded or consumed: 2 Materials
1 japaneseFactory placed in Peking
2 japaneseArtillerys placed in Korea
1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku
1 japaneseDestroyer placed in 99 Sea Zone
1 japaneseHull placed in 99 Sea ZoneTurn Complete - Japan
Japan collect 56 PUs; end with 57 PUs total
ResearchCenter in Japan creates 3 techTokens; Japan end with 11 techTokens
Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineersPurchase Units - Manchuria
Manchuria buy 1 Material and 1 japaneseInfantry; Remaining resources: 0 PUs;Place Units - Manchuria
1 Material and 1 japaneseInfantry placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Manchuria change ownership: 1 Material and 1 japaneseInfantry
Some Units in Vladivostok change ownership: 1 TruckPurchase Units - Thailand
Thailand buy 1 Material and 1 japaneseEntrenchment; Remaining resources: 1 PUs;Place Units - Thailand
Units in Burma being upgraded or consumed: 1 Material
1 japaneseEntrenchment placed in Burma
1 Material placed in ThailandTurn Complete - Thailand
Thailand collect 7 PUs; end with 8 PUs total
Units Change Ownership
Some Units in Burma change ownership: 2 japaneseCombatEngineers
Some Units in Thailand change ownership: 1 Material -
Allright,
I’m going to add some things here that I figured out while playing, just notes so I’ll remember to add them into the one big how to play TWW when it’s your first time manual:
- everything you can research you don’t start with (obvious yes, but it’s hard to read everything), for example you can only offload marine infantry in Combat Move until you research Special Warfare)
- Materials can only move in truck, if you want to load them into transports you have to pickup a truck and materials
- Buildings disappear when you capture a territory
- Only air fighters can land on carriers
- trucks and materials can be both captured and bombed
- Plan build for the next turn in your current turn - your materials, trucks and combat engineers have to be placed correctly
By the way: completely overlooked how vulnerable Shensi is, hope you don’t mind the edit.
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TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 8 PUs totalConsolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs totalResearch Technology - Japan
Japan spend 0 on tech rollsPolitics - Japan
Japan spend 5 PU on Political Action: Political Action AxisProposeAlliancewithBrazil
Political Action AxisProposeAlliancewithBrazil : rolling (1 out of 15) result: 8 = Failure!
Japan fails on action: Political Action AxisProposeAlliancewithBrazilCombat Move - Japan
1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseHeavyArtillery, 7 japaneseInfantrys, 1 japaneseMarine and 1 japaneseMech.Infantry moved from Eastern Manchuria to Vladivostok
2 japaneseMech.Infantrys moved from Korea to Vladivostok
1 japaneseInfantry moved from Fo Kien to Kwangtung
Japan take Kwangtung from China
1 japaneseArtillery, 2 japaneseMarines and 1 japaneseTank moved from Fo Kien to Hong Kong
1 japaneseMarine moved from Japan to 98 Sea Zone
1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
2 japaneseMarines moved from 95 Sea Zone to Hong Kong
1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseInfantry and 2 japaneseTransports moved from 130 Sea Zone to 127 Sea Zone
2 japaneseNavalFighters moved from 120 Sea Zone to 127 Sea Zone
1 japaneseAirTransport moved from Formosa to Luzon
1 japaneseFighter moved from Formosa to Luzon
1 japaneseFighter moved from Formosa to Luzon
1 japaneseNavalFighter moved from 127 Sea Zone to Luzon
1 japaneseNavalFighter moved from 120 Sea Zone to 127 Sea Zone
2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
2 japaneseMarines moved from 127 Sea Zone to Luzon
1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseMech.Infantry moved from Anhwei to Hunan
1 japaneseFighter moved from Shanghai to Hong Kong
1 japaneseStrategicBomber moved from French Indochina to Hong Kong
1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Vladivostok
1 japaneseBattleship moved from 98 Sea Zone to 127 Sea Zone
1 japaneseInfantry moved from Kwangsi to Kweichow
Japan take Kweichow from China
1 japaneseMarine moved from French Indochina to Yunnan
Japan take Yunnan from China
1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to HunanCombat - Japan
Battle in 127 Sea Zone
Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseNavalFighters and 3 japaneseTransports
Usa defend with 1 americanCruiser and 1 americanTransport
Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers, 2 japaneseNavalFighters and 3 japaneseTransports remaining. Battle score for attacker is 19
Casualties for Usa: 1 americanCruiser and 1 americanTransport
Battle in Luzon
Japan attack with 1 japaneseAirTransport, 2 japaneseFighters, 5 japaneseMarines and 1 japaneseNavalFighter
Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks, 1 americanInfantry, 2 americanMarines and 1 americanTacticalBomber
Some non-combat units are destroyed:
Japan converts americanBarracks into different units
Japan win, taking Luzon from Usa with 1 japaneseAirTransport, 2 japaneseFighters, 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 11
Casualties for Usa: 1 americanInfantry, 2 americanMarines and 1 americanTacticalBomber
Casualties for Japan: 3 japaneseMarines
Battle in Hong Kong
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 4 japaneseMarines, 1 japaneseStrategicBomber and 1 japaneseTank
Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
Some non-combat units are destroyed:
Japan converts britishDocks into different units
Japan win, taking Hong Kong from Britain with 1 japaneseFighter, 1 japaneseMarine, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is -4
Casualties for Japan: 1 japaneseArtillery and 3 japaneseMarines
Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
Battle in Hunan
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseArtillery and 1 chineseInfantry
Some non-combat units are destroyed:
Japan win, taking Hunan from China with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 1 chineseArtillery and 1 chineseInfantry
Battle in Vladivostok
Japan attack with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseHeavyArtillery, 7 japaneseInfantrys, 1 japaneseMarine, 4 japaneseMech.Infantrys and 1 japaneseTank
Russia defend with 1 Flagpole, 1 Truck, 1 russianAirfield, 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
1 russianMech.Infantry owned by the Russia, 2 russianInfantrys owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Vladivostok
Some non-combat units are destroyed:
Japan win, taking Vladivostok from Russia with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseHeavyArtillery, 1 japaneseInfantry, 1 japaneseMarine, 4 japaneseMech.Infantrys and 1 japaneseTank remaining. Battle score for attacker is 18
Casualties for Japan: 6 japaneseInfantrys
Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment, 4 russianInfantrys, 1 russianMech.Infantry and 1 russianTankNon Combat Move - Japan
Note to players Japan:
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
1 japaneseNavalFighter moved from Luzon to 127 Sea Zone
2 japaneseFighters moved from Luzon to Formosa
1 japaneseFighter moved from Hong Kong to Shanghai
1 japaneseStrategicBomber moved from Hong Kong to French Indochina
1 japaneseAirTransport moved from Luzon to Manchuria
1 japaneseAlpineInfantry and 2 japaneseArtillerys moved from Shansi to Shensi
2 Materials, 3 Trucks and 1 japaneseCombatEngineer moved from Peking to Shensi
1 japaneseTacticalBomber moved from Hunan to French Indochina
1 japaneseFighter moved from Hunan to French Indochina
1 japaneseAntiTankGun and 1 japaneseCombatEngineer moved from French Indochina to Burma
2 japaneseInfantrys moved from Formosa to 96 Sea Zone
2 japaneseNavalFighters moved from French Indochina to 91 Sea Zone
1 japaneseNavalFighter moved from 127 Sea Zone to Shanghai
2 japaneseCarriers moved from 120 Sea Zone to 99 Sea Zone
1 japaneseCruiser moved from 98 Sea Zone to 99 Sea Zone
1 Material and 1 Truck moved from Manchuria to Peking
1 Material and 1 Truck moved from Korea to Peking
2 japaneseInfantrys moved from Manchuria to Northern Manchuria
1 japaneseInfantry moved from Shensi to Shansi
1 japaneseInfantry moved from Shansi to Suiyuan
2 japaneseInfantrys moved from Thailand to Southern Thailand
1 Truck moved from Saigon to Thailand
1 japaneseCombatEngineer moved from Thailand to Burma
1 Material and 1 Truck moved from Thailand to Burma
1 japaneseInfantry moved from Thailand to Southern Thailand
2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone
2 japaneseInfantrys moved from 94 Sea Zone to French Indochina
1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
1 japaneseInfantry moved from Japan to 98 Sea Zone
1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
1 japaneseCombatEngineer and 1 japaneseInfantry moved from 97 Sea Zone to Peking
1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
1 japaneseArtillery moved from Hainan to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
1 japaneseInfantry moved from Korea to Manchuria
1 japaneseFighter and 1 japaneseNavalFighter moved from Southern Thailand to ThailandPurchase Units - Japan
Japan buy 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry and 1 japaneseMarine; Remaining resources: 8 techTokens; 1 PUs;Place Units - Japan
Units in Shensi being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Shensi
Units in Peking being upgraded or consumed: 2 Materials
1 japaneseFactory placed in Peking
2 japaneseArtillerys placed in Korea
1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku
1 japaneseDestroyer placed in 99 Sea Zone
1 japaneseHull placed in 99 Sea ZoneTurn Complete - Japan
Japan collect 56 PUs; end with 57 PUs total
ResearchCenter in Japan creates 3 techTokens; Japan end with 11 techTokens
Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineersPurchase Units - Manchuria
Manchuria buy 1 Material and 1 japaneseInfantry; Remaining resources: 0 PUs;Place Units - Manchuria
1 Material and 1 japaneseInfantry placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Manchuria change ownership: 1 Material and 1 japaneseInfantry
Some Units in Vladivostok change ownership: 1 TruckPurchase Units - Thailand
Thailand buy 1 Material and 1 japaneseEntrenchment; Remaining resources: 1 PUs;Place Units - Thailand
Units in Burma being upgraded or consumed: 1 Material
1 japaneseEntrenchment placed in Burma
1 Material placed in ThailandTurn Complete - Thailand
Thailand collect 7 PUs; end with 8 PUs total
Units Change Ownership
Some Units in Burma change ownership: 2 japaneseCombatEngineers
Some Units in Thailand change ownership: 1 Material
Turning on Edit Mode
EDIT: Removing units owned by Japan from Shensi: 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 1 japaneseInfantry
EDIT: Adding units owned by Japan to Shansi: 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys
EDIT: Removing units owned by Japan from Shensi: 3 Trucks and 1 japaneseBarracks
EDIT: Adding units owned by Japan to Shansi: 3 Trucks and 1 japaneseBarracks
EDIT: Removing units owned by Japan from Shensi: 1 japaneseAntiTankGun, 4 japaneseArtillerys and 1 japaneseTank
EDIT: Adding units owned by Japan to Shansi: 1 japaneseAntiTankGun, 4 japaneseArtillerys and 1 japaneseTank
EDIT: Removing units owned by Japan from Shansi: 1 japaneseInfantry
EDIT: Adding units owned by Japan to Shensi: 1 japaneseInfantry
EDIT: Turning off Edit Mode -
Allright,
I’m going to add some things here that I figured out while playing, just notes so I’ll remember to add them into the one big how to play TWW when it’s your first time manual:
- everything you can research you don’t start with (obvious yes, but it’s hard to read everything), for example you can only offload marine infantry in Combat Move until you research Special Warfare)
- Materials can only move in truck, if you want to load them into transports you have to pickup a truck and materials
- Buildings disappear when you capture a territory
- Only air fighters can land on carriers
- trucks and materials can be both captured and bombed
- Plan build for the next turn in your current turn - your materials, trucks and combat engineers have to be placed correctly
By the way: completely overlooked how vulnerable Shensi is, hope you don’t mind the edit.
Sounds great and no worries with the edit (this is practice anyway). Buildings disappear when you capture a territory – and turn into materials, maybe 1 per building? Other that research facilities where it appears they can be captured (but then what happens if you already have 3?). Also, it’s naval fighters and that land on carriers (I assume that’s what you meant but just in case!).
-
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Research Technology - China
China spend 0 on tech rollsCombat Move - China
1 chineseArtillery and 1 chineseInfantry moved from Inner Mongolia to Shensi
1 chineseInfantry moved from Hupeh to Shensi
2 chineseAlpineInfantrys moved from Chungking to Kweichow
1 chineseFighter moved from Eastern Szechwan to Kweichow
1 chineseAntiTankGun, 1 chineseArtillery and 3 chineseInfantrys moved from Hupeh to Hunan
1 chineseTank moved from Kansu to Hunan
1 chineseFighter moved from Chungking to HunanCombat - China
Battle in Kweichow
China attack with 2 chineseAlpineInfantrys and 1 chineseFighter
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Kweichow from Japan with 1 chineseAlpineInfantry and 1 chineseFighter remaining. Battle score for attacker is -1
Casualties for China: 1 chineseAlpineInfantry
Casualties for Japan: 1 japaneseInfantry
Battle in Hunan
China attack with 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseFighter, 3 chineseInfantrys and 1 chineseTank
Japan defend with 1 Flagpole, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry
1 japaneseMech.Infantry owned by the Japan and 1 chineseAntiTankGun owned by the China lost in Hunan
China win, taking Hunan from Japan with 1 chineseArtillery, 1 chineseFighter, 1 chineseInfantry and 1 chineseTank remaining. Battle score for attacker is 5
Casualties for China: 1 chineseAntiTankGun and 2 chineseInfantrys
Casualties for Japan: 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMech.Infantry
Battle in Shensi
China attack with 1 chineseArtillery and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Shensi from Japan with 1 chineseArtillery and 2 chineseInfantrys remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantryNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
1 chineseFighter moved from Kweichow to Chungking
1 chineseFighter moved from Hunan to Chungking
1 Truck moved from Eastern Szechwan to Chungking
2 Trucks moved from Kansu to Singkiang
1 chineseCombatEngineer moved from Tsinghai to Kansu
2 chineseAlpineInfantrys, 1 chineseAntiTankGun and 1 chineseMech.Infantry moved from Inner Mongolia to Hupeh
1 chineseInfantry moved from Northern China to Inner Mongolia
2 chineseInfantrys moved from Kansu to Hupeh
1 chineseInfantry moved from Northern China to Kansu
1 Truck moved from Hupeh to Chungking
1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to KansuPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 1 Material, 5 chineseAlpineInfantrys and 1 chineseBarracks; Remaining resources: 3 techTokens; 0 PUs;Place Units - China
Units in Kansu being upgraded or consumed: 2 Materials
1 chineseBarracks placed in Kansu
2 chineseAlpineInfantrys placed in Northern China
3 chineseAlpineInfantrys placed in Chungking
China undo move 3.
1 Material and 2 chineseAlpineInfantrys placed in Chungking
1 chineseAlpineInfantry placed in SingkiangTurn Complete - China
China collect 25 PUs; end with 25 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokensProduction/PUs Summary :
Germany : 67 / 72
VichyFrance : 18 / 18
DanubeAxis : 12 / 14
Finland : 7 / 7
Russia : 65 / 67
Brazil : 7 / 0
Japan : 51 / 57
Manchuria : 10 / 10
Thailand : 7 / 8
China : 25 / 25
Spain : 8 / 9
Britain : 40 / 48
Canada : 15 / 21
ExiledAllies : 25 / 11
Egypt : 9 / 9
SouthAfrica : 7 / 7
India : 13 / 13
Australia : 17 / 17
Sweden : 7 / 0
Italy : 26 / 28
Usa : 72 / 76
Turkey : 7 / 0 -
Right, naval fighters.
Research centers is worth testing indeed.
Some other things:- entrenchments and fortifications are crazily strong (it feels impossible to move forward as axis with all that stuff around)
- you can only build in your own territories (e.g. Spain can’t build an entrenchment in Western France)
-
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Combat Move - Spain
Combat - Spain
Non Combat Move - Spain
1 spanishSubmarine moved from 60 Sea Zone to 41 Sea Zone
1 spanishFighter moved from Madrid to Southern Spain
1 spanishArtillery and 3 spanishInfantrys moved from Morrocco to Western SaharaPurchase Units - Spain
Spain buy 1 spanishInfantry and 1 spanishTank; Remaining resources: 0 PUs;Place Units - Spain
1 spanishInfantry and 1 spanishTank placed in MadridTurn Complete - Spain
Spain collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Supporting Britain - Canada
Canada collect 0 PUs; end with 21 PUs totalOrganizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 11 PUs totalPreparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs totalMarching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 7 PUs totalPreparing Ambushes - India
India collect 0 PUs; end with 13 PUs totalPreparing Naval Operations - Australia
Australia collect 0 PUs; end with 17 PUs totalResearch Technology - Britain
Note to players Britain:
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedDestroyersPolitics - Britain
Britain spend 5 PU on Political Action: Political Action AlliesProposeAlliancewithSweden
Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 4 = Failure!
Britain fails on action: Political Action AlliesProposeAlliancewithSwedenCombat Move - Britain
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger ArchangelLLBritain1: Britain takes ownership of territory ArchangelNon Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishHeavyDestroyer and 1 britishNavalFighter moved from 6 Sea Zone to 24 Sea Zone
1 britishNavalFighter moved from Southern Britain to 24 Sea Zone
1 britishBattleship, 2 britishDestroyers and 1 britishSubmarine moved from 7 Sea Zone to 21 Sea Zone
1 britishFighter moved from Newfoundland to Southern Britain
1 britishInfantry and 1 britishMarine moved from Exiled Allies to London
1 britishTacticalBomber moved from Central Britain to London
1 Material and 1 Truck moved from Scotland to London
1 britishArtillery and 1 britishCombatEngineer moved from Central Britain to Southern Britain
1 britishTank moved from Scotland to Southern Britain
1 britishMarine moved from Scotland to Central Britain
1 britishAntiTankGun and 1 britishArtillery moved from Ontario to 1 Sea Zone
1 britishAntiTankGun and 1 britishArtillery moved from 1 Sea Zone to North West Territories
1 Material and 1 Truck moved from Manitoba to Yukon
1 Truck and 1 britishAntiAirGun moved from British Columbia to 104 Sea Zone
1 Truck, 1 britishAntiAirGun, 1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
1 Truck and 1 britishAntiAirGun moved from 101 Sea Zone to Soviet Far East
1 britishArtillery moved from Manitoba to North West Territories
1 britishCombatEngineer moved from Ontario to Quebec
1 britishInfantry moved from Central Egpyt to Western Egypt
1 Truck moved from Western Egypt to 53 Sea Zone
1 britishInfantry moved from Trans Jordan to 53 Sea Zone
1 Truck, 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishInfantry and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
1 Truck moved from 72 Sea Zone to Abyssinia
1 britishArtillery moved from Abyssinia to 72 Sea Zone
1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
1 britishMech.Infantry moved from Eastern South Africa to Tanganyika
1 britishMech.Infantry moved from Western South Africa to Rhodesia
1 Material and 1 Truck moved from Western South Africa to 71 Sea Zone
1 Material, 1 Truck, 1 britishDestroyer and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
1 britishTank moved from Cape Town to Rhodesia
1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 1 britishMarine moved from Western South Africa to Eastern South Africa
1 britishTransport moved from 88 Sea Zone to 75 Sea Zone
1 britishAntiTankGun and 1 britishInfantry moved from Rangoon to 87 Sea Zone
1 britishInfantry moved from Rangoon to 87 Sea Zone
1 britishAntiTankGun and 2 britishInfantrys moved from 87 Sea Zone to Malay
2 britishInfantrys moved from Calcutta to Bengal
1 britishInfantry moved from Bengal to Rangoon
1 britishInfantry and 1 britishMech.Infantry moved from Western Bengal to Bengal
1 britishNavalFighter moved from Malay to 88 Sea Zone
1 britishFighter moved from Northwestern Australia to Malay
1 britishSubmarine moved from 145 Sea Zone to 149 Sea Zone
1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 151 Sea Zone to 149 Sea Zone
1 britishBattleship, 1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 149 Sea Zone
1 Material and 1 Truck moved from New South Wales to Northwestern Australia
1 britishInfantry moved from Bombay to New Dehli
1 britishInfantry moved from Cairo to Western Egypt
1 britishFighter moved from London to Southern Britain
1 britishStrategicBomber moved from Malay to Abyssinia
1 britishTank moved from New South Wales to Northwestern Australia
1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
1 britishInfantry moved from Iraq to Trans JordanPurchase Units - Britain
Britain buy 2 britishDestroyers, 4 britishMarines and 1 britishNavalFighter; Remaining resources: 0 techTokens; 0 PUs;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern SzechwanPlace Units - Britain
Units in London being upgraded or consumed: 2 Materials
1 ResearchCenter and 4 britishMarines placed in London
1 britishDestroyer placed in 21 Sea Zone
1 britishDestroyer placed in 24 Sea Zone
1 britishNavalFighter placed in Central BritainActivate Technology - Britain
Britain activating ImprovedDestroyers
Trigger britishImpD: Setting isDestroyer to true for unitAttatchment attached to britishDestroyerTurn Complete - Britain
Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East
Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East
Trigger LLbTRS: Russia has 1 Truck placed in Soviet Far East
Britain collect 40 PUs; end with 40 PUs total
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
Units Change Ownership
Some Units in Bombay change ownership: 1 Material
Some Units in Cape Town change ownership: 1 Material
Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer
Some Units in New South Wales change ownership: 1 Material
Some Units in Northwestern Australia change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Southern Australia change ownership: 1 britishCombatEngineer
Some Units in Western Egypt change ownership: 1 britishCombatEngineer
Some Units in Yukon change ownership: 1 MaterialPurchase Units - Canada
Canada buy 1 Truck, 1 britishAntiTankGun and 1 britishArtillery; Remaining resources: 11 PUs;Place Units - Canada
1 britishAntiTankGun and 1 britishArtillery placed in Ontario
1 Truck placed in OntarioTurn Complete - Canada
Canada collect 15 PUs; end with 26 PUs total
Units Change Ownership
Some Units in Ontario change ownership: 1 Truck, 1 britishAntiTankGun and 1 britishArtillery
Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Yukon change ownership: 1 Material
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighterPurchase Units - ExiledAllies
ExiledAllies buy nothing; Remaining resources: 11 PUs;Turn Complete - ExiledAllies
ExiledAllies collect 25 PUs; end with 36 PUs total
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 33 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 29 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 26 PUs
Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 23 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 17 PUsPurchase Units - Egypt
Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs;Place Units - Egypt
3 britishInfantrys placed in CairoTurn Complete - Egypt
Egypt collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in Cairo change ownership: 3 britishInfantrys
Some Units in Western Egypt change ownership: 1 britishCombatEngineerPurchase Units - SouthAfrica
Trigger DutchMaterialS: 1 Material gained by PlayerID named:SouthAfrica
SouthAfrica buy 1 Truck and 1 britishMech.Infantry; Remaining resources: 0 PUs;Place Units - SouthAfrica
1 Material, 1 Truck and 1 britishMech.Infantry placed in Cape TownTurn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs total
Units Change Ownership
Some Units in Cape Town change ownership: 2 Materials, 1 Truck and 1 britishMech.Infantry
Some Units in Eastern South Africa change ownership: 1 britishCombatEngineerPurchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
India buy 1 Truck and 3 britishInfantrys; Remaining resources: 2 PUs;Place Units - India
2 britishInfantrys placed in Calcutta
1 Material, 1 Truck and 1 britishInfantry placed in BombayTurn Complete - India
India collect 13 PUs; end with 15 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 2 Materials, 1 Truck and 1 britishInfantry
Some Units in Calcutta change ownership: 2 britishInfantrysPurchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 Truck and 1 britishFighter; Remaining resources: 4 PUs;Place Units - Australia
1 Material, 1 Truck and 1 britishFighter placed in New South WalesTurn Complete - Australia
Australia collect 17 PUs; end with 21 PUs total
Units Change Ownership
Some Units in New South Wales change ownership: 2 Materials, 1 Truck and 1 britishFighter
Some Units in Northwestern Australia change ownership: 1 Material
Some Units in Southern Australia change ownership: 1 britishCombatEngineerProduction/PUs Summary :
Germany : 67 / 72
VichyFrance : 18 / 18
DanubeAxis : 12 / 14
Finland : 7 / 7
Russia : 65 / 67
Brazil : 7 / 0
Japan : 51 / 57
Manchuria : 10 / 10
Thailand : 7 / 8
China : 25 / 25
Spain : 8 / 8
Britain : 40 / 45
Canada : 15 / 26
ExiledAllies : 25 / 17
Egypt : 9 / 9
SouthAfrica : 7 / 7
India : 13 / 15
Australia : 17 / 21
Sweden : 7 / 0
Italy : 26 / 28
Usa : 72 / 76
Turkey : 7 / 0 -
TripleA Move Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Research Technology - Italy
Italy spend 0 on tech rollsCombat Move - Italy
Turning on Edit Mode
EDIT: Changing PUs for Italy from 28 to 23
EDIT: Turning off Edit Mode
1 italianAirTransport and 1 italianParatrooper moved from Al Kufrah to Western Egypt
1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Al Kufrah to Western Egypt
2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
2 italianMarines moved from Southern Italy to 50 Sea Zone
2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianMarines moved from 51 Sea Zone to Western Egypt
1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
1 italianFighter and 1 italianTacticalBomber moved from Greece to Western Egypt
1 italianStrategicBomber moved from Sicily to Western Egypt -
Scramble?
-
Yes, scramble both please. :)
-
Another fun fact, Air transport can carry either paratrooper or a single material (no truck allowed/necessary).
-
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Research Technology - Italy
Italy spend 0 on tech rollsCombat Move - Italy
Turning on Edit Mode
EDIT: Changing PUs for Italy from 28 to 23
EDIT: Turning off Edit Mode
1 italianAirTransport and 1 italianParatrooper moved from Al Kufrah to Western Egypt
1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Al Kufrah to Western Egypt
2 italianArtillerys and 2 italianInfantrys moved from Tobruk to Western Egypt
1 italianFighter and 1 italianNavalFighter moved from Cyrenaica to Western Egypt
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
2 italianMarines moved from Southern Italy to 50 Sea Zone
2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianMarines moved from 51 Sea Zone to Western Egypt
1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
1 italianFighter and 1 italianTacticalBomber moved from Greece to Western Egypt
1 italianStrategicBomber moved from Sicily to Western EgyptCombat - Italy
Egypt scrambles 2 units out of Cairo to defend against the attack in Western Egypt
Battle in Western Egypt
Italy attack with 1 italianAirTransport, 3 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishFighter, 6 britishInfantrys and 1 britishNavalFighter
1 italianMech.Infantry owned by the Italy, 1 britishFighter owned by the Britain, 1 britishNavalFighter owned by the Britain, 1 britishFortification owned by the Egypt and 1 italianInfantry owned by the Italy lost in Western Egypt
Some non-combat units are destroyed:
Italy win, taking Western Egypt from Egypt with 3 italianArtillerys, 1 italianFighter, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 10
Casualties for Egypt: 1 britishFortification
Casualties for Italy: 1 italianAirTransport, 1 italianFighter, 4 italianInfantrys, 3 italianMarines and 1 italianMech.Infantry
Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishFighter, 6 britishInfantrys and 1 britishNavalFighterNon Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
1 italianAntiTankGun, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 50 Sea Zone
1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
1 italianCombatEngineer and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Eastern Ukraine
1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Eastern Ukraine
1 italianArtillery moved from Western Ukraine to Kharkov
1 italianMobileArtillery and 1 italianTank moved from Northern Yugoslavia to Greece
1 Truck moved from Rome to Northern Italy
1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy
1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
1 italianInfantry moved from Sicily to 50 Sea Zone
1 italianInfantry moved from Sicily to 50 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianInfantrys moved from 51 Sea Zone to Western Egypt
2 Trucks, 1 italianAntiAirGun and 1 italianCombatEngineer moved from Tripolitania to Al Kufrah
1 italianSubmarine moved from 48 Sea Zone to 51 Sea Zone
1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
1 Material and 1 Truck moved from Northern Italy to Northern Yugoslavia
1 Material and 1 Truck moved from Northern Italy to Southern Yugoslavia
1 italianStrategicBomber moved from Western Egypt to Greece
1 italianNavalFighter and 1 italianTacticalBomber moved from Western Egypt to Al Kufrah
1 italianFighter moved from Western Egypt to Al Kufrah
1 italianSubmarine moved from 39 Sea Zone to 61 Sea Zone
1 italianSubmarine moved from 59 Sea Zone to 42 Sea ZonePurchase Units - Italy
Italy buy 1 italianAlpineInfantry, 2 italianTanks and 1 italianTransport; Remaining resources: 3 techTokens; 0 PUs;Place Units - Italy
1 italianTransport placed in 50 Sea Zone
2 italianTanks placed in Tripolitania
1 italianAlpineInfantry placed in RomeTurn Complete - Italy
Italy collect 27 PUs; end with 27 PUs total
ResearchCenter in Rome creates 3 techTokens; Italy end with 6 techTokens -
Another fun fact, Air transport can carry either paratrooper or a single material (no truck allowed/necessary).
Interesting – I was thinking that took a tech, but now it looks like I was thinking of the one with the combat engineer. Another one is the fact that I think I only got one shot from my aa gun for your 5 aircraft ±? If so that’s certainly different from other games… ;)
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TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 2
Research Technology - Usa
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedDestroyersPolitics - Usa
Usa spend 5 PU on Political Action: Political Action AlliesProposeAlliancewithBrazil
Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 5 = Failure!
Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
Usa spend 5 PU on Political Action: Political Action AlliesProposeAlliancewithTurkey
Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 10 = Failure!
Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
Usa spend 5 PU on Political Action: Political Action AlliesProposeAlliancewithSweden
Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 13 = Failure!
Usa fails on action: Political Action AlliesProposeAlliancewithSwedenCombat Move - Usa
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory MurmanskCombat - Usa
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
Trigger americanProd1: Usa has 1 Material placed in Washington
Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
1 americanBattleship moved from 156 Sea Zone to 115 Sea Zone
1 americanCarrier and 1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone
1 americanSubmarine moved from 114 Sea Zone to 115 Sea Zone
1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
1 americanFighter moved from Chicago to LabradorPurchase Units - Usa
Usa buy 1 americanAirTransport, 2 americanDestroyers, 1 americanFighter, 1 americanHull and 1 americanNavalFighter; Remaining resources: 0 techTokens; 4 PUs;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern SzechwanPlace Units - Usa
2 americanDestroyers and 1 americanHull placed in 156 Sea Zone
1 americanAirTransport, 1 americanFighter and 1 americanNavalFighter placed in ChicagoActivate Technology - Usa
Usa activating ImprovedDestroyers
Trigger americanImpD: Setting isDestroyer to true for unitAttatchment attached to americanDestroyerTurn Complete - Usa
Usa collect 72 PUs; end with 76 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 6 techTokensProduction/PUs Summary :
Germany : 67 / 72
VichyFrance : 18 / 18
DanubeAxis : 12 / 14
Finland : 7 / 7
Russia : 65 / 67
Brazil : 7 / 0
Japan : 51 / 57
Manchuria : 10 / 10
Thailand : 7 / 8
China : 25 / 25
Spain : 8 / 8
Britain : 40 / 45
Canada : 15 / 26
ExiledAllies : 25 / 17
Egypt : 8 / 9
SouthAfrica : 7 / 7
India : 13 / 15
Australia : 17 / 21
Sweden : 7 / 0
Italy : 27 / 27
Usa : 72 / 76
Turkey : 7 / 0 -
Yep you only got one shot, but it did count as a casualty, so it takes a hit to remove it (G40 style).





