16L G40 BM 2.0 JWW (allies) vs majikforce(axis)


  • @majikforce:

    Having internet issues.  Couldn’t post last night.  Hope it doesn’t get worse!

    ok, I’ll do usa, chi, uk and good luck with internet!


  • TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    triplea_38472_Ame6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 2 submarines
                    Americans win, taking 98 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 infantry, 2 marines and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from 98 Sea Zone to Trans-Jordan
                5 submarines and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        54 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Trans-Jordan : 1 bomber
        United Kingdom : 1 marine and 1 tactical_bomber
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        French Guiana : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        92 Sea Zone : 5 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 3 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 33 / 42
        Japanese : 61 / 66
        Americans : 60 / 90
        Chinese : 4 / 6
        British : 36 / 34
        UK_Pacific : 5 / 6
        Italians : 12 / 14
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_Ame6.tsvg


  • TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Sikang to Kansu

    triplea_38472_Chi6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Sikang to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai
                8 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 9 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 33 / 42
        Japanese : 60 / 66
        Americans : 60 / 90
        Chinese : 5 / 5
        British : 36 / 34
        UK_Pacific : 5 / 6
        Italians : 12 / 14
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_Chi6.tsvg


  • TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Cyprus
                1 bomber and 1 fighter moved from Trans-Jordan to Crete
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from West India to Burma

    triplea_38472_Bri6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Cyprus
                1 bomber and 1 fighter moved from Trans-Jordan to Crete
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from West India to Burma

    Combat - British
                Battle in Cyprus
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Crete
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 marine
                    British win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 aaGun, 2 infantry and 2 mech_infantrys moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                1 artillery and 5 infantry moved from Iraq to Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 fighters moved from Gibraltar to Trans-Jordan
                1 tactical_bomber moved from Cyprus to Syria
                1 bomber moved from Crete to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Cyprus to 98 Sea Zone
                1 fighter moved from Crete to 98 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 carrier and 1 transport placed in 98 Sea Zone
                1 marine placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 marine
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 3 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 armour, 1 artillery and 1 infantry
        Syria : 1 tactical_bomber
        French West Africa : 1 flag
        Tunisia : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Crete : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 mech_infantrys
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery and 5 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 33 / 42
        Japanese : 59 / 66
        Americans : 60 / 90
        Chinese : 5 / 5
        British : 36 / 45
        UK_Pacific : 6 / 7
        Italians : 12 / 14
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_UK_6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Western Ukraine to Russia
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Eastern Poland
                1 armour moved from Western Ukraine to Eastern Poland
                1 fighter moved from Southern Italy to Holland Belgium
                1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium

    Combat - Italians
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Holland Belgium
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 factory_minor
                    Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Northern Italy to France
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Russia to Eastern Poland

    Place Units - Italians
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5
                Italians collect 15 PUs; end with 15 PUs total

    triplea_38472_Ita6.tsvg


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 31 / 42
        Japanese : 59 / 66
        Americans : 56 / 90
        Chinese : 5 / 5
        British : 36 / 45
        UK_Pacific : 6 / 7
        Italians : 15 / 15
        ANZAC : 11 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38472_Fre6.tsvg

  • '22 '16

    Keep getting errors when I try to load the game.  Gotta figure out whats going on.  Any ideas?


  • @majikforce:

    Keep getting errors when I try to load the game.  Gotta figure out whats going on.  Any ideas?

    I don’t think we should have started playing a version of triple that was fully developed or ready for release….not sure what can be done at this juncture

  • '22 '16

    Yeah I guess.  Thankfully only two of my games are like this.  Its all simons fault :-D he talked me into it.  I will try to get some answers from him.  Are you able to load the latest game file?  If you can we could try to edit a game of V 1.8 to match our current progress.  Maybe that 's too much work.  Or we could start a new game?


  • @majikforce:

    Keep getting errors when I try to load the game.  Gotta figure out whats going on.  Any ideas?

    I liked the new version we just need to use it once it is stable.


  • I can open up the fre6 file I posted last, you can’t? I think you should rebuild that file in 1809 since this was your suggestion!

  • '22 '16

    I agree.  Unfortunately the 1.9 2984 build is not compatible with any of the later builds.  I have a link that I can try to re-install the 2984 build and see if that works.  we might have to scrap this game :| and start a new one with the stable 1.8 version.

  • '22 '16

    I’ll look at it tonight and see if I can load an earlier turn and rebuild the game in 1.8.


  • ok, let me know

  • '22 '16

    Computer and internet issues fixed.  Should be posting later this week.  Thanks for your patience!  Finally able to load the game.  I’m gonna rebuild the game using the 1.809 version of triple A since I dont trust the unstable version we started with.


  • @majikforce:

    Computer and internet issues fixed.  Should be posting later this week.  Thanks for your patience!  Finally able to load the game.  I’m gonna rebuild the game using the 1.809 version of triple A since I dont trust the unstable version we started with.

    ok

  • '22 '16

    Okay I rebuilt it using 1809.  Im gonna use 1809 for all my games just be safe.  Until a stable version is officially released im sticking with 1809.  Check out the file and let me know if you agree with it and we can continue!  Thanks for your patience!

    France 6 rebuild.tsvg

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