Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
ouch indeed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from United Kingdom to Norway
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 cruisers, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 destroyer moved from 118 Sea Zone to 123 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys
Germans defend with 7 infantry
Americans win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 7 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 aaGun, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 marines moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 marines and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 fighter and 6 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 2 tactical_bombers
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 4 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
3 fighters and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter and 2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Scotland
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 infantry and 1 mech_infantry
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Scotland to Gibraltar
Place Units - British
1 factory_minor placed in Egypt
1 infantry, 1 marine and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 25 PUs (2 lost to blockades); end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to Iraq
1 bomber moved from Northwest Persia to Iraq
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Romania to Northern Italy
1 infantry moved from Romania to Yugoslavia
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Queensland
1 cruiser and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Scotland from Germans to British
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
3 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from France to Germany
3 armour moved from Western Germany to Germany
1 armour and 3 mech_infantrys moved from Holland Belgium to Germany
2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Slovakia Hungary
2 armour moved from Slovakia Hungary to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Poland
Place Units - Germans
3 fighters and 5 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
3 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from France to Germany
3 armour moved from Western Germany to Germany
1 armour and 3 mech_infantrys moved from Holland Belgium to Germany
2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Slovakia Hungary
2 armour moved from Slovakia Hungary to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Poland
Place Units - Germans
3 fighters and 5 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Peaceful Germans :wink:.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
3 infantry moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
3 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 artilleries and 3 infantry moved from Bryansk to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Volgograd
2 artilleries and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Peaceful Germans :wink:.
The Russians are a peace loving people. Not like the Imperialist forces of the Rodina!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Shensi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter and 2 tactical_bombers moved from Hopei to Suiyuyan
2 tactical_bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Shensi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter and 2 tactical_bombers moved from Hopei to Suiyuyan
2 tactical_bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 6 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Jehol to Manchuria
1 tactical_bomber moved from Suiyuyan to Jehol
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to 6 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
4 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Norway to 112 Sea Zone
2 cruisers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship and 2 transports
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry, 1 marine and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
Combat - British
Battle in Persia
Battle in Iraq
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 bomber and 1 fighter
British win, taking Persia from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 bomber and 1 fighter
Battle in 94 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 cruiser
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from 94 Sea Zone to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Norway to Finland
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - British
1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to Morocco
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Tobruk to 94 Sea Zone
1 armour moved from Northwest Persia to Persia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to Morocco
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Tobruk to 94 Sea Zone
1 armour moved from Northwest Persia to Persia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 fighter and 2 infantry
British defend with 1 aaGun, 1 armour and 1 infantry
retreated to Morocco
Americans win with 1 aaGun, 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 cruiser
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malta
Battle in Persia
Italians attack with 1 armour
British defend with 1 marine
Italians win, taking Malta from British, taking Persia from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
1 fighter moved from Morocco to Algeria
1 fighter moved from 94 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
1 factory_minor placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs