Forgot to Blitz Alexandria so I did it during NCM.
G40 Simon33 (Allies +14) vs. StuckTojo (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 artilleries and 1 mech_infantry moved from Ethiopia to Kenya
1 bomber moved from Syria to Kenya
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
3 fighters moved from India to 41 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Egypt to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from Quebec to Eastern United States
1 armour moved from Quebec to Central United States
1 artillery and 1 infantry moved from Ontario to Central United States
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 16 PUs (5 lost to blockades); end with 16 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 cruiser and 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Morocco
Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 armour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 artillery and 1 infantry moved from Tunisia to Algeria
3 fighters moved from 97 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Wow. Even your f*cking UK sub hit. These dice are killing me. Looks like this one’s almost over.
Gonna have to just have throw everything at the wall now and see what sticks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Northern Territory to Queensland
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Shan State to Yunnan
1 fighter moved from Shan State to IndiaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
Well, I spoke too soon.
This game is, unfortunately, unplayable.
There’s a major bug: when the prompt comes up to select units for scramble it just blinks on and off and there’s no way to make it stop and you can’t interface with it.
I’m guessing that it simply won’t play nice with a Mac and is, therefore, unplayable.
I can start it up again with the old game if you want, but this one’s toast.
What version of OS X is this on? I’d log an issue on GitHub, but it doesn’t happen on my MacBook with 10.7.5. Be nice to be able to duplicate the problem first.
-
Well, I spoke too soon.
This game is, unfortunately, unplayable.
There’s a major bug: when the prompt comes up to select units for scramble it just blinks on and off and there’s no way to make it stop and you can’t interface with it.
I’m guessing that it simply won’t play nice with a Mac and is, therefore, unplayable.
I can start it up again with the old game if you want, but this one’s toast.
What version of OS X is this on? I’d log an issue on GitHub, but it doesn’t happen on my MacBook with 10.7.5. Be nice to be able to duplicate the problem first.
It says I’m using OS X Yosemite 10.10.5.
I’m not sure if this is even relevant, but I use a Microsoft ergonomic keyboard because stupid Apple doesn’t make an ergonomic keyboard.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Germany to Baltic States
4 armour moved from Germany to Baltic States
1 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
Germans take Novgorod from Russians
2 bombers and 2 fighters moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the Americans
Germans win with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Germans: 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Battle in Baltic States
Germans attack with 4 armour, 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Finland to 112 Sea Zone
2 artilleries and 4 infantry moved from Romania to Bessarabia
5 infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
7 infantry moved from Finland to Norway
3 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 bombers moved from 91 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 fighter moved from Finland to Western Germany
1 armour moved from Greece to Romania
1 fighter moved from Finland to Norway
3 aaGuns, 1 armour, 2 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Southern Italy to Western UkrainePlace Units - Germans
1 fighter and 1 submarine placed in 112 Sea Zone
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour and 2 infantry moved from Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from Suiyuyan to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 2 infantry moved from Karelia to Finland
2 artilleries and 3 infantry moved from Karelia to Novgorod
1 fighter moved from Russia to Belarus
2 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Karelia to FinlandCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
9 infantry moved from Russia to Bryansk
1 aaGun moved from Karelia to Finland
1 aaGun moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Sikang to Szechwan
2 infantry moved from Olgiy to Kansu
1 aaGun moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Suiyuyan to Szechwan
1 fighter moved from Chahar to Szechwan
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 tactical_bomber moved from Iraq to Eastern PersiaPlace Units - Russians
9 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Jehol to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 2 tactical_bombers moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to HopeiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kweichow to Kiangsi
2 artilleries moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangsi to Kiangsi
2 bombers moved from Hopei to Jehol
1 fighter and 2 tactical_bombers moved from Chahar to Amur
1 fighter moved from Japan to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from Iceland to 125 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 fighters moved from Iceland to 125 Sea Zone
1 bomber and 2 fighters moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 submarines moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima -
scramble SZ6?
-
Sure, what the hell. Full scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from Iceland to 125 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 fighters moved from Iceland to 125 Sea Zone
1 bomber and 2 fighters moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 submarines moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans win, taking Iwo Jima from Japanese with 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 artillery and 8 infantry
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
1 bomber owned by the Americans and 2 fighters owned by the Americans retreated
Battle in 91 Sea Zone
Americans attack with 1 fighter and 3 submarines
Germans defend with 1 cruiser
Americans win with 1 fighter and 3 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 fighters and 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 submarines
Casualties for Japanese: 1 destroyer, 2 fighters and 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Norway to Finland
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
EDIT: Adding units owned by Americans to Central America: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Szechwan to Kweichow
4 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Central United States to Central America
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Kenya to Egypt
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
2 fighters moved from India to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
2 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to Shan State
1 infantry moved from West India to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
1 bomber moved from Southern France to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Morocco: 1 artillery and 1 infantry
EDIT: Changing ownership of Morocco from French to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Belarus to Eastern Poland
2 aaGuns, 1 artillery and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 aaGun and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Holland Belgium to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 armour, 2 artilleries and 14 infantry moved from Western Ukraine to Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 armour, 1 artillery and 2 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Romania to Ukraine





