@Baron:
@WILD:
Several games like HBG Global War 1936 has a build chart that you place ships on and progress them through. It is off map, and the enemy can’t attack ships being built. Some powers like Italy Germany or UK could have a really hard time building a capital ship if you were able to destroy it in port. Maybe it would be better off map?
I wouldn’t mind being able to do damage to ships being built. Maybe equal to half of the original first payment or something, but not take them out while being built.
@WILD:
I don’t like that you could possibly lose your entire investment with one attack especially if you go to a 3 turn build for capital ships (which is closer to actual builds, but still about half if you consider a game round as about six months).
Plus there could still be confusion of which ships are damaged (auto repair), and which are being built laying on their side.
I agree these points create issues.
IMO, off-map is OK but must be clearly announce to other players, to not be taken as unspent IPCs.
Yea I think for simplicity off map would probably be best (can’t kill or damage it) and I would have a set place for these ships so everyone knows what is going on. The mobilization zones on the bottom corners of the map might work (or just place them on Saudi Arabia :wink:)
Probably keep it to just capital ships (BB and carrier), and a min of 2 turns to build. Must pay half down, then pay other half next turn. Can allow multiple payments for second half if you want extending build time if your needs change (would need to track it). I don’t think I would offer a discount, or allow to pay extra for same turn deployment either (if you want a two turn rule it should be two turns lol).
I thought about adding cruisers to the two turn build, but figured that because most see cruisers as a poor investment keeping it one turn might add to its value.
Here is kind of a twist, maybe you drop 10 IPCs and say you are building a capital ship, but you don’t have to say what it is until the next turn when you finish paying for it.