@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 BM 2.0 Simon (allies) vs majikforce(axis)
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Switzerland to Holland Belgium
1 marine moved from Western Germany to Holland Belgium -
Scramble in the channel? Pretty sweet income disparity lol! Damn that neutral crush. Nice job!
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Yes scramble.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Switzerland to Holland Belgium
1 marine moved from Western Germany to Holland BelgiumCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
British defend with 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 92
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry, 1 marine and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry, 1 marine and 1 mech_infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to France
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
1 marine moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 marine moved from Norway to 113 Sea Zone
1 marine moved from 113 Sea Zone to Germany
3 armour moved from Karelia to Finland
1 infantry moved from Greece to BulgariaPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
1 fighter placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
EDIT: Removing units owned by Germans from Switzerland: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
So I started the combats in Holland and Normandy and then realized you said yes to scramble in 110. DOH! So I reloaded and the turn and took the original dice results for Normandy and holland and edited it accordingly and then did the sz 100 battle with the scrambled fighter. Hope that makes sense. Sorry about that snafu! Old brain!
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery and 1 fighter moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Novgorod
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Novgorod
4 infantry moved from Archangel to Novgorod
1 fighter moved from Ukraine to Bryansk
1 armour, 7 artilleries and 2 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to TambovPlace Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Hunan to French Indo China
Japanese take French Indo China from ANZAC
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 artillery and 1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from Americans
2 tactical_bombers moved from Kwangtung to 17 Sea Zone
2 bombers moved from Kwangtung to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 17 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to 19 Sea ZoneCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 2 marines
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombersNon Combat Move - Japanese
2 bombers moved from 17 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Sikang to Szechwan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kwangtung to Manchuria
2 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Malaya to Shan State
3 mech_infantrys moved from Shan State to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 destroyers, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Gibraltar to 110 Sea Zone
2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Spain
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans win, taking 20 Sea Zone from Japanese, taking Spain from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 transport
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 2 destroyers and 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 110 Sea Zone to United Kingdom
EDIT: 1 transport moved from 110 Sea Zone to 89 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Tunisia to Libya
1 armour moved from Tobruk to Egypt
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
4 fighters moved from Midway to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Central America: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to British Guiana: 1 artillery, 2 infantry and 3 mech_infantrys
EDIT: Removing units owned by Americans from Venezuela: 1 artillery, 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Peru: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
4 artilleries and 5 infantry placed in Central United States
2 fighters placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Turkey to Greece
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy BordeauxCombat - British
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Burma
British attack with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
British attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Greece from Germans with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to Gibraltar
2 marines moved from Gibraltar to Spain
1 artillery moved from Portugal to Spain
2 battleships and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to India
2 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Turkey
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Tunisia to LibyaPlace Units - British
1 destroyer placed in 106 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 infantry placed in PersiaTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
Well played! The dice were just against me from the start, and then I kept making mistakes to seal my fate. I liked the pacific UK navy and of course the neutral crush was just begging to be done. Good solid allied play. I wish I would of been a better challenge for you. Rematch maybe? I’ll post it. :-D
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Thanks. GG.
Can we migrate off build 2984 of 1.9 though? Looks like I jumped the gun on that one - it is neither backwards nor forwards compatible and it’s doing my head in having four different builds of Triple-A going at once.
Swap sides or same sides?