@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Eastern Poland to Smolensk
2 fighters moved from Eastern Poland to Smolensk
2 bombers and 2 tactical_bombers moved from Novgorod to Smolensk
6 artilleries and 8 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 submarines moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
7 armour, 2 artilleries and 14 infantry moved from Western Ukraine to Bryansk
2 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
3 aaGuns and 14 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
3 artilleries and 2 infantry moved from Poland to Eastern Poland
4 artilleries and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 bombers moved from Smolensk to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
6 infantry moved from Manchuria to Jehol
9 infantry moved from Korea to Manchuria
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Manchuria to Jehol
Place Units - Russians
1 harbour placed in Korea
2 armour, 1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 60 PUs;
Japanese buy 6 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shantung to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Malaya to 6 Sea Zone
1 bomber moved from Hopei to 6 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 3 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 artillery moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 aaGuns and 1 tactical_bomber; Russians defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 8 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for British: 2 aaGuns and 1 tactical_bomber
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 submarines and 3 transports
6 submarines owned by the Americans Submerged
retreated to 6 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is -30
Casualties for Americans: 4 destroyers
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Non Combat Move - Japanese
2 bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 artillery moved from Malaya to Shan State
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 1.
1 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
1 artillery and 1 infantry placed in Malaya
Japanese undo move 4.
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,5,5,3,1,1,2,4,6,2,3,5,1
Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
How in the name of all things holy did you pull that off in Burma :-D
23% to win
my guns shot goose eggs… lol…i suck or something
RNG hates me, heck you only lost 5 units…hehe in a 23% to win combat. Amazing! im not being an smart ass either, if i would of done that… toast!
-46.14 TUV
Well done good sir!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 6 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 36 Sea Zone
2 carriers and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Korea
4 infantry moved from Western United States to 10 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Korea to 26 Sea Zone
1 mech_infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to Sicily
Combat - Americans
scramble orders in sz 95
ool in sz 36
Full scramble.
Max D.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 6 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 36 Sea Zone
2 carriers and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Korea
4 infantry moved from Western United States to 10 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Korea to 26 Sea Zone
1 mech_infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to Sicily
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 5 transports
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 2 fighters and 5 transports remaining. Battle score for attacker is 18
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Battle in Sicily
Battle in 36 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 3 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Sicily from Italians with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 2 carriers, 1 cruiser, 3 fighters and 4 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Hainan
Non Combat Move - Americans
1 tactical_bomber could not land in 36 Sea Zone and was removed
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Tunisia
1 bomber moved from 95 Sea Zone to Tunisia
Place Units - Americans
2 fighters placed in Western United States
4 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 24 PUs;
British buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Sicily
3 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Persia to West India
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Non Combat Move - British
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
Place Units - British
1 artillery and 2 fighters placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5,1,1
British collect 24 PUs (2 lost to blockades); end with 24 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Belgian Congo
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Iraq to Persia
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Persia
Italians attack with 1 artillery and 4 infantry
British defend with 1 artillery, 1 factory_minor and 2 fighters
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Casualties for British: 1 artillery and 2 fighters
Battle in Belgian Congo
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 3 mech_infantrys
Italians win, taking Belgian Congo from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Non Combat Move - Italians
1 armour moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Kwangtung to Kwangsi
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Smolensk to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 bombers moved from Western Germany to Russia
5 fighters moved from Bryansk to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 104 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
3 aaGuns and 14 artilleries moved from Western Ukraine to Bryansk
2 bombers and 5 fighters moved from Russia to Bryansk
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
4 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Archangel to Smolensk
6 artilleries and 6 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
Place Units - Germans
4 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 20 PUs;
Russians buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
Combat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 armour moved from Russia to Novosibirsk
Place Units - Russians
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
3 artilleries moved from Yunnan to Kwangsi
1 bomber and 1 fighter moved from Japan to Jehol
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shantung to Jehol
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Kwangsi
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 2 transports
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kwangsi
Japanese attack with 5 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry; ANZAC defend with 1 fighter; Chinese defend with 6 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Americans: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 6 infantry
Casualties for Japanese: 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 6 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is -28
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Borneo
1 artillery moved from Malaya to Shan State
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Yunnan to India
1 infantry moved from Yunnan to Szechwan
Place Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,4,3,5,6,6
Japanese collect 28 PUs (11 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
wow…im cursed!
97% to win in rome, and was wipe out as the USA…. 2nd time this weekend in 2 games, lol
round 1 i had 1 bomber and then all 12 units,
you shot the bird down, hehe then i missed every shot! lol. i kid you not twice this weekend in two diff games, and i think 3rd time this week. i am on a roll! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 artillery and 3 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour, 6 infantry and 3 mech_infantrys moved from Sicily to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
6 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 mech_infantry moved from Chahar to Kiangsu
Chinese take Kiangsu from Japanese
1 bomber moved from Korea to Japan
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 carriers, 1 fighter, 4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Tunisia to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Japanese defend with 1 transport
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Air Battle in Japan
Americans attacks with 1 units heading to Japan
Japanese launches 1 interceptors out of Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in French Indo China
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Americans win, taking French Indo China from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Italians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -39
Casualties for Italians: 2 aaGuns and 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Japan to Korea
4 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 bomber placed in Western United States
2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 23 PUs;
British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Sicily to Gibraltar
2 armour moved from West India to Persia
1 mech_infantry moved from West India to Persia
Combat - British
Battle in Persia
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 factory_minor
British win, taking Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
Place Units - British
2 fighters and 1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,1
British collect 19 PUs (5 lost to blockades); end with 19 PUs total
Turn Complete - UK_Pacific